Thursday, Aug 10, 2006
On Monday my copy of Castlevania: Dawn of Sorrow finally arrived. I had been planning to buy it later after I finished my huge backlog of unplayed DS games, but it's getting increasingly hard to find and the prices on Ebay and Amazon are steadily rising, so I went ahead and got it. This of course is the same thing that happened to me with Phoenix Wright, Lost in Blue, Trauma Center, and Trace Memory. Now 2 of those games are back in print. Oh well, I didn't pay much over retail for any of them, and I made sure I had them.
Anyway, I started playing DoS this week and I've been loving it. Unfortunately I've fallen prey to the same problem I always have, in real life and in games: I get lost like nobody's business. I swear I can't find my way out of a paper bag. I can follow a map, but I can't remember what stuff is where so it really doesn't help that much. I wish I had a better head for this kind of thing.
I've also been playing Golden Sun, as I mentioned previously, and it's reminded me of one of the things that always drives me up the wall about RPGs, namely the endless cut-scenes. At least the cinematic ones are more like watching a movie, but the ones in Golden Sun make me want to throw my DS against the wall. They're just endless text-boxes and characters making vague head-movements. I sit there hitting A and mentally yelling at the game, particularly when the characters go on about needing to run or whatever. I'm just far too impatient. But I want to finally play through Golden Sun, so I guess I'll just have to suck it up.
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