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Sunday, Oct 25, 2009

I've wanted to do this blog for some time, but having started Heavenly Sword last night, it's prompted me to finally get to it. When I started Heavenly Sword, the first thing I had to do was wait several minutes for a software update before I could play. Once it finished, I expected to play... but then it had to install game data. Jesus... I just want to play the stupid game. I also remember MGS4 did the same thing. It had to take about 10 minutes to set up. So I'm thinking to myself... game consoles never used to be like this.

The first console I owned that I put my own money into was the old 8-bit Nintendo Entertainment System. I purchased this machine a little late in its lifespan, in 1990, but it was a fun simple machine. It had no moving parts, except for a lid and a tray that you pushed up and down in order to remove a cartridge. The biggest problemyou had to deal with was blowing dust out of it and the cartridges. My old NES still gets played, even after being almost 20 years old, and it works just like it used to.

I wish I could say the same regarding the Xbox 360. If you've followed my blogs, you know I'm on my fifth box. I've gone through FOUR Xbox 360s, and the damn thing hasn't even been outfor afull four years. I wish I could say that MS is the only offender here, but Sony actually garnered a reputuation of making unreliableconsoles before MS even entered the console market. Their very first PlayStation had issues. Overheating, not reading discs. My friend end up having to put his PlayStation upside down in order for it to work because the mechanism that held the laser in place kept giving way. It took Sony several times releasing different models until they finally made one that was trustworthy.

Then there's the PS2. DRE isn't just a rapper who came from Compton and discovered Eminem. Disc read errors happened to many PS2 owners, and they usually got ripped off by Sony who wanted to charge them to fix their machines that broke too easily. Fortunately for me, all of my PlayStations work, but my PS2 struggles sometimes. And you know, it's not just Sony.

When I bought my Sega Dreamcast a year before the PS2 launched, my first DC turned out to be a lemon. It gave me problems from day one, and apparently, I wasn't the only one. When I went to my EB Games to exchange it, I found out that they already took in a few consoles that didn't work, and this was only after a day I bought it. It wasn't just the hardware I had a problem with, because I also got a bad press of a Sonic Adventure game, so I had that exchanged as well.

Then there's pre-360 Microsoft. MS released their first console, the Xbox, in 2001. It wasn't soon after that mechanical problems were being reported. The disc drives would stop working, and it was also the first console to have its own built in harddrive, and sometimes those would quit and wipe out gamers' data. Again, my Xbox still works, but it's not as healthy as when it used to be. Every so often, it will give me a disc read error when playing a game, and even more often when playing a movie.

Nintendo, who is known as being the most reliable hardware manufacturer is still not totally immune in this area. Althoughmy GameCube has served me well, I have heard the rare stories of some Cubes getting so hot, they actually melted something inside ofit. Now today, we have the Wii, and although my Wii has been working perfectly, we actually have one at the library, and it's been sent in for repairs twice. Both times, it was an eject problem. Nintendo's customer service was excellent regarding these issues, but that doesn't prevent the Wii from breaking.

PlayStation 3s have been going belly up as well. The 360 has its Red Ring of Death, and the PS3 has its Yellow Light of Death, but it hasn't been reported nearly as frequently as the 360. My PS3's been working just fine, but sometimes I begin to worry every time a game freezes or has a stuttering frame rate issue. I keep hearing that the latest firmware update has been causing problems, and I'm wondering if mine might be effected.

It's not just consoles that have become less reliable. The portables have had problems too. You ever busted your Game Boy? Mine fell down the stairs and it works perfectly. Of course, there's some scratches and chips on the plastic, but for all functional purposes, it works just fine. I've heard a story of a Game Boy surviving a flush in the toilet. Try throwing your PSP. I dare you. Yeah, you know it's not built to take a pounding. I've thrown my handheld systems before, but never my PSP. I just know for sure it will break from even the slightest drop.

And speaking of PSPs, no one really paid too much attention to the term "dead pixel" until Sony started putting these handhelds out My original PSP has aboutfour dead pixels, and I was told that was lucky. Some had upwards of 30 to 40 dead pixels. Some even as many as a hundred or more. Even DS owners reported that their machines had dead pixels. Of course, it wasn't as frequent as Sony's cases.

But of course, this is all to be expected. You make more complicated chip sets and circuit boards, you're bound to increase the risk of overheating. You use disc drives and harddrives, whichhave moving parts that wear out, it's only a matter of time before they break. You have more high-tech display screens, you're gonna have dead pixels. It can't be helped really, and early adopters usually pay the price. Just take a look at MS's 360. How many times did it finally take for MS to get it right?

I've gone on about reliability enough. Let's talk about support. Do you realize that every current-gen machine out there now REQUIRES updates? Yes, if you want your machine to perform optimally, you must have an Internet connection and periodically download and install updates. Now, the 360 and the Wii do the downloading and installing in one shot, but the PS3 has to install their upgrades, and even their demos, before its ready. For really impatient people, it's a nightmare.

There are also software upgrades. Our console machines are now following a trend that PC gamers have had to deal with for years, and that's patches. Developers can now put out incomplete games and release the fixes later to meet their deadlines, sometimes requiring you to update the game when you just bought it at release. Ever said, "I can't wait to play this game! Update required!? ****!" For people with blazing fast connection speeds, it's no big deal, but for people like myself who have less than stellar DSL connections, it can be annoying.

Then you have services. Sony has their PlayStation Network.. Microsoft has their Xbox Live. Nintendo has their Virtual Console. Again, these are for people who have decent broadband Internet. For gamers who are still on dial-up, or even for those who don't have Internet, they're missing out on a good chunk of features their consoles offer. And with these features come microtransactions.

Microtransactions are a double-edged sword, because while they offer new content for games, they also present publishers with opportunties to nickel and dime you, and in some cases rather unethically. Take Soul Calibur 4 for instance. The PS3 version has Darth Vader, and the 360 version has Yoda. The thing is, both versions have both characters, but Namco locked out one character on each version to charge youfive dollars for it. Look at EA. They charge you to unlock things in your game that you could do byyourself with just a little bit of time.

Then we have Home and Xbox Live Avatar Marketplace. They charge you real money to deck out your virtual characters, and this isn't beneficial to your gamesin the least. What good does it do to pay four dollars for a freaking radio controlled vehicle? Where do these game companies get off charging you for this crap? Hats and shirts, content that's already on the disc, content that was supposed to be in the game but was removed to be DLC a month or two later, in-game currency and cheats... It's sickening! YOU SHOULD BE OFFENDED!

There's also high-definition to take into consideration. If you're a Wii gamer, this doesn't apply to you and in fact if you game on an HDTV is actually detrimental to you, as the games look worse. If you own a 360 and/or a PS3, however, you pretty much need to pony up the dough for new TV. The consoles are a lot more powerful, capable of producing some really incredible graphics, but you're never going to appreciate what they really can do until you grab a television that can display at least 720p. For the gamers who really love graphics, it's almost a required upgrade, but everyone will eventually have, just like people upgraded from black and white sets to color televisions. Still, it's making it harder for the gamer on a budget to really enjoy today's games, especially considering you have to pay extra for the proper cables for your consoles to display corrently in hi-def.

Gaming nowadays is getting much more complex, and when I say that, I don't even mean the games itself. It's in regards to everything that runs the games. You no longer have that peace of mind that your console will continue to work in the near future. You'll continuously be inconvenienced by upgrades, and even some upgrades will kill your entire machine, where the company will charge you to have it fixed (lookin' at you, Sony). You'll be nickle and dimed for things you don't need, or for things you should have had in the first place.

Gone are the days were you just plug something to the TV, stick something in it, and play, and that's ALL you had to worry about. Yes,our games are bigger and flashier, but I still miss those days. If I had the choice of an olderconsole that I knew I could trust, playing games that had all of its content from day one with no worrying about having problems to fix, or a newer console that could break at any moment that playsincomplete games, you can bet I'd take the older console any day of the week. Times are definitely changing, but that's not to say it isn't without its fair share of headaches.

Category: Editorial
Posted by JustPlainLucas, 3:10pm
22 Comments | Post a Comment

Comments

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nifty read
Posted Oct 25, 2009 3:14 pm PT
Change is a funny thing. We want it sometimes yet it can be unreliable in the sense that it doesn't always give us the type of change we were looking for. Change is evident in the gaming industry and in this world. When I was younger systems didn't require updates etc. Which was in part a good thing I suppose. But those systems would never change. Systems now even when built have the potential to change, to get better,have more content etc etc. But because they have those abilities and because it is relativly new technology there is...glitches. *shrugs* If any of that makes sense yay! If not, well we all have our off days.
Posted Oct 25, 2009 3:35 pm PT
I agree with you, Lucas. Both my GBA SP and first DS Lite crapped out on me, and so did my first PS2. The GBA SP got dropped too many times, and both L and R buttons stopped working altogether. My DS's L button stopped working and then one day the top screen would occasionally go all white. My second DS is doing the same, but the L button at least works sometimes. As for PSP, I'm surprised to say it ACTUALLY WORKS PERFECTLY. However, I am getting tired of companies and they're faulty equipment, and the thing that angers me most is definitely buying fake stuff with real money. That's an absolute scam, even worse than paying for a small part of a song with 3 to 5 times the money for a ringtone as downloading the song for less than a dollar for your MP3 in full.
Posted Oct 25, 2009 3:49 pm PT
I agree with everything in this blog. Also, I got a new entry up. Yay. I miss the 64, probably one of the most trust-worthy systems of all time. Those things take a lot of crap.
Posted Oct 25, 2009 4:15 pm PT
That was a bloody fantastic blog Lucas. Nicely done.
Posted Oct 25, 2009 4:35 pm PT
Amazing blog post. It's a strange coincidence that atthis moment im off school due to a migrane. I definately agree with you, gaming can be a hassle compared to what it used to be
Posted Oct 25, 2009 4:52 pm PT
If you want to talk about time taken to load up a game I remember when I used to have what were termed "Home Computers" in the early 1980's when games came on cassette tapes and took between 5 and 8 minutes to load everytime you played them... not just the occasional update... every time you decided to play that game you had to load it up again.

I always find it amusing that some PS3 fanboy's refer to the 360 as "PC Lite" but it's the PS3 that makes you install data before you play a game... which is as PC as you can get.
Posted Oct 25, 2009 5:00 pm PT
I've had a lot more problems with older consoles than new ones. I've had 2 Playstations (not PS2 unfortunately), 2 Gamecubes, and 2 Xboxes. My SNES is still working perfectly though. I've only gotten my 360 repaired once. If fact, my neighbor's basement flooded, and his 360 was submerged for about a day, and it still works.

I don't have an HDTV with my 360, and it's still just as enjoyable. I don't care about graphics though. If I did, I wouldn't be able to live with my PC.

Now, what bothers me the most with gaming today is microtransactions and DLC. They've replaced expansions to games with DLC, and that screws over the people without internet. Plus, expansions are just better. You have to wait longer, but it's more rewarding. Also, developers seem to be favoring new games instead of expansions for existing games, and I don't like that.
Posted Oct 25, 2009 5:15 pm PT
Nice blog, I read most of it.
Posted Oct 25, 2009 5:32 pm PT
Too long..did not read...jk
Change is good...for me at least. I still have my SNES and N64, as well as my GBC, they still work...=)
Posted Oct 25, 2009 5:43 pm PT
I've only replaced my 360 once, and it was a launch console.
Posted Oct 25, 2009 6:27 pm PT
Great read. Reliability has gone out the door, as will my 360 if it dies again.
Posted Oct 25, 2009 6:48 pm PT
Yea things have gotten way more complicated haven't they?
Posted Oct 25, 2009 7:12 pm PT
Great blog and you made a lot of good points.
Posted Oct 25, 2009 9:19 pm PT
'My old NES still gets played, even after being almost 20 years old, and it works just like it used to.'

Theres no way it works the way it did 20 years ago >.>
Posted Oct 26, 2009 12:53 am PT
Seems that consoles were far more reliable when they were cartridge based.
Posted Oct 26, 2009 5:48 am PT
I hope consoles will have SSD in the future, better than HDD although more expensive. And I wish it was plug and play again.
Posted Oct 26, 2009 7:13 am PT
so moderate to be on GS again! It really is true...gaming is not just a PLUG n' PLAY style anymore; so much complications.
Posted Oct 26, 2009 3:40 pm PT
i agree. games are soo complicated
Posted Oct 26, 2009 4:12 pm PT
Well, before I say this... I better knock on wood. *knocks on wood* I never had a console officially die on me. Maybe something going a little abnormal, but other than that... nope.

This is from someone who spilled a drink on both Playstation consoles she ever had, and it was the first released models. Well, my 360 had the E68 error a few times.. hasn't kicked the bucket yet.
Posted Oct 26, 2009 9:24 pm PT
Lots of good points to be honest though I've got my Ps1 from launch back then and it never had a single problem yeah it gets hot but never really over heats as for the Dreamcast it always had problems to the point I got rid of mine along time ago and then got one this year again due to me wanting to play a few games on it. My first Ps2 had no problems at all and so far my 360 rrod'd once warranty went out and bought an 360 arcade if it rrod's then its good bye 360 for me.
Posted Oct 28, 2009 7:21 pm PT
Great blog, well worth reading. Gaming is annoyingly complex these days.
Posted Oct 29, 2009 11:51 am PT
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  • JustPlainLucas
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