And so here we are. The Enclave has occupied the Jefferson Memorial and the Brotherhood of Steel wants to take it back and save the capitol wastelands. Who knows how this could go down. Will you survive? Let's hope so, because Bethesda has released it's "final" expansion for Fallout 3, Broken Steel. They re-wrote the games anti-climactic ending and raised the level cap to 30. So grab some ammo, repair your gear and let's get out there and stick it to the Enclave! Oh, and don't forget to read our review of Fallout 3: Broken Steel.
Before you download and install Broken Steel, the game ended at the quest, "Take it Back!". The Lone-Wanderer either died, or managed to convince Lyons to go into the purifier and activate it, providing the capital wastes with plenty of clean water at the expense of your(or Lyons') life. Well, the gaming community didn't like that very much. So, the Lone-Wanderer wakes up, two weeks after activating the purifier. Apparently both, Lyons and you were rendered unconscious by the radiation and rescued by The Pride. After waking from your coma, you are then given the title of "Knight" among the Brotherhood and tasked with assisting the rest of the Brotherhood in cleaning up the remnants of the Enclave. Broken Steel adds a lot more depth into the Brotherhood and Enclave. You know they hate each other, but, you're going to learn just how much they hate each other. There's also some side quests! One has you investigating the supply of Aqua Pura that was sent to Megaton and another has you dealing with an unusually coordinated group of Raiders. The problem is though, you don't get achievements for completing them. That's ok though, you'll be grateful for them on that long road to achieving level 30.
There's also new enemies to deal with in the wasteland. Like the Mutant Overlords and the Albino Radscorpions. Let's not forget about the terrifying Feral Ghoul Reavers. They take a long time to kill and come equipped with dangerous melee and long range attacks. Imagine fighting a Deathclaw that can throw radioactive waste at you. A very strong Deathclaw…. That has a seizure when it attacks…. And guns! Bethesda has given us new toys! The heaver incinerator shoots a ball of fire at long distances and the Tesla Cannon, which can be used to take out Enclave Vertibirds in a single blow. Dirty Harry fans will be delighted to hear that Bethesda also added Callahan's Magnum in Broken Steel! It's the most powerful magnum in the game but, players will have to make a major decision at the end of Broken Steel to retrieve it. Now, onto the perks. Not all of them are that great. Some may come in handy however, like "Puppies!", a perk that brings Dog Meat back from the dead. Another will create a nuka-cola quantum when you collect 10 nuka-colas and there's even one that makes the Lone Wanderer explode when going below 20% hp.
There has been some talk of bugs in the game. Like achievements that aren't appearing, Bethesda however, is pointing the finger at the synchronization process over at Microsoft. Luck was with me though and the game actually ran smoother than it previously did. I also got my achievements.
So, is Broken Steel worth the 10 dollars? Definitely. It adds new perks, weapons, enemies, and allows players to play after the games first ending as well as raising it's level cap. I really see no reason to not buy it. With all the other content they've released, it's all worth the $30.00 you could potentially spend. Each expansion adds another 2 to 3 hours gameplay, and you're essentially you're buying a full game(subject to today's standards of course) for half the price.
Comments
Many thanks for the review though. I've been interested in sitting down with FO3 since day one, but I never really gave it a go... maybe I'm unconsciously saving it for a rainy day
AzelKosMos