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Sunday, Sep 13, 2009

I've been playing Endless Ocean for some time now and it reminded something I always loved in games of any genre: maps. No matter if they're useful or useless; there are some of them I would like to hang on a wall as if they were real.

Manoa Lai's (the place where Endless Ocean's play occurs) map starts a little shy, but as you go to new places it "sheds its scales" and show us some life. It's simple but I like it.

Here I go with some of my favorite maps of all the time:

World 2 (Super Mario Bros. 3, NES)

World 2

The piece of map hidden behind that rock at the top-right corner of the screen amazed me when I found it. A huge 'III' lake, an extra Toad House and Hammer Brothers shooting fireballs! How could I ask for more?

Onett (Earthbound, SNES) and every other map in the game

Onett

The entire game is a pixelated masterpiece and the maps are just the icing on the cake. I love the cities' names based on the order they appear in the game (Onett, Twoson...)

Manhattan (TMNT – Tournament Fighters, NES)

Manhattan

I'm not sure if Manhattan citizens would be proud of their place after seeing this brief look at the city: Water Front, Down Town, Pirate Ship, and Sewer. That's all.

Castlevania (Castlevania III, NES) and every other map in the series

Castlevania

Castlevania has been an impressive place since the very first game. I always loved the maps in the series – both useful and useless – but I can't forgive Konami for not giving us a map in Castlevania II as the game (and players) screamed for one.

Koholint Island (Zelda – Link's Awakening, Game Boy) and every other modular map in the series

Koholint Island

I think that modular maps in portable Zeldas (exception made to Phantom Hourglass) are the more functional in the series. And they look neat too.

'Behind Enemy Lines' (Jackal, NES) and every other vertical map

Behind Enemy Lines

There's nothing special about it. I just like to unfold maps heading up.

Metro City (Final Fight, SNES, Arcade)

Metro City

It's interesting how this one is placed 'over' the screen as if it was a transparent gif - way before transparent gifs existed.

Marahna (ActRaiser, SNES) and every other map that used Mode 7 effect

Marahna

The only thing that Sega fans would allow you to brag about the SNES was the Mode 7 feature - it was a particular way of zooming images that looked really good when well used. Some good examples were the maps in ActRaiser series and in Illusion of Gaia, where you "dive" into.

Plan A (Battletoads, NES) and every other blue print map

Plan A

Blueprints are super-cool; the game is super-hard; that together make a big pleasure when you manage to get into the next blueprint...

World Map (Wacky Races, NES)

World Map

This one is somewhat unique. Europe appearing before America, square lands, whales sailing over a beautiful blue sea and the Amazon River flowing into São Paulo... WHAT?! Never mind.

Category: Games
Posted by julianozuca, 10:24pm
11 Comments | Post a Comment

Comments

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I agree maps games are awesome. They give purpose into what you are doing and seeing. It is funny you note jackal as one of those vertical game maps. I thought it was great to start on the beach head and move all the way to the headquarters. Battletoads - more awesome... Great article.
Posted Sep 14, 2009 5:41 am PT
Wow this is actually really interesting. I've never thought of maps as artistic pieces, but just something useful to navigate around. Some of them would really look awesome if it was made into a wallscroll.
Posted Sep 14, 2009 8:37 am PT
lol..the Battletoads map is ridiculously made simple. It's a very useless map, indeed.
Posted Sep 14, 2009 1:54 pm PT
My favorite map has to be the one for the first Zelda on NES.
Posted Sep 14, 2009 5:30 pm PT
@raahsnavj: Thanks! I love Jackal. Fighting a war with a Jeep is... Priceless. Did you play it?

@mufujifi: It's really interesting, because there are some useless maps that I like more than useful ones. I don't know, they just pick my attention.

@majadamus: Come on, don't say that! It's useless but I like it...

@evrdayblues: Hmm... I can't remember it - my bad. I'll manage to play the game again to refresh my long term memory...
Posted Sep 14, 2009 7:57 pm PT
@julianozuca - You bet I played it. It was actually one of the two games I played first on the NES. SMB was one, jackal was the other. We played it all night at a sleepover. We didn't beat it that night and it was one of my first purchases when I got my own NES. I will still play it every so often believe it or not.
Posted Sep 14, 2009 8:14 pm PT
@raahsnavj: I do believe you. The games I played first on the NES were Mario Bros. (not the 'Super'), Popeye and Donkey Kong Jr. (the one that's hanged above my blog); but Jackal was one of the "next gen" NES games I played - beside Mega Man, Salamander, SMB, Predator (from the film) and Batman.
Surely this "2nd gen" has impressed me a lot... Since I like these games even now 20 years later.

OK, not Predator. This one is crap.
Posted Sep 15, 2009 3:57 am PT
That Super Mario 3 map brings back memories. Back then, the secret area behind the rock was mind-blowing. Gamers were so much more easily impressed back then. Ah, good times.
Posted Sep 15, 2009 4:51 pm PT
@Wonkyman: Good times, for sure. I remember how I was impressed when a cousin of mine entered a pipe for the first time in SMB; and I was impressed again when she found the first invisible block floating in the middle-air - she was an expert in uncovering secrets by accident.
Ah, good times...
Posted Sep 15, 2009 7:26 pm PT
Nice post. I've always loved game maps as art. Especially sprawling maps for games I've never played (LOTR Online for example). Castlevania's iteration was especially enjoyable.
Posted Oct 13, 2009 12:26 pm PT
@TechnologoDoom: Thanks for posting - specially after some time.

Just took a look at some LOTR Online maps at Google and they're pretty cool. But that was kinda easy for the producers since Tolkien has left not only more than enough info but also some aesthetics direction...

And I forgot to put a map from Super Ghouls'N Ghosts - the real Dante's Inferno!
Posted Oct 13, 2009 9:12 pm PT
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