Homework and gaming don't mix. They just...don't. Anyway, there comes the reason for my delay.
http://www.youtube.com/watch?v=EjazC45Qkww
Thanks to gdw for the suggestion. I expect I would've put this up at some point, but this version is truly cla$$ic. I won't go into detail about how good the game is when compared to the other cla$$ic CVs, but I haven't really played it, so I can't judge. It's probably good when you look past the impossible-to-realize ways to progress in the game. Kneel down near a wall for 10 seconds holding a special item? Weird.

-Let's whip it! (ugh)
Bloody Tears can only be summed up as an exemplary song of the Castlevania series' amazing music. It gears you up for the adventure to come, filling you with determination and hope, while forboding a difficult and dangerous journey ahead. This is really a prime example of how to make music in gaming. A catchy tune, some nice twists and intricacies in the tune and the great use of multi-layered melodies to propel the song to a new level. Truly beautiful.

-You will see this text...often
The song also fits great with the name of the song, Bloody Tears. If you have that name in mind, the song reaches an even greater level of depth and meaning. It is a precursor to both the melody and the adventure itself. No matter what you say about Simon's Quest, it is undeniable that it does the music just right.
Once more, suggestions are welcome. I won't do suggestions immediately after they are recommended, but I WILL, at some point, put it up.