Obscure reasoning

I know it's getting old to complain about the Wii, mainly about its controls but I help myself after playing Obscure 2.

I did enjoy the game, I think there's was improvement in graphics, character models, animation and on the interface for weapons and items (the absence of a map was a strange decision, though).

I liked how it kept true to its teen slasher horror inspirations. Plenty of gruesome deaths and punishment for teenagers who party hard, smoke pot and have casual sex.

But... it certainly would be a better game without the mandatory use of the wands. Seriously, using the wands on every single puzzle requiring special abilities, turning valves, rowing and even to swing a melee weapon ? The camera was good for exploration of the environment but combat was a mess. Unless I had spotted an enemy coming and had my sweet time to lock my aim, combat was a hectic and chaotic experience, precisely because it's impossible to use the wand to aim / swing and to move the camera. I wouldn't blame it on lack of precision or response, it's just not the right tool for the job.

I'll be sure to try it on the PC before writing my Wii review but I do have the feeling that it'll be a better experience.

I know some people think that waggling and waving the arms to mimic an in game action helps immersion but to me it just drags me away from the experience as I became more aware that I'm playing a game. I'll be sure to try to reach Hydravision and Playlogic and beg them to provide support for the cl4ssic controller on Obscure 3.

Should not be that hard to please both audiences.

Oh, I just got my 4th platinum with Dead Space. Definitely a great survival horror game. I'll resume my Street Fighter IV daily sessions and start the new Prince of Persia.