After hinting and delaying the announcement of the next installment in the Street Fighter series for a couple of weeks Capcom finally decided to announce that SSFIV will most likely arrive in Spring 2010. And boy im excited. Street Fighter IV is awesome and I believe the followup will be better.You guys dont understand how pumped I am for Dee Jay!!!!
Things Im excited for:
New characters, Dee Jay and T. Hawk especially.
More than one ultra for each character.
Glad that I wont have to pay 60 bucks for the game, probably 40 dollars.
People who keep their SFIV disc get a suprise. Im guessing alternate costumes. (I dont sell my games, and never wud.)
The supposed online modes that they are adding, ehem quarter match.
Capcom said they wud balance out priority moves and matchups.
Now I expect somethings to be fixed up:
Sagat- His moves have way too much priority and damage. Normals like standing roundhouse, crouching fierce and many jumpins are very good. Ultra juggles on anything, and has too much health compared to the other fighters and does way too much damage. I believe that Sagat is overpowered and broken.
Ultras- Some characters can barely land an ultra while other like Sagat, Ryu, and Rufus have multiple ways of landing their deadly ultras which is why all three of these characters are top tier in Street Fighter IV. Guys like Guile, Honda, Fei Long have no viable options in which they can land their ultra, unless they bait another into a well timed focus attack. Capcom definitely has to make some of the characters at least have one way to land their ultra, so they can compete with the top and upper tiers.
Online play- Street Fighter IV like the other games in the series is a game where you need precise timing to nail moves and combos. But when there is lag involved it makes it a lot harder. I dont want to blame lag when i miss a reversal move, or block low instead of high but it seems that imput lag is a factor. Capcom please fix the netcode so we players who cant attend tournaments, and dont have friends to play with offline can improve online just like they were playing beside a person.
Quarter Match- It was featured in hd remix and MVC2 but not SFIV, im expecting this to come with the game.
Matchups- Some matchups are way too hard for characters. Since one of the characters I use is Abel I hope they help improve some of the rough matches that he has.
Recording mode: I would love to record matches that I have offline and online like Halo 3 has. I think it would be neat because I can actually learn from constant mistakes that I make and study from them, and save them to my PS3 hard drive.
Anyways thats it basically for that. I need to get better before it gets onto shelves.
macrules_640