I'm not big on reading forums or blogs on gamespot, (only certain people's) so if this has been told, I really don't care.
As most of you know, I'm pursuing a career in game design, and I'm currently in the best school for game design in ontario (if any of you say Algonquin, I'll shoot you in the toe...Algonquin's program is terrible..but i'll get into that at a later date.)
Most of my proffesors have designed games of some sort, and one of them has designed a class called 'history of games'
Most people don't know it dates back to 1889; i certainly didn't know. It was a very interesting class, surprisingly there is a lot more to know then most people think.
One main point was the real fall of Sega.
Everyone blames sony, and that ps2 left dreamcast in the dust and sega was ruined.(Most of my friends think this...including you AA7, i remember our discussions lol. but i love our conversations! Not knocking them at all man
)
This is NOT true.
Sony had one of the worst launch in the history of systems, and no one cared about the system until almost two years after it's release. (And later would pull to be the best system of last gen)
Sega, well committed suicide basically. Sega was massively creating systems, and eventually created a financial black hole, where they didn't make any money. Dreamcast was AMAZING and had sooo much potential, but Sega decided to pull something no other console company did. They committed suicide, stopping all release of consoles and product of consoles. And went solely to making video games for all of their competitors. That's right, they made video games exclusively for their rivals.
What happened?
Sega is now a multi million dollar company. It worked, and no company has been able to do it since. (Atari failed..lol)
Although Dreamcast's potential was crazy, they saw a risk shot and took it.
Ultimately, they didn't get crushed or beat out by any console. They crushed themselves.
And thats part of what i learnt first day in history of games...i am going to LOVE this class!!!! (it's also a one of a kind class in ontario, because algonquin doesn't focus on as far back, or as detailed...i know, i sat in on a class. )
And no, please i've had too many ppl request to see my work, know what we're doing, etc. I can give you HINTS on what u need to do to get into college, or what Game developer's want. HOWEVER, the work i am doing will not be released on this, DA or anywhere on the net until my third year. (This is to protect myself from internet copying, plagerizing, etc that has been done with various of stuff i designed...and is now on newgrounds, stolen by friends/ people i don't even know...but i won't get into that.)
ESPECIALLY my game characters that i draw...those will no longer be released on the net, as i had a few times kids stealing them, or using them to get into colleges and universities.
If you're saying 'oh wow, who would want your stuff?'
a) u haven't seen the level of stuff i've done now
b) i was told directly by many professors of colleges and universities..(including2 who are in the industry for major companies in vancouver...they're stationed in vancouver not that the companies there) that my designing and character designing (again u wont see until third year) have strong potential and i'm to keep in contact with them with various updates.
So yes, i have had stuff stolen...like character maps, height ratios, flash videos etc and i'm stopping that now so that companies don't think i'm the one who copied.
So no get to see anything i'm doing. And anyone in GD course should be doing this as well.
chow now,
kira out.
