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Saturday, Nov 7, 2009

This blog is on behalf of my husband. Two years ago, for Valentine's Day I got my husband Call of Duty 4: Modern Warfare however because a friend of his at work had it for the PC, I got the PC version so he could play with his friend from work. Soon he joined his friend's group of online players in a team called "Six Feet Under" for years they played games together online when they could use their server. Though until CoD4 they mostly played flight combat games like Crimson Skies. Since I got him Modern Warfare he's played that game more than anything else (though World of Warcraft is a close second). He tried to play a few times with random people online when his team members weren't around but he hated it. People cheat, use cheap tactics, curse, you know the drill.

And though he was excited about MW2 and I preordered it for him for Christmas, when he heard they were ditching the dedicated servers for a setup like that of the console versions, he was outraged. Why did they do this? Who knows. The previous system worked fine. My husband doesn't want to be forced into random battles with jerks he doesn't know.

Even worse the price jumped from $50-$60 and it's easy to see where that came from. I'm sure there was pressure from Sony and Microsoft. Think about it Call of Duty 4 was $60 on the 360 and PS3 but you could buy it for the PC for 10 DOLLARS LESS and it ran with the same graphical capabilities and actually had a better online setup and you don't have to pay $50 a year for it. It used to be PC games got ported to consoles but now console games are getting ported to PC with PC gamers losing out.

Online gaming is flawed, on all systems. Aside from WoW I don't play a lot of games online. I've said before, the reason I don't play SSBB online much is not the lag or the limited options. It's because I get tired of playing 15 matches in a row at Final Destination with no items. It's boring. I don't care where I stand on leaderboards. I have a life. I think we all hate it when no one on our friend list is online and we're forced to play random people the system throws at us. What do we find? Idiotic teenagers swearing and making homophobic racial slurs. I want to play a friendly game and have fun and it's hard to do that online.

For those who know my writing, I often post links to the blogs of one Sean Malestrom, who writes some incredibly insightful articles regarding gaming more from a business standpoint than a gamer standpoint. You might not agree with everything he says, but it's hard to deny when he makes a good point or at least makesyou think. Anyway I've written a couple emails to him and amazingly enough he responded to one and I was like a teenage girl getting a fan letter from Robert Patterson (aka Edward Cullen from Twilight). Anyway take a read.

http://seanmalstrom.wordpress.com/2009/09/22/email-competitive-gaming/

My husband feels the same way about online gaming. He would like to play online more but doesn't like the way it's set up. With his Modern Warfare team he got to know the guys first, work as a team and then go take on other teams. It worked well and he had fun and now that's being taken away from him.

Another reader also asked him his thoughts on Modern Warfare 2 ditching it's dedicated PC servers.

http://seanmalstrom.wordpress.com/2009/10/29/email-modern-warfare-2-and-the-lack-of-dedicated-servers/

Anyway as I said, this blog was for my husband. He's as mad as hell about this and for good reason.

Category: Rant
Posted by kbaily, 6:02am
21 Comments | Post a Comment

Comments

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I can't wait for MW2 (getting it for 360) but that really sucks about the PC version, I have no idea why they did that.

I love online gaming but my complaint is I think it gets too much attention now. It's fun and all, but some games focus too much on online gaming and not local or LAN. CoD4 for the 360, for instance, can only play with one person per 360 via system link and many other games are the same way. It seems as though Halo 3 is the only FPS that was kind enough to balance the two.
Posted Nov 7, 2009 7:44 am PT
I've attempted to play the first Modern Warfare online before back when my dad could still get us Xbox Live over a year ago. I eventually stopped playing with the mic due to getting sweared at too much by 11-year olds, and eventually stopped playing it altogether because of the lifeless people that have 500 hours worth of practice at the game.
Posted Nov 7, 2009 9:01 am PT
Brilliant, as usual, kbaily. Hopefully JodyR will take notice. Sadly, I wasn't involved in online gaming during this "golden age." But looking back at how things were, and looking at the here and know, it's saddening. I remember when my Dad got his copy of MOHH2 for Wii. We both thought the thing was one of the best games ever. Forget the campaign. You went into multiplayer, created or joined a server, and had fun. My Dad kept playing months and months after I got bored of it. Then we upgraded to CoD5. Everything about it was better except...Hey wait! Why are the stages random?! Why is there always a 15 minute time-limit and a 30 kill limit?! As much as I love CoD5, I really don't understand why there was no server management. I also liked your comment about Brawl. You're not alone in your hatred of the so-called "experts." They somehow think we must see them as gods for not playing with items and always choosing Final Destination. Just like politics, there are a lot of idiots out there. Idiots playing games, and idiots makin' 'em. Wouldn't it be great if everyone thought straight?
Posted Nov 7, 2009 9:22 am PT
Don't worry, kbaily. In the hypothetical situation where I would buy the game anyways, I'd be mad as hell that they took out that option.
Thankfully, I wasn't considering buying it anyways. It's not my type of game, and I have a grudge against things associated with CoD or Halo. It can't be avoided.

The course of action taken by the developers here is simply aggravating.
Posted Nov 7, 2009 10:37 am PT
@SR7halo
The reason so many 360 games are trying to chop out LAN and local multiplayer is so that people will have to pay the $50 a year fee to play with other people. Think about it. If someone doesn't like the idea of paying $50 a year for something everyone else gets for free they could go over to their friend's house and play online with them but when they remove things like local multiplayer and Lan support then that person has to buy the online service if he wants to play with his friend. My husband is also annoyed that more and more 360 games do cut out the local multiplayer. He wants to play games with me and so more often now, we're playing Wii games together because there's getting to be fewer and fewer 360 games we can play at home together.
Posted Nov 7, 2009 10:44 am PT
I enjoyed COD4 on PC because of those features, and taking them out in this game is pointless at a $10 higher price tag. I might as well rent it for the campaign. As for online gaming, that all depends on the games along with the community.
Posted Nov 7, 2009 12:03 pm PT
Well, at least local multiplayer isn't out completely from what I've seen, just less support for system link.
Posted Nov 7, 2009 12:55 pm PT
That's lame about Modern Warfare 2. Brawl's online? Terrible. Major killjoy finding that out.
Posted Nov 7, 2009 4:37 pm PT
People are making up problems that don't exist. The reason people want dedicated servers is to reduce ping and manage the matches, but very few people even know how to setup and manage a dedicated server, and if they do they might not have the bandwidth anyway. Most people are better serviced by matchmaking because it is simpler and normally you play against people of similar skill. Also, you can play just with your friends and with custom content in private matches. I don't like Activision forcing players into their system, but its probably going to become common for companies in the future as an anti-piracy measure.
Posted Nov 7, 2009 5:07 pm PT
That was you?! I remember reading that post over a month ago, It was a great one. I read most of Malstrom's blog entries when I have the time. How did you contact him? I don't know his email address...

---Quote:
-------->"The analogy is more like PC gamers want a divorce from the "Game Industry". And guess who is going to take the house with them?"

Classic stuff. Gamers have every right to be pissed. After all, we're the ones paying for all this.

Ever since Activision bought out Blizzard they have been so incredibly arrogant...I want to see that empire crumble to the ground and weep for hand outs. Soon.

Why not boycott?
Posted Nov 7, 2009 5:28 pm PT
I almost always avoid online unless I'm really in love with the game. I WILL NOT play Halo 3 online unless it's with friends. Last time I caved, I got insulted almost on a regular basis.
Posted Nov 7, 2009 7:06 pm PT
It's a terrible move by Activision.

@zgreenwell
Seriously? That's not true at all. Every FPSer I've played on-line with dedicated servers there have been people who know how to run it, and there's always been less lag than P2P. The two aren't comparable AT ALL. That's not to say matchmaking isn't a decent system, but it's no where near as useful for the community or in terms of playing without lag, as dedicated servers are. There's really no comparison.
Posted Nov 7, 2009 7:12 pm PT
@Foolz3h

Most people who are running a server know what they're doing. What I'm saying is that most people who play the game have no idea how to even setup a dedicated server. Matchmaking isn't perfect, but it is way easier. All you have to do is click play online and the game takes care of the rest for you.
Posted Nov 7, 2009 7:28 pm PT
@zgrenwell
Yeah, but what does it matter if the people playing have no idea how to, if there are people that do? The people playing with match making have no idea how to write a match making algorithm.
Posted Nov 7, 2009 7:31 pm PT
great blog kbaily! Here at my school, sometimes in weekends we make LAN parties, where the game of choise is COD4 or Counter-Strike. My friends are very mad,especially about the (9 vs 9) matchs ( not me, I'm more single-player person ). ps: I "hate" online gaming because of: 1º cheaters, 2ºteenagers who love to curse
Posted Nov 8, 2009 6:18 am PT
I really don't care since I don't play online, I just don't because of most of the things you listed in this blog entry. The main reason why Infinity Ward is doing this is to curb piracy. It is no secret that a lot of people running dedicated servers are also running pirated copies of MW, and unfortunately because of them everyone has to pay the price for what the pirates do to gaming. Blizzard has done away with local LAN for StarCraft II as well for the same reason and I expect more PC developers to follow this trend, it is a sad turn of events but if someone is to blame for this is for those that use streams to get their games without paying their due to the people that worked on them. It is as simple as that.
Posted Nov 8, 2009 7:54 am PT
That's too bad about the PC version. I don't know much about online gaming, so I guess I can't really add anything to this topic.
Posted Nov 8, 2009 4:24 pm PT
well that dosn't make any sence, charge more and include less. Too bad for your husband and all pc gamers. as for me, i'm just buying the game for the single player missions. online has all ways just been a fun bonus for me so far.
Posted Nov 9, 2009 7:18 am PT
not sure why they did that either.......
i've had that all the time with teens online. of course, those are the teens that don't have lives and are dedicated to crushing you and finding victory. playing friends is they way to go online. unless it's mario kart, then i don't give a hoot.
Posted Nov 10, 2009 3:12 pm PT
Apparently a lot of the PC community is up in arms if you look at user reviews for the PC version. Many gave it mediocre to low scores and even more gave it Abyssmal rankings for removing their servers.
Posted Nov 12, 2009 10:17 am PT
I find it funny that some of the commenters bring up the fact saying that they did that to stop piraters. Its still unargueably a half baked way to solve a problem.
Posted Nov 12, 2009 12:55 pm PT
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