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Monday, Mar 10, 2008

I had never played a Devil May Cry game until yesterday when I finished the latest itiration. After doing so i feel quite regretful I havent had a taste of this franchise before, as for the most part it is awesome.

Going into this I expected some girly stereotypical japanese characters, with some of the typically strange transition in dialogue and humour, which always grates on me. Well thankfully all of those conceptions were smashed, I guess I forgot that Capcom make this game, possibly the most successful eastern company to make games which translate well to western audiences.

Nero and Dante

The first half of the game I had a great time playing as Nero, the combat is no question the biggest strength of the game, although I was suprised when I was engaged by the excellent cut scenes and decent enough story. sty1e makes up 90% of this game, and I didnt find that to be a bad thing at all. Nero and Dante surpass cool and its fun to be them.

DMC4 does have its issues, and I can see them for some people being deal breakers. The game seemed intent to discourage me from enjoying it and it almost succeeded, with me close to not bothering to finish the last half. The problems come in the form of level design, Its not always obvious where you should go, and there is endless backtracking to the point where you arent always sure where you should backtrack to. Halfway through the game you swap from Nero to Dante, to then spend the entire last half of the game backtracking the progress you made in the first half. Unfortunately this backtracking starts out in the most frustrating maze-like level of the game.

This is where I almost didnt pick the controller back up, after the thirteenth time falling into a pit for going in the wrong direction in the maze. This and the added stress involved of having Dante and his fifteen hundred different sword sty1es put on me without much explanation. I guess for the seasoned Devil May Cryer having the accumulated sty1es from the previous three titles is expected and comfortable, but for me it all seemed a bit much. I couldnt really work out the practicality of 4 different sty1es that seemed more or less the same. I didnt feel I could play Dante optimally and this depressed me, I missed Nero's Devil arm.

Fortunately I had a look at a walkthrough to figure out why I wasnt advancing through the level, picked up the controller and marched on. Im damn glad I did because after this stupid level, the game picks up exponentially to the end, with the discovery of the coolest weapons so far I really enjoyed playing as Dante, by the end probably preffering him to Nero.

The game is dam awesome despite these issues, if you havent given it a go I thoroughly reccommend it. Im giving it an 8.

Speaking of games that seem to be intent on keeping me from enjoying their awesomness.

Mass Effect DLC content is here. Unfortunately due to the fact that the DLC cannot be played post game, Im still not quite developed enough with my third character to get to it yet. It seems im a little bit stuck as well, due to the fact im at one of the ridiculously hard and frustrating boss battles playing on the insanity difficulty. The worst part is I think it might not be actually possible to kill a Geth Colossus or whatever it is, on foot with my current party. It just seems to regenerate faster than I can chip away at it, its really depressing.

Dam you Armature!

Im stuck in somewhat of a quandry as to whether I should bring the difficulty slider down in order to advance to the DLC, thus forfeiting 50 Achievement points I will get when finishing the game again. When did achievement points start controlling my gaming? Is it ridiculous to do this to myself for 50 measly points?

I dont know... Im angry, and for the moment am going to blame Bioware for making their content non-post game, It is almost unforgivable to not allow the gamer to finish doing all the exploring elements after finishing the main story.

What do you guys think I should do?

Posted by Rowr14, 10:14am
4 Comments | Post a Comment

Comments

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I agree with you on DMC4. It's the first one in the series I actually bothered to finish, I also own the first and third but both I eventually got bored of and drifted onto other games.

With Mass Effect I suggest sticking with it. If you lower the difficulty you'll probably regret it after blasting through the DLC. Outta curiosity what class are you playing for your insanity play through?
Posted Mar 10, 2008 11:33 am PT
I completely abandonned DMC 4 because of the constant back-tracking. If there is one thing I hate in a game, it's precisely that. I might go back to it someday, one day, but it won't be for a while since Condemned 2 comes out this week and Rainbow Six Vegas 2 comes out next week... ah well.

As for your Mass Effect DLC dilema, I say reduce the difficulty, get farther in the game and try the DLC. I love points myself, but they will never control the way I play a game.
Posted Mar 10, 2008 11:36 am PT
Infiltrator, probably the worst class for an insanity playthrough, but Ive already done Biotics.

I might give it a few more goes, but after the last shot it actually does appear that its not possible to take down the armature with what i have, maybe i can go back to the normandy, do some uncharted missions/exploring, and then come back.
Posted Mar 10, 2008 12:13 pm PT
devil my cry 4 pc on june crap pricks RELEASE IT DAMN IT
Posted Mar 11, 2008 2:05 pm PT
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  • Rowr14
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