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Saturday, Jan 31, 2009

When you take a bite out of your snickers bar, what are you eating? Are you eating a chocolate coated, array of nuts in a caramel coating? In most cases, you're just eating a chocolate bar. Why should it be any different in video games? Are reviewers that picky? Does a bullet brushing your shoulder necessarily have to make a whizzing sound, or can it just be settled with a shwoosh? To the average gamer it can, to most reviewers it can't...

How is it that with every game in existance, if a single waterdrop isn't crystal clear, it doesn't recieve 5 stars, 10 out of 10 or 100. Why is that? It's just annoying to see a game which deservedly should have recieved full score, lost the extra few points because the sound wasn't perfect or it scrolled to fast with a sharp turn of an analog stick. This didn't just happen to a single game, it happens to countless games over and over.

This needs to stop. People buy these games based off of your ratings. Stop overrating and underrating games because of popularity and minor flaws. Seriously, if you're going to rate a game, rate it fairly. People could be losing their money's worth, or missing out on a great oppurtunity. Even if a game only deserves a 6, don't give it a 1/10 for an emblem or whatever.

Posted by MangoLlamas, 10:23pm
4 Comments | Post a Comment

Comments

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I can be very forgiving if the game is extremely fun. GTA4 had a ton of glitches, but I put in over a hundred hours into it because of the fun factor.
Posted Feb 1, 2009 11:28 am PT
Very spiritual
Its true though.
OPM UK gave Killzone 2 a 9/10 for having "A slightly flat ending in contrast to the reast of the single player campaign".
Come on guys... IGN gave it higher than them, and OPM, does afterall stand for Official Playstation Magazine. Or does it anymore?
10/10 from me and I havn;t played it yet
Posted Feb 1, 2009 1:09 pm PT
10/10, 5 stars, 100/100 would mean "perfect" right? So if there is an area that is lacking (sound for instance) why should the game get credit where it isn't due? The point of reviews is to point out the good and the bad. And whatever game(s) you are referring to, obviously the bad was the sound. Reviews are intended to be unbiased, meaning they aren't going to say "the sound was bad, but the graphics were perfect making up for it so here is your 10/10!" Anyways, I haven't read a game review for about a year now so I don't really know what games you are referring to
Posted Feb 1, 2009 9:26 pm PT
No game should be given a perfect score if it isn't perfect. That being sad they can work on their reviewing structure because they overrate games such as Gears for being obscenely great when it's the mundane and been there done that scene
Posted Feb 1, 2009 9:27 pm PT
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  • MangoLlamas
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