Oblivion. Burnout.

Phew! Sixty hours into Oblivion and I'm still on level 10. I'm not even halfway through the main quest and I've hardly explored a dozen dungeons.

I'm going to stop. No doubt Oblivion is one of the best RPG's ever made, but putting it bluntly, Oblivion is flawed. NPC interaction is constricted, the AI is coarse, and most NPC's seem to enjoy behaving out of character. Of course, you're too sucked in at the beginning (say the first twenty hours) to notice, but eventually, every object (yup, even my new shiny enchanted dwarven armor), every NPC and every quest seem like the same.
Like the title says, I'm burnt out.

So I'm taking a breather, and looking at what's been happening in the other world. Er...I mean the real world. It's incredibly amazing, actually. Not having to see shiny faces with pointed ears, no pixelated rocks or jagged edges, and best of all, not having to listen to the story of the Daedra being driven out of K'vatch for the umpteenth time.



So that's about it. I've still got to see if the Gray Fox is for real, so I'm not quitting. Not yet. Oblivion still has far too many treasures for an adventurer, goblins for a skirmisher, undead for a dungeon delver, and vampires for a vigilante to hunt down - and I'm game. Well, in a week or two, at any rate.