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Tuesday, Oct 3, 2006

There are so many wonderful reasons to love Company of Heroes. If you haven't played it, you're really missing out. One of my old bosses used to say that the Holy Grail of gaming was to create a completely realistic and destructible environment. Well, it really looks like Company of Heroes has achieved the Holy Grail, and the result is one of the best games of the year.

Yet as much as I love both the wild multiplayer and the intense single-player gameplay, there's one thing about Company of Heroes that I love above all else: You don't need a CD in the drive to play the game. I can't emphasize just how much I love this feature. If I'm traveling, I can launch the game without worrying about having to pack the CD with me. Or if I've got 15 minutes to kill, I don't need to hunt around in my bag for the CD. It's as simple and easy as launching any other application on my PC.

The entire point of CD checks is to discourage "causal piracy," or the idea that the real danger isn't the organized crime rings out there that make millions on ripping off Hollywood and Silicon Valley, but rather the mainstream user who might be tempted to copy a game for their friends. However, at this point CD checks have become an annoyance to legitimate customers who play by the rules. Why do I have to have a CD when the entire game is installed on my hard drive? Why do I have to keep all my discs out of the box and available if I want to play games? If casual piracy is such a problem, then why don't software publishers who make much more valuable products use them as well?

The reason you don't have to put a CD in the drive to launch Microsoft Word or Adobe Photoshop is because the general consumer would scream bloody murder. It's inconvenient, it's unnecessary, and it's illogical. The only PC programs out there that require a CD check are games. Yet, as the rest of the industry has shown, it's possible to battle piracy without having to resort to CD checks. For instance, as annoying as product activation can be, it's a lot less hassle over the long run than having to haul out a CD every time you launch a game.

So why don't we scream bloody murder? I suspect it's because we've become used to CD checks over the years, not to mention all the conditioning of console games. If you want to play an Xbox or PS2 game, you put a disc in the console. However, PCs aren't consoles. Just because you need a disc in a console doesn't mean you should have to put a disc in a PC. It's time for PC publishers to wake up and smell the coffee. If they want to make PC gaming vibrant again, step one is to make better games. But step two should be to make the platform as user friendly as possible, and part of that means getting rid of the CD check. And hopefully Company of Heroes will blaze the way on this, too.

Category: Editorial
Posted by jocampo, 2:48pm
24 Comments | Post a Comment

Comments

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I think you're right. PC gamers are just used to it by now. Although it's a hassle, and probably not legal, I sometimes burn the disc to my hard drive (Keep in mind if it's a huge game this isn't as practical) and then use a separate program to mount the disc when I want to play any of my (smaller) games.
Posted Oct 3, 2006 3:42 pm PT
Jason, THQ made a wise choice with Company of Heroes by not making the copy protection based on CD checks. In fact, there aren't any copy protections. The only thing the game relies on is cd keys. And that's great, because people will buy the game just to play online, and it's impossible to crack the pass key system.

You're also right about the quality of games. If some games were truly good, people would just buy them instead of downloading. No matter how big they make 'em, if they are bad, people will just download them instead of buying, or not play the game at all.

Developers need to realize that copy protection is useless.

I'm with Korubi on that.
Posted Oct 3, 2006 3:58 pm PT
Totally with Korubi. When I was growing up, my dad would have to search hours of websites to find the correct 'crack' so we wouldn't have to load up the CD. We were a pretty poor family so when we bought a new game, would could only afford one. Copy protection is bunk anyway. If a hacker wants to back up their cd, they know how.

I know, I say we were poor but we had 4 computers for ourselves in our house. My parents owned a business, and besides computers being everywhere, we couldn't do much else.

I personally haven't had the privilege of playing Company of Heroes, but later this month, I'm picking it up. Too broke at the moment.
Posted Oct 3, 2006 4:11 pm PT
Patch 1.5 of Dawn of War: Winter Assult also removed the CD requirment for that game, after the game had required a CD in the drive for a couple years now. DoW: The Dark Crusade will most likely have the same feature as Company of Heroes.

Edit: Love the new blog name.
Posted Oct 3, 2006 5:38 pm PT
I'm surprised and a bit excited by this news. I really hope more publishers go this route. I've been lucky and not had any problems with CD checks, but that doesn't mean I won't as things get more complicated. I hope they don't move to a system that makes things more difficult though. Weird activation schemes that require us to be constantly connected to the internet to play (hello, laptops and rural people are still on dial-up in some places) aren't for me either.
Posted Oct 3, 2006 6:31 pm PT
Good analogy with Word and Photoshop. I never thought about it that way. I just love how Neverwinter Nights never required the CDs once it was installed. Also, sometimes software comes in two versions: one that requires an install and one that is a self-contained exe. I always go for the self-contained stuff. It's only one file, easy to move to different computers, and it will always work.
Posted Oct 3, 2006 7:57 pm PT
Yea I hate having a stack of disk next to my computer. That I have to shuffle through just to play the game I want. And god forbid if my son goes in there. Then I won't be able to find them for a while.
Posted Oct 3, 2006 8:00 pm PT
D2K from SFC

I'm really surprised why PC gaming is still using CD's in the first place. A month ago, a buddy of mine gave me a copy of the latest version of A Bard's Tale. OK, so it also included Bard's Tale 1,2,& 3. It was 6 f****n' CD's in size!! OK, I understand that there was bonus material. But this package could have all fit on one DVD Rom. My buddy said it's because the company probably only wants to put between 400 - 500 MB's of info on each CD so they don't overload each one. BS, switch to DVD format. That's over 5 gB's each. I've been PC gaming since the Apple 2e. I still remember 5 & 1/4 floppy diskettes in the mid 80's. Then the 3 & 1/2, then CD Roms. Every 5 to 7 years PC gaming changed formats. It's been over 6 years since the PS2 introduced video games on DVD's. The X-box followed suit. When Halflife 2 shipped out 4 years later it was on 5 CD Roms! OK, maybe I'm being a wuss and lazy, but I'm not the only one who's sick of seeing "switch to disk 2, switch to disk 3, etc." 3, 4, 5, 6 f***ing times. The PC gaming industry should switch to DVD Roms. Come on, most PC's with a CD Rom only will not run Halflife 2 or Company of Heroes. If the PC gaming world can evolve from 5 and a 1/4 diskettes to CD Roms then they can start using DVD Roms. DVD roms have been around for almost 7 years now yet PC gaming manufacturers have refused to acknowledge their existense.
Posted Oct 3, 2006 8:06 pm PT
How many people have a pirated copy of photoshop though....
Posted Oct 3, 2006 9:54 pm PT
Finally. A game publisher is realizing that copy protection is a waste of their money and of our time. Like jocampo touched on, CD protection is really only a hassle for people who legally acquire the game, because anyone who downloads games regularly knows all the ways to bypass, remove, and otherwise get right around it. I suppose this has been particularly poignant lately, with the issues surrounding StarForce raising quite a ruckus.

I think there's one company that's done it right so far. That's Valve. Steam is leading both the revolutions of digital distribution and piracy prevention. Even though it may not be perfect, it's by far the easiest "activation" method I've ever used before, and the process of buying and downloading games is as simple as having an internet connection fast enough to supply it. Leave the CD protection to the dinosaur companies (*cough* ea *cough*).
Posted Oct 3, 2006 10:43 pm PT
Ok I agree with most of what you've said but we have to admit that the CD needs to be required for most games. Alright, the CD-Key thing is sure to get those people who long for the multiplayer experience but if it was a known fact that all PC games didn't require the CD to play, it would be DRAMATIC. It's like people can't help getting pirated games. I just hope people realize some day that games don't pay for themselves. Communists!
Posted Oct 3, 2006 10:47 pm PT
i think more PC games should get patches that remove the annoying CD-check. At least give 7 months or almost a year once the game sells enough, then release a patch to remove the cd-check like ID software has done with its last games.
Posted Oct 3, 2006 11:27 pm PT
I actually have an old version of MS Office that if you chose the minimal installation it would the various aps from the CD

Anyway, kudos to the folks behind Company of Heroes running without a CD. While it is certainly the exception rather the rule I am finding more games than I used to that don’t do CD checking and all the junk associated with it. Thank goodness.
Posted Oct 4, 2006 8:56 am PT
You can in fact choose to run apps from Office from the CD...
Posted Oct 4, 2006 9:13 am PT
Hey Jason could I um… borrow you copy of Company of Heroes?
Posted Oct 4, 2006 9:45 am PT
Company of Heroes looks amazing, 9.0 is very very good , awesome game.
Posted Oct 5, 2006 4:46 pm PT
Back in the SSI Gold Box days, there was a 'secret decoder wheel' required to look up a code that you had to enter before you could play the game. I always thought of that as a reasonable requirement and a much more elegant solution than the copy protection used in today's games.
Posted Oct 6, 2006 5:49 am PT
I hope others can learn from this.
Posted Oct 6, 2006 6:39 am PT
Where oh where are those Last Word video's for each week --- I really miss them!
Posted Oct 6, 2006 10:01 am PT
HEAR! HEAR! NO MORE CD CHECKS!!!!!
Posted Oct 19, 2006 3:03 am PT
thankfully, PC gaming STARTS to realize it, HL2 came in 1 DVD for "GotY Edition" (5 games), The Sims 2 now comes with 1 DVD and not 4 CDs, EA managed to put 12 games on 1 DVD (12 GAMES!), so i think that PC gaming is finally going on the right track

P.S.: what will be the next format? Blu-Ray or something else?
Posted Jan 30, 2007 4:55 am PT
The 4/5cds thing is pretty much just an American thing. HL2 came on 1DVD in Europe, and that came out 2.5 years ago.

Deus Ex 2 was also on a DVD for us and that came out before HL2.
Posted Feb 13, 2007 8:34 am PT
Ace I was not aware that you do not need the cd to play this game and it has been idley sitting in my drive for some time now. I now can free up that baby for other stuff. good stuff.

One of the few advantages of steam is that all the games are availible without a cd (which now includes titles like cod2)... assuming you are online and not on 56k.
Posted Feb 27, 2007 4:03 am PT
Putting in a CD each time you wanna play a game is a total hassle, I know.. but (and this is a question not a point..) doesn't it make it easier to actually do what developers fear, to cause piracy.. discouraging as it is to both the relyable consumer and the hackers among us (I'm not talking about myself here..), the system does work, doesn't it? A safety procaution to something not that dangerous is still usefull to at least guard the product from the mainstream.. it's like wearing a seatbelt while you're at "Driving Miss Daisy"'s, it could save your ass in the number of situations that wouldn't be thought of or just neglected, wouldn't you say?
Posted Mar 11, 2007 5:31 am PT
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  • jocampo
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