
I'm sick and annoyed right now.
But what are you annoyed Mr. Darth Zew? Are you okay? I hope you feel better!
Thanks. I'm annoyed at Gamespot and my current condition right now.
Oh, do tell.
Well, first, I'm trying to run a grand total of four blogs right now. Giantbomb, my AP blog, Gamespot, and my Student Council blog. This presents problems. Gamespot has so lovingly reduced how many "tracked blogs" appear to the right of the screen and now I'm missing a majority of my friend's blogs!
That's just too bad, man!
So, I'm going to have to start enforcing a comment exchange. You comment on my blog, I comment on yours. I'll still on the tracked blogs but I can only guarantee a comment if you give me one. I'm only on here about every other day now.
Hmm... anything else?
You know, I would complain about the ever-decreasing writing quality here, but everyone knows about that. I'm going to go back to trying not to throw up all over my keyboard. Thanks for reading!
Anytime, Mr. Darth Zew!
Star Wars will never ever truly die, but it will lose strength and never ever be the cultural phenomena it was. That doesn't mean that George Lucas and his boys aren't going to try a little defibrillator action. Their most recent attempt is in the animated movie Star Wars: The Clone Wars.
The film stars a bunch of voice actors who play their roles fairly well, but will never replace the originals. Only Samuel L. Jackson and Christopher Lee actually portray their characters of Mace Windu and Count Dooku (respectively). The old characters being portrayed by other actors isn't terribly bad, you'll get over it, but it's the new characters that annoy the crap out of annoying. Anakin's little padawan that he gains is named Ashoka and she trumps Jar-Jar Binks. Easily. Her little... "jokes" are just plain awful.
There's all that and The Clone Wars features probably the worst script I have ever come across. Actually, nix that. The team of five year olds that made this script did a great job at appealing to their own age group. Bad lines, poor conversation, and wooden characters. Maybe the wooden characters isn't bad considering that the character models look like wood. They're pretty darn ugly. If they had just stuck with original Gennedy Tartakovsky cartoon, this wouldn't be so bad. But the cartoon does NOT translate to 3D.
The action scenes are awesome. Lots of big battles and lightsaber action. The lightsaber duels aren't that great, but the other battles are. The music also sets a good tone for the movie. It's not John Williams, it's another guy whose name I forgot. His composition features drums and electric guitars, which sounds like it wouldn't fit Star Wars, but it fits this movie.
In conclusion, the Clone Wars is only for kids and die-hard Star Wars fans. Pretty much no new fans are going to come out of this movie. In fact, it may have killed some old ones.
Using Giantbomb's system here: two stars.
- Darth
PS: I copy-pasted this from my Giant Bomb blog. I'm trying to keep up both of my accounts, so bear with me.
The sci-fi RPG Too Human has been Silicon Knight's dream child for ages now. Most of us have probably never heard of Silicon Knights because they haven't made anything at all for the last few years. Their one and only project they've announced has been Too Human. Too Human is a sci-fi RPG set about 60,000 years in the past. I've been on the fence, leaning towards the "no" side, about this game for a long time because it frankly looks stupid. I love sci-fi, but I love realistic sci-fi even more. Too Human is anything but.
Cheesy Right?
I'm not dumb enough to simply ignore a game that has resulted in SK suing Epic Games, a development time that has lasted eons, and one of the most original concepts ever. It's sci-fi heavily based on Norse mythology. If you die, you get taken by a Valkyrie to Valhalla; you work for something called O.D.I.N... are you seeing the resemblance? In fact, your name is Baldur and you're a god. You're not almighty, in fact, you're on something of a Kratos level. The combat is wicked fun. It's a realtime RPG that focuses on swordplay. You use the right thumbstick to attack. It's a bit awkward at first, but mastering it means you'll love it. The movement targets an enemy, locks him, and then Baldur will jump at him, normally knocking the enemy into the air. You can jump and either divebomb an enemy or attack in the air. The combat is ridiculously exaggerated, but come on, you're a god! There is also the option of pulling the right trigger to use your guns, which gives it a Devil May Cry feel.
The graphics and cutscenes are nice. The facial expressions look good, they're not Mass Effect by any means, but they're good. The graphics have potential for awe. Games usually look better after demos and Too Human is already well above average. The story
BOOM!
looks great as well. How can you go wrong in a universe like Too Human's?
There was no character customization in the demo, but I'm pretty sure there will be in the final game. Also, you don't get to choose what you say. Maybe that will also happen in the final game, because Baldur's reactions weren't very... great. We'll see, won't we?
Pick up the demo and try it out for yourself. It's a pretty unique game that I'd recommend to just about anybody. You'll get just under an hour of gameplay out of the demo, even if you skip half of the cutscenes.
Darth
EDIT: The formatting screwed up because I copied it from Giantbomb. It's still intelligeble though.




