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Sunday, Feb 25, 2007
Last night a whole bunch of Gamespoters including myself got a chance to chat with the God of War II guy, Cory Barlog. Though I only got a chance to get two questions in before he had to eat dinner (that pansy), I'm completely stocked that I got a chance to talk with a guy of his stature, but I'm getting ahead of myself.

After writing a personal blog on his site about his Wii experience, stating both positive and negative sides, Kotaku decided to post a story about it which created an uproar . So in his defence he posted a rebuttal blog, once again on his personal blog. Well that blog and the Kotaku story started a discussion on System Wars and we all know how SW can often be. Here's were it gets interesting though, Cory got a link to the discussion and joined in defending himself, his point of view and at one point in throwing in a zinger. Though I don't think he changed anyone's mind, he did seem to enjoy his experience as he mentions the event in a later blog post.

After the System Wars chat, someone suggested an appearance on the God of War forums since everyone there is just excited about the game coming out, so he did. That's where I come in, well no, I come in close to the end, but some good information came out of the Q&A and I got my first experience at an interview.

I didn't want to embarass myself so I tried acting as profesional I could, though inside I was just in awe. I wish the session didn't end as quickly as it did, since I never got a chance to get some of the hard hitting questions out. I hope I made some impression on him because I know he did by simply taking the time out of his vacation to answer a couple of questions. I suggest any of you who are interested in God of War II to check out the Q&A.

corybarlog wrote:
Truth01 wrote:
Was it your decision to get the
review code out to the media this early or was it the higher ups that
made that choice. And if it wasn't your decision how do you feel about
it and do you think the strategy will work?

That is all marekting stuff..I just make the games. I let the marketing
guys handle that strategy stuff. But it should be noted that review
code does go out that early on many games, they just have an embargo on
when it can be posted and/or talked about. As far as do I personally
think it will work? I hope so. I think the game is really freaking
fun...so I hope others play it and see the same thing.
cory


corybarlog wrote:
Truth01 wrote:
I'm wondering if you guys polished
up the difficulty of the bosses in God of War II. God of War I was
known for having a perfectly scalable difficult, which I totally agree
with, but when it came to the final boss the game felt like it demanded
too much especially on the last two difficulty settings. The last
encounter felt as if it demanded perfection and the lack of a save
point between the three sections seemed overwhelming. With that said I
was wondering if you guys were aware of that problem and if you managed
to address it with God of War II.


Yeah we recognizerd that issue from the last game...and we tweaked things accordingly. cory

Posted by Truth01, 12:14pm
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dude thats cool that u got to talk a maker of God of War 2 your lucky hey if u check out my latest blog post you'll see that that is the next game I am for sure going to get well cool blog peace out.
Posted Feb 25, 2007 1:53 pm PT
[This message was deleted at the request of the original poster]
Posted Feb 25, 2007 1:53 pm PT
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