...A shooter from either the first or third person point of view where you play an officer of a unit in some armed force. The location is quite possibly on earth, but very easily another planet where the political dynamic is the same and you stand to make a national, if not worldwide impact with your mission. You use weapons that always follow the mold of a machine gun, a shotgun, an automatic pistol, and several grenades. Your forward, backward, and lateral movement are all controlled independent of your ability to turn. Oh, and there's guaranteed to be one exceptional weapon at your disposal that is supposed to make this game different from every other game like it.
What game is this? Too many to name.
I had heard so much hype about Haze that I was certain that this was to be the game that changed my mind about the ridiculously stale genre that is FPS. So I download the demo and I'm severely disappointed. It's just like every other FPS there is. Haze, Halo, and Call Of Duty 4...they don't differ enough to gain merit as separate games imo.
In my eyes, you could take every "great" FPS of the last 5 years, give them all 1 generic name, and release them 6 months apart as 1 massive series of reivented installments; similar to the Final Fantasy universe. Some installments of the series are good enough to spawn their own sequels & prequels, but they're all part of the larger monster which include very similar gameplay, circumstances, and objectives.
How can anybody get excited about the same old thing over and over again? The FPS genre is very hard to get excited about. And as an individual who disliked the genre since I first played Doom on PC, I find it absurd that the genre gets so much attention and single handedly powers 360...along with Madden.

raahsnavj
FPS became about the graphics. It was no longer about new and crazy options like the holoduke and jetpack, it was about Frag fests with new graphics. And it has been that way for quite some time... But I'm starting to get more into them again thanks to, dare I say it, Doom 3 where they tried to put together a story rather than a run and gun. The mix of horror FPS is nice.
This has only improved as I played Metroid and now Bioshock. Bioshock is quite different IMO. Right on the box they say 'no two players will play the same!' yeah right... But now that I'm a fair amount into it I would have to agree with that statement. Customization and 'odd weapons' are back (like the 'Enrage' plasmid which makes your enemies fight each other while you watch), as well as the thought you need single player again, and I hope that trend keeps going.