LittleBigPlanet. When I first heard of the game I didn't give it a second thought because I believed that it was going to be another also-ran platformer with a cutesy mascot created to wow the little children of the world into begging their parents to buy it for them for Christmas. Little did I know at the time that the game held the promise of being able to create and customize your own game levels, something that gamer nerds like me have been jonesing for since forever. Sure there were titles like RPG Maker and Fighter Maker 2 that promised me that I would be able to make my own games, but let's face it. Those games sucked. But LittleBigPlanet didn't offer the cookie-cutter patterns and simple pallette swaps that lesser titles offered. It promised a toolbag and textures and physics and the whole 9 yards.
I've had my copy of LittleBigPlanet for a couple of weeks now and do you know what? Media Molecule have delivered one heck of a game. They delivered on what they promised. This game probably could have stood out as a solid platformer even without the ability to create and share, but I am so happy that they didn't stop there. I've played tons of online levels and people have really put their creativity hats on and have published some interesting things. Some of my favorites are that awesome calculator and the popcorn machine. Those things aren't traditional levels, but they show that you don't have to think in a linear fashion.
So seeing all of this creativity got me thinking. I wanted to make my own LittleBigPlanet level. I mean, how tough could it really be? So I went to my little moon and started a blank level. I went through the tutorials and got all of the cool tools, shapes and textures. And then...mental block. Brain frozen, did not compute. I couldn't think of a single cool thing to create! I have everything I need at my fingertips to be able to create the best level ever and I couldn't think of a thing!
So I've given up on the create thing for a little while. But I'm not giving up on playing through the levels that everyone else keeps publishing. Sooner or later my brain will thaw and I'll put something out there that I was able to create. One of these days.
Oh, and the story mode is still fun, too.

boom-moo