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Tuesday, Mar 25, 2008

Sometimes I feel like the only one who isn't enjoying his football sims as much as he used to. The current state of the Madden franchise has alienated me from purchasing it. From year to year it feels that the creators at EA offer a slight tweak to the graphics, a minor change in gameplay and a new roster. To me that does not merrit a $50-60 investment. Currently I am stuck on the interception happy Madden 2007 for the Wii. Though the controls are great for the first incarnation of the game, they still could be better. I opted not to buy the rushed 2008 version of the game for the sole addition of online play, which is supposed to crash more often than Paris Hilton driving back from a party.

The developers at EA have been trying to push the game to people who don't generally play football games by making it easier. Don't get me wrong I think that making the game easier to play is great and trying to reach new demographics is what companies should do but at what cost. Should EA sacrifice some of its loyal and more advanced football gamers to reach out to a crowd who isn't interested enough in football to know some of the basic rules? Last years version of Madden was the lowest selling version in years. There is no doubt in my mind that the 2007 Madden sales alone prompted the change of their top executives.

The bread and butter of Madden, Franchise Mode is in definite need of an overhaul. It has remained virtually untouched since EA made the mover implementing college testing. As a former collegiate football operations assistant I have always wondered about the draft process along with the application of the mini-games in player development. Madden misses on QB, OL and WR development by passing on staple drills such as 7 on 7 (a passing drill where offensive skill packages match up versus linebackers and deffensive backs) and Oklahoma (a one on one run penetration drill where a defensive player lines up from an offensive player and tries to penetrate the offensive lineman and tackle the running back behind him). Franchise mode also lacks the ability to develop 2nd string players. It seems the only way that a player can increase his attributes is to start and to get as many stats as possible. It completely ignores the fact that backups can work on things to progress throughout the year. Keeping this in mind I would like to propose my top ten changes to franchise mode I would like to see in an upcoming version of Madden.

1. College stats for potential draft picks (A team should have to base a players ability off of his college career, awards, combine and workout performance)

2. More versatility in player development (refer to the changes suggested in the previous paragraph)

3. Teams should employ college scouts which you send to schools with potential pro prospects (this can be curtailed by amounts of money and time you can afford to spend on scouting, I.E. an in state school will be cheaper and easier to scout)

4. Attributes of Free agents shouldn't be viewable, you should pro scouts that evaluate their ability and have to bring them in for physicals and work outs

5. Teams should release less marquee players; I have had offseasons where Terrel Owens, Dwight Freeney and Ed Reed have been released. There is generally one pro bowl caliber player in free agency every year.

6. Franchise players who don't want to resign with their current team

7. Players that demand to be traded or have other issues that deter them from playing (I.E. suspensions)

8. Free agents that won't except the largest contract if its with a terrible team; also negotiating rookie contracts should be harder (there needs to be some hold outs)

9. A Mel Kiper big board for the draft along with him proclaiming busts. While were at it, possible have multiple draft rankings, and have the front office and coaches disagree on draft picks every now and then.

10. Going 16-0 shouldn't happen every year, make it really hard, I like to play great games that are close and lose every now and then

Let me hear your voice if you are fed up with a yearly roster update to the only allowable NFL franchise. I can't possibly be alone on this issue, can I?

Category: Games
Posted by favre4thewin, 9:25am
2 Comments | Post a Comment

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While I agree with what you're saying, I'm disappointed with the next-gen Madden games due to their gameplay more than anything. I actually enjoyed Madden 08 for the PS2 more than the PS3 this past year simply because I didn't like the feel of the gameplay. The graphics are obviously better, but I feel like that's all.
Posted Mar 26, 2008 10:34 am PT
I agree with you too, the Franchise mode is in deed need of a tweak. Winning games is very easy to do and the offseason is usually stale and doesn't really put you in the role of GM. They need to make developing players better and make it more versatile. They also need to tweak owner mode and bring it back so you can once again manage the team full scale. Besides the Franchise and GM features that need to be fixed like you said, I would like to see a better announcing crew too. The current one is stale and lacks calling a good game.
Posted Apr 22, 2008 8:45 pm PT
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  • favre4thewin
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