
I have finished this game in normal mode, it give me the feeling of fast pace, many details changed but the core gameplay is still the cover system. too much move-shooting battle, and you can not even shoot steady your target,
BOSS design tears apart several phases, the GUARD of the queen will use the special grenade, shooting ,and cutting the pillars , but if you can avoid as the proceed contine, he will run to you and cut you ,then you prees B butten to VS, maybe three time and then there comes a big monsters,and he jump on it ,then the battle change to run--fighting experience. not so bad also not so good.
but I wonder why those boss dying so funny? where's the water monster? and the guard just die like that? funny~~~
if I give my score to this game , 8.0 is the most ~~
So many comments between the two top games, one for PS3 and another for XBOX360. I love this two games, but if you want me to choose one as the best love, no wonder, I will choose MGS4...
The basic philosophy of the two are different: MGS conbine movie and interactive art form, kojima want to descrip a deep story that can shock our heart, for this purpose , he must master the movie elements, and ,he succeed, every character full of blood and soul, I never seen such detailed characters in ever games...and maybe never...the MGS4 is in the position of producing an remenerable game, kojima stand in a high position, never want his game only to be a commodity. in other hands, Gears of war, for showing the powerful unreal engine, must contain beautiful graphics,besides, Gears of war conbine many good elements in the game, cool actions:jump to avoid in nearby battle; more balance point to balance weapons:weapons to melee, reload,etc. new highlight for weapons : chainsaw, bomb to stick into body and then blast...but you must find that : the basic gameplay for GOW is really copy from MGS...the cover system....besides, the characters of GOW can never be more lovely


