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i am a Playstation fan who enjoys first-third person shooter games. action platformers like uncharted- Rachet and clank. man racing games like motorstorm, full auto 2 and burnout paradise. I also love the Ace combat series. I am Sci-fi_fanatic22 on PSN
Monday, Feb 25, 2008

Microsoft. They have windows, Xbox 360, Sell PC accessories, and richest company ever

Windows is a pain in the ass. I only use it because I must to be able to share work with other people. PC gaming isn't my favorite. But I think it will go to Mac eventually. I hope PSN goes to PC though. Some of my friends are PC gamers, and it would bring more games available to Playstation. I also dislike the fact that it always tries to convert files that are in unknown format. I hate internet explorer, but love Mozilla Firefox. Windows forces you to buy extra software like word, and excel. I dislike windows.

The Xbox 360 a soon to be dead system. Since Halo's over the Xbox will not get a sequel. The Xbox live is terrible and it isn't free. I dislike many Xbox exclusives like Gears of War, and PGR. The biggest thing I hate is when they buy out games that are supposed to come out on PS3. An example is frontlines fuels of war. It was supposed to come out o PS3 but Microsoft bought it out. The same thing happened with Bioshock. Unfortunately Xbox became popular early in its lifetime. The systems a dead one. There will never be a new one. When PS4 comes out it will take all the Xbox fans. Xbox lives players are to competitive, and are jerks. In my experience there is no use in using the headset because everybody is cursing. Also the 360 is dead because Blue-ray is going to win the HDD format war. I know this because over 70% of the movie companies all use blue-ray over HD DVD.

Category: General
Posted by bombfanatic, 9:48am
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Socoms future on the PSP. A big debate. I have 4 ideas on what will happen including one of my own. My ideas are a tactical strike 2. fireteam bravo 3. squeals for both and my idea. having played all PSP socoms these are my ideas. they should make a socom theme for PSP

Socom tactical strike showed the strategy point of socom. had a very fun campaign. unique weapon choices. the online was very fun, I still play it. The game is enemy wise setup like fireteam bravo 2 where you are against easy local thugs early in the game and against ex. spec ops troops later in the game. But tactical strikes online is not near as crowded as either fireteam bravo games. in the online you were either terrorists or spec ops. all teams were available with every weapon. Local influence was fun. the game used CE to have you buy weapons-attachments and xp to upgrade soldiers ability. you get enough of each to buy everything in the game. all of the weapons in this game were in fireteam bravo 2 plus more. they had a version similar setup to fireteam bravo 2. but rocket launchers were under primaries, there could be six extra equipment slots, and there were pistols in this game incase you troops ran out of ammo for all weapons. I enjoyed picking different squads the upgrading and the style. The games flexibility with squad commands was good. an example could be giving alpha, or bravo team to fire withought the other section firing. I did not like certain parts of the game. some examples where when your men disobeyed orders and moved from cover, had no common sense (i.e. when mistancanly ordered to move to cover and enemies are in way they will not fire apon them). Tactical strike was unique. hope they make a sequel for it.

Socom Fireteam bravo was a hit. Slant six made the best PSP shooter out of socom. I played both fireteam bravos.

The first one was setup like the third socom on PS2. I liked this, but there was little enemy skill improvement. Your ally "LONESTAR" was a great help. he was good with every weapon. but there were many less weapons in this game then any other PSP socom game. in this game you picked a primary weapon (i.e. AR's, MG's, Sniper rifles, and Shotguns), then secondary's which were only SMG's, and lastly three outside eapon slot (ie. grenades, rocket launcher, more ammo, and mines. I took advantage of that. I also liked the ability to sync with Socom 3. this made both games much more fun. the instant action is fun. although I have not finished all of the missions I enjoy completing them. This adds more fun to the game. I personally downloaded this off of PSN. A good move for slant six they should do this for all of the PSP socoms. The online was awesome. there was always someone to play. Matches were always fair, and fun. the Online made the game even more fun. in this game there was a force of seal weapons for seal teams and terrorist weapons for terrorist teams. I did not like it when hostages got stuck on random things, and you don't know how to unlock terrorist weapons in campaign. the online had no character customization, but gave you a list of character available and unlockable. Fireteam bravo 1 was amazing.

The second one was a little different. this one had teammate choices, Local Influence (which gave you more guns), and a different system. instead of the area setup of fireteam bravo it was based in one are, but had two different half's of the storyline. the first one you were against local thugs who were working for a cell leader. afterwards you fought very experienced soldiers from ex. spec ops community. these guys were much more challenging then the local thugs and were much better armed. this gave the game more variation in levels. the game had a great campaign. it had a sync with socom 4 combined assault but I do not own socom 4 and have lost fireteam bravo 2. the online had much more than the first one. It had character making, and much more. the games online was so crowded that I could not find a match until I searched 3 different servers. this pissed me off. the character customization used CE which was money from the game. you used it to buy weapons-attachments in campaign and pieces of characters in online. you got money through campaign and online. there were many more weapons- attachments in this game than there were in the first one. the weapons were setup in a similar setup to the first one but secondary's now included shotguns. the game was fun.

The fireteam bravo series is more popular. they will indefinitely make a sequel for it.

If slant Six (the makers of SOCOM) make a sequel of both games it would make both groups happy. but would make people have to buy both if they enjoy both. this is what will probably happen

to make another firetam bravo this is what will need to happen. another PS2-3 socom may be needed to be made. a new storyline needs to be written. possibly new weapons could be added. but will be more wanted by fans

to make a new tactical strike they will need to make a new storyline. tactical strike would be easier for them to make.

now my idea. a mixture of both games. the game would have a campaign and multiplayer. the game would have two control modes. strategy like tactical strike) or old school (fireteam bravo with a 4 man squad like the PS2 ones. this would satisfy both game ideas, and would increase profits for slant six. the game would have Local influence, CE, and XP for both . the online would have modular mode where you can be fighting either in strategy or old school old school where it is old fashioned fireteam bravo multiplayer. lastly online Coop. it would also include character customization, CE earned from both campaign and online matches. I hope my idea is used. If you know someone who works at slant six or you does work for slant six please give them my idea.

Socom on the PSP is amazing both ways this is what I believe will happen to it. one of the ideas shown in the paragraphs above

Category: Games
Posted by bombfanatic, 8:28am
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Some people just don't have opinions. Like bombfanatic.
bombfanatic must really love MovieTome and agree with every review we've ever written! What other reason could bombfanatic possibly have for not rating a single film?
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