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Wednesday, Feb 13, 2008

How electronic football can be competitive again, and bigger than ever

Madden. Say the name around a group of electronic gamers, and you're likely to get a number of very strong reactions. You might hear talk about how the electronic game series is the most prolific and most popular franchise in its genre. You might hear of innovations over the years, and how involving the gameplay is, or how so much money is invested into improving and updating the game, year after year after year. You might also hear about Electronic Arts, perhaps in comparison to Big Brother of George Orwell's 1984, the Galactic Empire of Star Wars, or any number of other villainous organizations. Perhaps you would hear of the injustice of their exclusivity deal with the National Football League, which will now exist through the 2013 Super Bowl. Other franchises, especially the NFL2K series, may well come up, brought up as examples of superior gameplay that was crushed by the evil giant.

All of the above responses can only lead to one conclusion: for better or worse, electronic NFL football, and, by extension, electronic football in general, means "Madden". But must this be so?

Before that question can even be approached, it must be understood why this is true in the first place. Since the National Football League agreed to an exclusive licensing deal with EA Sports in late 2004, only two games have been released by other companies to directly challenge Madden's market. The first was Midway's Blitz: The League, which took a different approach to making a football game, not only by offering a more arcade-style brand of play, but by presenting its single-player experience as a story-based campaign, not unlike an RPG. The other was 2K Sports' All-Pro Football 2K8, which required users to create their own team made up of former NFL standouts that were no longer represented by the NFL Player's Association. The game offered a traditional single-player campaign, but one devoid of polish and features, obviously focusing on the user's online experience. Although Blitz: The League met with some amount of success, no original game has been released since the first one over two years ago, and although All-Pro Football was well reviewed, the game was not at all successful in retail.

So why is it that these two games did not succeed (or, in Blitz's case, did not succeed enough to see another iteration), whereas Madden continues to be a best-selling franchise, despite criticism that it is largely the same game, year-in and year-out? Although there may be a number of factors that contribute to Madden's success over its rivals, certainly the biggest reason must be that it alone carries the NFL license - if this were not the case, EA Sports would not have spent years' worth of effort lobbying for such a deal before actually acquiring it. But why does that make such a difference? Because playing Madden provides a link to something that is outside of the game world, current, and popular, evoking a sense of history with long-standing rivalries and former dynasties, and a sense of loyalty, playing as one's chosen team and leading them to a championship that, for fans of 31 out of 32 teams, will not materialize in reality.

This, obviously, is a huge advantage for Madden and EA Sports, and a huge obstacle for any other franchise looking to enter the market. So how can this obstacle be overcome? Judging by the examples of Blitz: The League and All-Pro Football, the merits of over-the-top sensationalism and historic, classic players facing off are not sufficient to create an identity that will pose a consistent challenge to the Madden juggernaut. It would seem that without the attachment to real-world competition, no foothold can be gained with which to advance in the genre. And certainly there is no game developer who would want to invest the time and capital to build up a real-world league to compete with the NFL, and for good reason - such a move would be foolhardy at best, just ask Vince McMahon.

However, this is the dawn of the era of Major League Gaming, where electronic entertainment as a whole is no longer being dismissed as a fad or as necessarily juvenile, but as a staple of mainstream entertainment, and a new, lucrative avenue for marketing. These are the days of Halo-branded Mountain Dew, of ESPN-covered gaming competitions, of electronic gaming rivaling motion pictures for entertainment dollars.

It is in this light that I put forth the following proposal: the Virtual Football League. With this venue, a non-EA game developer could generate an experience that exists outside of the game itself, something that their desired userbase can experience first as spectators, watching epic competitions on their televisions or computer monitors, then as fantasy participants, reliving the last season or anticipating the current one, controllers in hand. The League itself would consist of a certain number of game players - perhaps one per team, acting as a coach; perhaps a few per team, acting as teammates; perhaps one for every position on the field, or every position in the game - who play through a season against each other, with their games being covered by enthusiast media (SportsGamer, 1UP, IGN, etc.) and, to a lesser degree, sports media (ESPN, Fox Sports, CNNSI). After the brand has established itself in gamers' minds, the same effect that the NFL has on Madden, the VFL can have (though likely to a far lesser degree, especially at first) on the new gaming franchise. An additional benefit would be that being skilled at Madden will make you no more likely (considerably less likely, in fact) to score an NFL contract, whereas the exact opposite would be true for the VFL.

Naturally, this would be an extremely risky venture, and a long period of evaluation and refining details would need to be accomplished before this idea could come to anything like fruition. However, this is an idea that is worth exploring if any game developer is serious about not letting the grand and mighty Madden NFL Football sit as the grand, unchallenged emperor of electronic football entertainment.

Category: Editorial
Posted by KensterFox, 7:53pm
60 Comments | Post a Comment

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Posted Feb 13, 2008 10:05 pm PT
i really like this idea. an example of how this worked (to a degree) with skate. and Tony Hawk. Although skate. was made by EA, it shows that a new franchise could set off the vibe of Tony Hawk. Yes it would require quite a large amount of funds, but I think that an idea like the one you proposed could work VERY well.
Posted Feb 13, 2008 10:20 pm PT
NFL Games are enjoyable to those that are fans, but they are "teh suck" now. Every half year there seems to be a new football game, whether it be Madden or something else. Give us a break for a year.
Posted Feb 13, 2008 10:24 pm PT
Madden is fine.
Posted Feb 13, 2008 10:46 pm PT
That idea sounds great.
Posted Feb 13, 2008 11:33 pm PT
eh..I never liked football.
Posted Feb 14, 2008 7:14 am PT
Interesting idea but I think gaming just isn't a spectator sport. Still, any attempt to break the EA monopoly would be welcomed and with Blood Bowl in production we could be in for a treat *fingers crossed*
Posted Feb 14, 2008 7:39 am PT
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Posted Feb 14, 2008 7:41 am PT
As always, I despise EA. Thanks for ruining everything :-)
Posted Feb 14, 2008 8:27 am PT
What the? That idea won't work.
Posted Feb 14, 2008 8:49 am PT
I love football, and I would love to be able to have it year-round, but frankly Madden is a pain to play. I don't want to learn plays, I just want to toss the ball to the tight end. I'd love a more accessible football game, to play, but even as a spectator. I think watching matches on GS or wherever would be great fun, and your VFL would be vastly entertaining. It would certainly get me through to the preseason! Very interesting and well-formed ideas. Maybe you should call Aaron Thomas and Brian Ekberg. This is so detailed and reasonable, they just might try it.
Posted Feb 14, 2008 8:51 am PT
Someone needs to make a next gen Mutant League Football. Yeah, it was originally made by EA as a sort of extreme-style futuristic Madden, but it was original, and a great, fun to play game. Sure, it won't break Madden's foothold in the industry, but for folks who don't care much for traditional sports games (like me), it could be the start of an intriguing franchise, especially if user-created content is included.

On topic, I suppose a sort of electronic football MMO of sorts like you propose wouldn't be such a bad idea either.
Posted Feb 14, 2008 8:52 am PT
Good idea but not my favorite when it comes to writing. I think you have a point about the franchise of Madden just beating everyone to a pulp when it comes to competition because they know they can't handle it, so they buy the rights so no competition could come a long. Making this VFL would be an interesting idea but the All-Pro Football 2K8 tried that (mixing in the legends of the game) since you could only pick certain amount of legends for your team and the rest was auto generated. People like playing as the 'real people' on the field and you will have to convince users that this VFL would be 'their' league.

Like the idea but I would re-read or have someone else read your articles before posting them (from Soapbox user to Soapbox user).
Posted Feb 14, 2008 8:54 am PT
Odd you should mention that idea. Ever since I starting playing the NFL2K series on the Dreamcast, I've always envisioned of a large arena that can create holographic images of players that are set up according to stats and do the plays that the coach (the player) assigns them to do. That's my silly idea.
Posted Feb 14, 2008 9:03 am PT
@ShockG707: Yes.

@Snake6phw: Yes, it is, although it would be better for everyone concerned (except EA, and perhaps the NFL) if it were not the only major game in town.

@codyw32: Thanks for the constructive criticism, but yes, I have played Madden, I bought the game three out of the last four years.

@CommanderShiro: Glad I have someone like you to tell me these things.

@tclvis: If you'd like a 'more accessible' football game, I doubt the game I have in mind would be to your tastes. However, you do bring up a point about timing that I will likely cover in a later post.

@ruff_edgz: Actually, I did re-read this, and so did a GameSpot editor. Granted, being that he's an editor, he might have been a leetle distracted to give a thorough proofing... Also, there's a big difference between the VFL I propose and the league of APF2K8 - this league would actually exist. Not in the sense the NFL does, with flesh-and-blood players smashing it up in a brick-and-mortar stadium, but the entire idea revolves around an actual virtual league that exists outside the user's console, or even the network of consoles that make up that system's matchmaking service.

And, yes, I realize 'actual virtual' is an oxymoron, but welcome to 2008.
Posted Feb 14, 2008 9:07 am PT
madden 08 was the best madden yet. casual gamers and nfl fans love madden. hardcore gamers (the fps, rpg, real time strat crowds) aren't big on sports games anyway. nfl 2k was a good arcade football game but madden has improved and 08 was the best madden yet. the nfl streets and tours and nfl coach i can do without but i never buy/play those games anyway.
Posted Feb 14, 2008 11:14 am PT
I understood everything you said and I would like a VFL. Watching players on a virtual 'grid iron' sounds interesting but I know a lot of people who buy Madden is for the players they can be (play as a Vince Young or LT or Eli Manning; what Eli Manning, who would want to be him hehehe). If you want to make this VFL, you couldn't use the names from the NFL (because of EA) so made-up names would be created and the player who controls the team would be coach/owner/manager. Trades could take place, releases, pick-ups and a draft would all be placed in the VFL but the hard part about all this is to convince other users to get excited about a league that revolves around players that don't exist. The idea is good because you took a problem and wanted to express an idea to solve it. Now we need to improve on it to see if it's worth a shot

I didn't know 2008 was the year of the oxymoron (hahahaha). Also, I didn't mean to attack you about your writing but just making you aware that some run-on sentences are there and areas of this editorial seem to not flow well. I know I'm not perfect and I know a lot of my editorials aren't that great but unless someone tells you about them, you can't get better. It seems from your comment that you didn't like what I said which I'm sorry for not explaining myself better. I was just giving some helpful advise for future ideas that will be made into editorials.
Posted Feb 14, 2008 11:28 am PT
Im for open competition when developing a football game. IF madden sucks one year we have nothing to fall back on. Maybe the should subcontract the crew behind nfl 2k series to better improve gameplay and innovation.
Posted Feb 14, 2008 11:43 am PT
I think more research needs to be done. A direct comparison to the other professional sports emulating games (basketball, baseball) would offer some clues as to the pros/cons of one game publishing company obtaining exclusive rights to the real world names/teams.
Posted Feb 14, 2008 11:49 am PT
I really feel that if something is going to compete with Madden it needs to be an amazing football videogame and nothing else. Granted, Madden would still lead in sales but if another company made a better game it would still sell very well. I'd like to think 2K Football could do it but they need to drastically improve almost everything including the gameplay (which as much as I hate to say it, isn't nearly as good Madden's now). It can be done but it would need a lot of TLC.
Posted Feb 14, 2008 12:06 pm PT
20th post! yeah VFL would be great. then i might actually go the the trouble of watching a game.
Posted Feb 14, 2008 12:11 pm PT
Blitz was alright, but yea, they should do something about these games. Like add robots.
Posted Feb 14, 2008 12:42 pm PT
Who gives a s**t about how he writes Ruff Edge. No one does.
Posted Feb 14, 2008 12:57 pm PT
EA sucks ****.

First they buy Westwood Studios.

Then they monopolize the NFL games market.

ESPN NFL 2K5 was light years ahead of Madden.

And NFL Blitz's Arcade style of play on N64 were probably the best football games I've ever played, second only to Super Tecmo Bowl on NES.

NFL...if you only knew how pissed some people are...you'd take your Madden and shove it up your ***!!!

Look I love John Madden (and the Raiders)...but the game is not as fun as other football games I've played.

This whole thing blows.
Posted Feb 14, 2008 1:25 pm PT
a VFL sounds kind of strange, but at this point, with Madden locking up the NFL for years to come... I'm down for anything different
Posted Feb 14, 2008 3:00 pm PT
The VFL. Uh, yeah. Good luck with that.

On another note, Madden rocks your face off. It's a great game and this year's version had plenty of new features. I believe Alex Navarro called it the first great football game of this generation. Also, for the thousandth time, EA DID NOT PURSUE THE EXCLUSIVE NFL RIGHTS! The NFL seeks out partners and OFFERS them exclusive rights to the license. Just try to buy a Nike NFL jersey. If players wear Under Armor cleats on the field they receive prohibitive fines because Under Armor was not offered the rights to supply players by the NFL itself. Brian Urlacher, one of the NFL's marquee players, was fined $100,000 (read that again. One hundred GRAND!) for wearing a hat advertising a sports drink not affiliated with the NFL during Super Bowl Week in 2007. EA didn't have a meeting and decide to screw the gaming public over. They were offered the NFL license to exclusively make NFL games because they make the best football games out there. Sorry 2k, but it's not even close.

And while we're on the topic, MLB is not a league that usually offers exclusives. 2k went out and got their exclusive rights. They SOUGHT IT OUT. So why aren't they as demonized as EA is for simply accepting boatloads of cash for doing what the NFL deemed to be the best job?

Quit whining. EA and Madden are here to stay. Thank goodness.
Posted Feb 14, 2008 3:10 pm PT
I was excited about all pro football 2k8 until I heard it uses a whole bunch of washed up old players. Why doesn't someone make a good football game with fake players and teams? the game could let you create your own team and even league! I would buy a game like that as well as buy Madden.
Posted Feb 14, 2008 3:24 pm PT
Lack of competition is what made Madden suck - 2K tried to come back and failed - electronic football is gonna suck for awhile.
Posted Feb 14, 2008 4:15 pm PT
I don't like football anyway, but those are some good ideas. Though it would be much better if they would stop releasing a football game every half a year.
Posted Feb 14, 2008 4:57 pm PT
This is a very interesting, and refreshingly new, idea. However, it probably wouldn't work by your own logic: You clam (probably rightly so) that Madden trumps all competitors by virtue of its NFL license. So a game without a license would be at such a disadvantage that it would be very likely to fold. So how would any sport organization hope to compete directly with the NFL? Don't get me wrong, I don't mean to nitpick; but if the gaming world needs fresh material in the football category we'll just have to hope that EA can't renegotiate with the NFL. Right after pigs fly.
Posted Feb 14, 2008 6:19 pm PT
this is an interesting idea but extremely nerdy...i mean seriously people rooting for virtual players and video gamers, why wouldn't you just rather watch actual football and sports...
Posted Feb 14, 2008 7:04 pm PT
Eh, I never liked football...
Interesting ideas though.
Posted Feb 14, 2008 9:35 pm PT
I say buy whichever game you like the most.

Licensed players make for more fun when doing things like fantasy drafts, and it makes it easier to pick out Randy Moss without having to memorise his position on any given play if you can see his name.

If someone makes a non-licensed American Football game they should take advantage of that lack of license and equip all the players with machineguns and grenades (like the game Brutal Sports Football).
Posted Feb 14, 2008 10:08 pm PT
"However, this is the dawn of the era of Major League Gaming, where electronic entertainment as a whole is no longer being dismissed as a fad or as necessarily juvenile, but as a staple of mainstream entertainment, and a new, lucrative avenue for marketing. These are the days of Halo-branded Mountain Dew, of ESPN-covered gaming competitions, of electronic gaming rivaling motion pictures for entertainment dollars."

You think watching people play video games on ESPN would be better than watching the actual sport? You must be crazy.
Posted Feb 15, 2008 4:48 am PT
OK you blew my mind. So when people bought the game they would get to play as somebody who plays a videogame?

It is interesting but as a real and videogame football fan this doesn't excite me. ESPN had a reality show based on the people who play Madden and it was totally unwatchable. The tried to make drama out of it but it didn't hold my interest. It made me stop watching TV and pick up a controller.

Interesting idea but it won't work.
Posted Feb 15, 2008 5:26 am PT
Surely the only company with the funds to do this are EA themselves....unless M$ wants to have a stab at it.
Posted Feb 15, 2008 6:21 am PT
I agree with this because NFL Blitz is in my opinion the most fun football game of all time. Yes, it does use NFL players, but it wouldn't have to in order to be a fun game. When I play a football game I don't want all the complexities of playing through a real season, I just want to sit down for ten minutes and play an arcade-style game that can be played to compete with others. My other two favorite sports games are similar - NBA Hangtime and Wayne Gretzky's 3D Hockey.
Posted Feb 15, 2008 10:00 am PT
2K needs to do what Midway did... and have unique and cool ORIGINAL players! Using old timers is not a big draw.... but if your game engine rocks and you have cool original players and an awesome create a player feature.... the sky is the limit. I want a killer FB engine.... I can live without the NFL logo's and players. I'd have more fun CREATING my own team to be honest.
Posted Feb 15, 2008 6:35 pm PT
Especially after the horrible NFL TOUR I have lost faith in NFL games. Madden games don't offer enough year after year. It's gotten to the point where you own one version and that's enough.
Posted Feb 15, 2008 6:56 pm PT
I don't know about that idea; but NFL 2K seemed to always rate better than Madden, and before they (EA) got exclusive rights to the NFL their games were getting good reviews. Since they got the exclusive deal, the game has had no competition, so it's gone stale. We as consumers are stuck with this game, because it's the only NFL simulation out there.

I know EA owns it, but why can't they bring back Mutant League Football, and/or even Hockey. Those games were really fun. I loved the fact that you could kill the other players forcing them to forfeit or bribe the ref to help you out, and kill the ref out of frustration or to counteract a bribe. Best alternative to the Madden games that I ever played. Bring back Mutant League!
Posted Feb 15, 2008 9:33 pm PT
@psychowithabow "This is a very interesting, and refreshingly new, idea. However, it probably wouldn't work by your own logic: You clam (probably rightly so) that Madden trumps all competitors by virtue of its NFL license. So a game without a license would be at such a disadvantage that it would be very likely to fold. So how would any sport organization hope to compete directly with the NFL? Don't get me wrong, I don't mean to nitpick; but if the gaming world needs fresh material in the football category we'll just have to hope that EA can't renegotiate with the NFL. Right after pigs fly."

Yep, what he said. Misguided idea even by your own logic. I guess the precept I would disagree with the most is that somehow professional gaming and the "hardcore" gamer will ever supercede the sporting event that it is simulating. Simply put, if you have a sports game that is not based on the real professional version of that sport, it is unlikely to measure up to one that does. In large part, people who play sports games do so because they are fans of not only the sport, but certain teams and certain players. I don't think there will be competition for EA in this regard. Although why someone couldn't make a great NCAA college football game to compete with EA is beyond me.
Posted Feb 16, 2008 8:14 am PT
Great idea, but it would be very difficult to publicize, set up, and get people interested enough in it. So difficult that I doubt anyone would risk all the time, money, and effort required to carry out such a proposal. I don't even like real football, but I would probably be more interested in it if something like this happened.
Posted Feb 16, 2008 11:49 am PT
Post NFL-license, here are some changes Madden made:

1) Took out any color-commentary. Does ANYONE understand why!? The "coach", if that's what he is, is horribly monotonous.
2) Depleted the game's physics. Back in 03/04, Madden played like a 2K game. Now it's along the lines of the NFL Gameday series.
3) Took out ALL the good mini-games. They have the seemingly useless bench press and 40-yard dash. Where's Pocket Passer, Coffin Corner, Swat Ball? 4) Glitches. All games have them. But it seems like the number of glitches have doubled with each year. How many one-handed catches and HORRIBLE looking "mid-air" collisions are there going to be, followed up by a touchdown pass that goes through the defender's arm, or having LT bull over Ray Lewis at the endzone. These players have no weight, no leverage.

So, now we have icons that don't really do anything... And a ring builder that doesn't amount to much except bragging rights. And a player skill builder that takes years to actually complete. Way to go EA. Feed us this trash for another 6 years. I'd rather just download roster updates for Madden 03 than play 08.
Posted Feb 16, 2008 1:10 pm PT
Somebody contact Activision-Blizzard! We've got us a breakthrough!
Posted Feb 16, 2008 1:37 pm PT
stop hatin on EA. 2k series sucks adn thats final
Posted Feb 16, 2008 2:19 pm PT
Just like everyone else, I dislike EA and their monopoly over NFL games, but what you don't realize is that people play Madden because of the NFL tie in. There's a reason that Arena Football games aren't flying off the shelf. They could be better than Madden, but people like to play with their team, and their favorite players, which happen to play for the NFL not the AFL.

Selling a football game without official NFL players would be like selling baseball cards without MLB players. You'd need to do something truly spectacular in order to convince people that they should buy them.
Posted Feb 16, 2008 6:29 pm PT
Dude NFL sucks it is all stop start saw it twice on TV and couldn't believe how slow it was. You Americans are sad!
Posted Feb 17, 2008 12:28 am PT
I think Midway who made Blitz: The League should just acquire the liscenses to High school football teams (unless they're under the players association too, i'm not sure?) Then transfer the High School football league from a state like Texas, where it's life, into a game. Would be col to do stuff like workouts, ontop of this though you can go to lessons to get better at certain aspects, i.e. Human Biology might make your Stamina increase, In chemistry you could make "potions" to improve stats for a game (much like the pills in blitz,) and maybe go to Maths to become a "smarter" football player. Of course all of these link were slightly intangible, but anything to make the game a bit more fun!
Posted Feb 17, 2008 4:09 am PT
I don't even understand why this is a topic of conversation since it's does not effect our normal way of life. Welcome to the 21st century where everything is business. No offense to you, but I don't understand why this was a soapbox article. If this was 2005 when this broke-out then I'd understand but 3 years later, it's no big deal. People still buy Madden in droves, Europeans don't care and everyone moves on with their day. If you love the sport at all, you should be outside playing it or in the stadium(s) watching it.
Posted Feb 17, 2008 12:25 pm PT
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  • KensterFox
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