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Tuesday, Dec 9, 2008

SecuROM definitely works...... to annoy the hell out of lawful owners of the game, but as a deterrent, well the honor for the top spots on the most pirated games went to games using SecuROM.

Shareholder should demand an explanation for the useless added cost of using SecuROM. This is in addition to the potential cla$$ action lawsuits, God knows how much that would cost them, both in terms of cold hard cash and in public image area.

One question that always pop into my head when I hear about games piracy, how many of these pirates would have actually bought a new copy of the game or basically how many of the pirated copies would have translated into actual sales if there was no piracy?

Posted by pharomarc, 7:56am
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Friday, Dec 5, 2008

You hear that PC gaming is dead and all, and that sales for games on console is overshadowing PC game sales, as if they are blaming PC gamers for the publishers' miss steps. Companies throw in our faces poorly optimized, buggy, months or even years behind the initial release and then they except us to just go, buy and enjoy these games. Just look at the problem with RockStar's recent ports, Bully and GTA4, both are awesome games really enjoyed them on console, but I was always waiting for the PC versions for better graphics and controls, then they release these bug fests and call them games.

This is besides the retarded security majors they implement. I understand the huge piracy problem which is rampant in the PC gaming world, but really are these measures helping in stopping piracy, seriously. Is the piracy in PC gaming really a larger problem than in the movies and songs industry, or is just an excuse for poor execution.

Posted by pharomarc, 1:47pm
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Thursday, Oct 9, 2008

I have noticed that pretty much semi to highly anticipated games; especially from big name publisher; which will get less than stellar reviews, get their reviews posted with a few days delay. I have noticed this since the incident leading to the great reviewer's exodus from GameSpot. So now if I am looking for a game's review and it gets delayed, I get the confirmation that it will pretty much suck. Example Mercenaries 2 (I would say it was an anticipated game) review was delayed 4 days after release, score 5/10. Alone in the dark, review delayed 3 days score 6.5/10. The new Sonic: Dark Brotherhood, I was waiting to see what will Bioware; my all time favorite RPG dev; will come up with. Looking at other reviews IGN 6.5/10 Gamespy 7/10 so not the greatest numbers. Sonic came out September 30, and 9 days later no review yet. On the other hand games like GTA 4 the review was release the same day of game release, even a day before the day of release according to the date of the review, GTA4 got a perfect 10/10. Crysis reviewed same day of release score 9.5/10. Delaying the reviews for anticipated game with so so scores only serve purpose of making us; their loyal readers; who have been waiting to get our hands on these games to take the plunge, and fork the 30 or 50 bucks blindly on an undeserving game. This defeats the whole purpose of a review site, as if they are the only source of information on the web.

Category: Games
Posted by pharomarc, 8:22am
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