The Industry

In 1986, the Nintendo Entertainment System launched in the U.S for only $100. In 2006, the Playstation 3 will launch for at least $400, most probably around $500 or $600. I fail to see how this is good for the industry. What makes systems that cost more than constructive sources of fun like musical instruments a good investment.

I remember when I first started buying my own games, new games were $40 a pop, the hot new system, the Dreamcast, was only (I think) $200, and soon after that, the PS2 launched at $300. I remember thinking that was rediculous. Games like SSX, Tekken Tag, and Twisted Metal Black were $50! Outrageous! So what is this I hear about the new system, $400 for this Xbox 360, and $60 for Call of Duty 2, Codemned Criminal Origins, or Elder Scrolls IV.

At this pace, next gen systems will cost $500-$600, with new games at $70! What can gamers do to help? Well, the answer is a lot more simple than you think.

As far as games go, don't pirate. Piracy is raising prices because publishers have a harder time selling copies and making money on games that are free on the internet. For systems, this is a toughy, but the answer is exactly the opposite of what you would think. Don't buy them at launch.

The more people that buy an Xbox 360 at $400 is the more reassurance that Microsoft has that this price is reasonable...so just remember this the next time you're making a game related investment.