A resolution as high as 1080i is a feat regardless of platform, be it console or PC. Running any game at 1920x1080 pushes video cards to their limits and then some. The newer GeForce 6800s and Radeon X800s manage to get up that high, but even then the frame rates aren’t all that great. When you tell me that the Playstation 2 outputs 1080i with Gran Turismo 4, that's going to start raising alarm bells. To date there have been oh… no games that do 1080i on the Playstation 2. Even the Xbox only has a handful of very badly implemented games in full high-definition glory.
While playing Gran Turismo 4, I noticed that the player's point of view is in great focus. The objects near your car look fantastic. But when you move that line of sight a few feet out, everything gets super blurry. We aren't talking speed effects; this is from a stand still. The first time I noticed this was during a replay. Three bleary looking cars passed by. Then mine rolled into view; suddenly the game was crisp again. It was seriously like putting on a new pair of glasses. I instantly went from 20/4000 to 20/20. This graphical anomaly varied from track to track, and we haven’t had time to thoroughly investigate it.
The things I've seen could be nothing more than a graphical effect done by the team at Polyphony Digital. It's obvious they've done a lot of tweaking to get this game to run at a resolution as high as 1080i. Textures in the scenery are nowhere near as clear as those found on the cars. Regardless, I see jaggies that simply shouldn’t be there. Even without anti-aliasing, at high definition, jaggies should be minimized greatly. I haven’t had the time to verify for certain, but from a quick run through on our 720p capable TV, the 480p and 1080i versions suffer from a ridiculous amount of graphical artifacts. Lines should not be crawling anywhere near this much. After years of staring at monitors and TVs, confusing 842x480 with 1920x1080 would be downright shameful. Even though our TV isn’t capable of full 1080i, 720p is still an enormous step up from 480p.
I'm going to test Gran Turismo 4 out at home using my 1080i capable HDTV. I'm fairly certain that my results will be along the lines of what I've witnessed in the office. But there's always room for error, maybe I just need to get some sleep and open my eyes a bit wider in a few days.
Comments
Quite frankly, I'm still amazed by how good Gran Turismo 4 looks every time I boot it up. I would say in 1080i mode Gran Turismo 4 looks better than any console game I've ever seen.
This is why Burnout 3 for XBOX looks only marginally better than Burnout 3 on the PS2. in 480p, you're still looking at muddy bitmaps and low polygon counts.
There's more to this than just lines of resolution.
With those new beasts wielding some hard polygon count/memory/pixel processing power, we are going to be pretty much in extreme high-end PC capabilities which i think, will make 1080i a standard in future consoles.
Just think about it... a console... heavy duty... and the power of the unreal 3 engine in all it's glory without spending 2000$+... JUST CAN'T WAIT!
If Walt Disney could use 5/8 scale and all kinds of optical illusions in Disneyland, I say Polyphony can do whatever it wants to get a soon-to-be museum relic of a system to do high-def.
I simply wish that for the purposes of GameSpot's reviews, the reviewer would try the game on an HDTV with a 5.1 system, so they can comment on how well it will play on higher-end systems. Something like this would have kept me from buying Winning Eleven 8, which looks and sounds abysmal on my home theater.
Even at 480p, though, I think this is MUCH better looking than 99% of other PS2 games out there, including some really high profile ones, some of which are just plain crappy looking...GTA San Andreas springs to mind. I wasn't very impressed with MGS Snake Eater either, especially after having just replayed the Xbox version of Substance to get ready for it.
I think GT4 is about as good as it's gonna get on the PS2 in terms of graphics.
My video setup does tend to reveal graphic problems, so I'm not that fair a judge. It is the entire wall after all!
Still, it does look WAY better than GT3. We'll have to wait for the next generation to really see Hi-def games.
If it doesn't work properly, why even use it? Ok, some people might not mind the trade-off for using 1080i, but quite frankly, I do. You see, when you spend all that money on a tv that's got such capabilities, and then buy a game that has that visual prowess as well, you expect it to look that way too. Or am I saying something something completely out of whack here?
Seriously, I'd rather they hadn't put it in at all. Granted, I haven't played the game, but even so I still feel like the developers could've spend their time on more important matters rather than trying to have their game be 'the game that can run on 1080i on the ps2!' It kinda makes me feel like they did it for the sole purpose of using it as a sales pitch
"New and improved GT4! Now with 1080 High Definition! Buy it now!"
I can just imagine seeing it on a tv advertisment or on a poster in my local game store. Bah, is the only word I can really think of in this regard, so bah is what I'll say.
BAH!
Personally, I can't understand how the hardware could have supported this mode all these years and it not being mentioned anywhere on any PS2 specs. But then, how could a company make a claim that it plays in 1080i when it doesn't?
Man I can't wait for the next gen fully HD compatible consoles =)
going from 1080i from 480p, it eliminated A LOT of jaggies and the the scenery became way sharper. At 480p, everything had jaggies and it looked like crap but 1080i looks amazing.
snclawson
On my TV (a Sony XBR960, which does 1080i very, very well), GT4 looks considerably better running at 480i than in either 480p or 1080i, with 1080i looking the worst of all. At least 480p just looks chunky, but 1080i is shimmery, chunky _and_ blurry in spots. Considering the limitations of the PS2 hardware, it's an amazing feat that they can even output any sort of signal at that rate, especially with no real game slowdown, but the compromises that they had to make to do it really were not worth it in my opinion. A friend of mine was thinking about getting a new HDTV just to play GT4 in HD and it's good that he never did!