When I play RPGs, I pretty much always find the story to the game interesting and I love seeing how it ends. However, seeing an RPG to the end is a great acclompishment for me. Why? Well as you know, I'm bad at levelling up my characters and always storm my way through a game, because of this my characters end up of the brink of unplayable which usually results in me putting the game to one side and not playing it again for years.
I recently borrowed Final Fantasy VII of Sean recently and I think everything about it is great, well except those random frog dudes who turn me into a frog, that's a WTF moment. However, I've fallen into the trap of not levelling up my characters. I'm starting to find the wild enemies a lot harder and I'm nearly dying from fighting them. I was talking to Sean earlier today about what level I should be and he said I should've at least been 5 levels higher than what I was. So, at the moment I'm fighting all the monsters I can and I'm packing lots of Phoenix Downs and Potions. In case you want to know, I'm up to Nibelheim (not the flashback) on the first disc.
As for Eternal Sonata, I actually have made that game unplayable, I'm like 10 levels behind what I should be and I die against the simplest monster encounter so I've started again and this time I will level up like mad, although it will be slow progress as I can't be bothered playing it much. One thing I can say about that game is though, the cutscenes are way too long and take up most of the game. I'm an hour into my new playthrough and I'm skipping the cutscenes and 1 hour faster than my previous time for where I am.
See ya!
P.S - The FFVII soundtrack is "friggin' awesome" as Sean would say
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Comments
@PJ - I find it boring just to train up against wild monsters, I prefer fighting the bosses and getting experience from those.
Wilkins_III