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Friday, Jun 1, 2007

   There are a lot of games out there with developers constantly vieing for your dollar with advertisements, events, and demos. The last of which can easily backfire. The recent Hour of Victory demo on the marketplace is a great example. Game demos mostly have mixed reactions, good game or not. You'll often find people who enjoyed the title regardless of glitches, controls, lag, etc.

   However, with this title, Hour of Victory, the reaction was unanimous, the game sucks...sucks real bad. The auto-aim is atrocious, although it can be turned of in the game options, the A.I. is beyond dumb. This A.I. is on par with Medal of Honor: Allied Assault. I know that game was good for it's time, just like Hour of Victory would fit right in....in 2002.

   This is a real testament to how having an amazing engine like the Unreal Engine 3 does not guarantee you anything in the aspect of creating a good game. The developers of this game seem to have nothing truly invested here, look at Gamespot's Live demo coverage in which the developer refered to the "BAR" as the "Browning Assault Rifle [sic]."

   Nonetheless, I would expect the team to be able to recoup and exceed development costs (excluding the liscensing of the Unreal Engine 3), since obviously nothing else was invested into this game. This is publishers wanting a quick dime to cash in on the summer drought in gaming.

Posted by fore_runner, 11:46am
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I agree with you. I respect that any company would try to get in on the WW2 market, especially considering the stiff competition. And when I first saw news of this game I was kind of excited. I thought "Cool, fresh blood." I thought it might add some innovation or at least boil down to a good shooter, but judging by the demo, I can honestly say I will not be picking this one up. Just because they crowd the screen with as many details as they can, it doesn't make the game graphicaly sound. Look at COD 3. The battlefields are cluttered, but you get a very real sense of being in a warzone. The difference is that COD 3 didn't just thorw as much crap onto the screen as they could. They actually took time to get the details of every object right. I just don't see how HOV could be any good.
Posted Jun 1, 2007 12:35 pm PT
Cmon so he said assault instead of automatic.. how does that show he has nothing invested in the game, smis...
However, the demo does so that he has little invested in it.
And, just to be clear on this, the M1918 kicks ass! (that is the BAR)
So does the M1928 (the Thompson)
Posted Jul 11, 2007 5:37 am PT
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  • fore_runner
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