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Tuesday, Sep 28, 2004

So you think that one game is pretty violent with a lot of energy, but I don't think you really get perspective until you line it up against something else...

My buddy and I are all about playing Ghost Recon, which is a GREAT cooperative shooter - way too much fun to creep around and surgically take apart enemy forces. After a while, the confidence goes up, the patience goes down and you approach the game like a regular FPS, ignoring the sneaky Tom Clancy element. It turns into more of a hunt... or so you think....

Then you switch it up and go a few rounds on Halo. Oh baby, it was my first time doing some cooperative play and man was that ever sweet. It's crazy how much quicker you can mow everyone down with another guy watching your back/front. So we go a full level on that and wreck some house and have a great time doing it... then it's time to switch back and go a few more rounds on Ghost.

That's when it all comes into perspective. As much of a shooter as you thought it was, Ghost Recon doesn't come anywhere near approaching the carnage level of Halo. Not that anyone really expects that it should, but until you try it out and match them up side by side, you don't really know what's what.

Certain spices for certain meals, and certain levels of carnage for certain cravings.

Posted by eastmav, 5:43pm
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  • eastmav
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