My Blog Posts
Evidence that Two Screens are Better than One
I admire that Nintendo is taking a risk with the Nintendo DS. I've been skeptical of the system but my skepticism has been replaced with more-full-fledged cautious optimism, at this point. I know...
This evening I received an email from a GameSpot user who's apparently working on a speech for a class he's taking. His speech, naturally, is going to be about games and what makes them unique as...
One of the interesting things about games is that they're designed to make you feel as if you're somehow special. This is one of the ways in which games, as a medium, are distinctly peculiar. When...
Trust me, it's not what you think. You've heard of the minibosses . Now hear this. I wanted to put in a plug for a couple of recent recordings that I think are decidedly interesting. Thanks to...
Just a brief note of acknowledgment: Apparently Take-Two and Visual Concepts didn't sit idly by when, suddenly, the release date of EA's basketball game moved up by a week and its price dropped...
Times like this I'm damn proud to work under the same roof as my colleagues. While I'd love to attend the Tokyo Game Show at some point, with coverage like this , I'm in no rush. As icing on the...
We live in what appears to be a polite, civilized society. However, primal and territorial behavior still frequently occurs--this is most obvious in cases involving violence, but subtler...
This here is what I consider to be a Busy Week. For the past five years or so, whenever one of my few acquaintances outside of the workplace (such as a member of my family) has asked me, How've...
Playing Warhammer 40,000: Dawn of War is primarily what I'm doing this weekend. I'll save the commentary for my review, but suffice it to say I'm really enjoying the game for the most part, in...
A couple of years ago, we gave a Most Improved Sequel award to Hitman 2: Silent Assassin , a game that's something like a hundred times better than the original. This year, one game that deserves...
I've experienced first-hand some of the complaints about online lag and problems getting connected to other players with the new Guilty Gear X2 #Reload for the Xbox, but I've also played...
My review of Gradius V is up . In it, I argue that the old-school shoot-'em-up is still a viable format for a game in this day and age, but then, I come from a background of having played and...
The memories of my life are all largely centered around which games I was playing at any particular time. Since I've been playing games for as long as I can remember, and I've been playing games...
Step 1 : Be a game publisher. Step 2 : Produce a perfectly good game. Step 3 : Set your revenue goals high--you've got a perfectly good game to sell. Step 4 : Ship your game on the same exact...
"I work late." With these words, Hephaestus, the ugly Greek god of the forge, convinced the unspeakably beautiful goddess of love, Aphrodite, to marry him, of all people--and gods. Or so I heard...
This is why we're "tough" on games: So that there's plenty of room in the upper portion of our rating scale for the rare games like Burnout 3 to stand, rightfully, head and shoulders above the...
September all of a sudden is bringing tons of promising new releases, after several months of near-drought. It's interesting just how quickly the new games piled on, and it's definitely...
My most recent editorial summarizes my thoughts on the recent events surrounding Acclaim. In short: The death of Acclaim isn't exactly the most tragic news of the week , but relative to our own...
This evening it was my pleasure to meet Ron Gilbert, who worked on such games as Total Annihilation and the Monkey Island series. When he's not making games, Ron updates Grumpy Gamer , which...
We're very pleased to present a brand-new feature available for free to all registered GameSpot users: your very own personal journals. Your journal is for you to share or explore your thoughts...
I admire that Nintendo is taking a risk with the Nintendo DS. I've been skeptical of the system but my skepticism has been replaced with more-full-fledged cautious optimism, at this point. I know...
Posted Oct 8, 2004 4:07 am PT
|
31 comments
The Definition of GameplayThis evening I received an email from a GameSpot user who's apparently working on a speech for a class he's taking. His speech, naturally, is going to be about games and what makes them unique as...
Posted Oct 7, 2004 4:54 am PT
|
10 comments
Fortune Smiles Upon Thee, Thou Hast Found a Torch!!One of the interesting things about games is that they're designed to make you feel as if you're somehow special. This is one of the ways in which games, as a medium, are distinctly peculiar. When...
Posted Oct 1, 2004 5:57 am PT
|
32 comments
14 Year Old Girls, Totally Radd!!Trust me, it's not what you think. You've heard of the minibosses . Now hear this. I wanted to put in a plug for a couple of recent recordings that I think are decidedly interesting. Thanks to...
Posted Sep 29, 2004 9:33 pm PT
|
11 comments
NBA BawlersJust a brief note of acknowledgment: Apparently Take-Two and Visual Concepts didn't sit idly by when, suddenly, the release date of EA's basketball game moved up by a week and its price dropped...
Posted Sep 28, 2004 12:28 am PT
|
5 comments
TGS AftermathTimes like this I'm damn proud to work under the same roof as my colleagues. While I'd love to attend the Tokyo Game Show at some point, with coverage like this , I'm in no rush. As icing on the...
Posted Sep 27, 2004 12:44 am PT
|
5 comments
Savage, Vol. 1We live in what appears to be a polite, civilized society. However, primal and territorial behavior still frequently occurs--this is most obvious in cases involving violence, but subtler...
Posted Sep 24, 2004 2:35 am PT
|
17 comments
Relaxing TimesThis here is what I consider to be a Busy Week. For the past five years or so, whenever one of my few acquaintances outside of the workplace (such as a member of my family) has asked me, How've...
Posted Sep 23, 2004 6:08 am PT
|
14 comments
Red DawnPlaying Warhammer 40,000: Dawn of War is primarily what I'm doing this weekend. I'll save the commentary for my review, but suffice it to say I'm really enjoying the game for the most part, in...
Posted Sep 19, 2004 8:31 am PT
|
10 comments
Good GravyA couple of years ago, we gave a Most Improved Sequel award to Hitman 2: Silent Assassin , a game that's something like a hundred times better than the original. This year, one game that deserves...
Posted Sep 17, 2004 9:16 pm PT
|
10 comments
Like the Old TimeI've experienced first-hand some of the complaints about online lag and problems getting connected to other players with the new Guilty Gear X2 #Reload for the Xbox, but I've also played...
Posted Sep 16, 2004 7:27 am PT
|
13 comments
Treasure TroveMy review of Gradius V is up . In it, I argue that the old-school shoot-'em-up is still a viable format for a game in this day and age, but then, I come from a background of having played and...
Posted Sep 14, 2004 10:40 pm PT
|
19 comments
Memories, AnnotatedThe memories of my life are all largely centered around which games I was playing at any particular time. Since I've been playing games for as long as I can remember, and I've been playing games...
Posted Sep 11, 2004 5:23 pm PT
|
16 comments
How to Shoot Yourself in the FootStep 1 : Be a game publisher. Step 2 : Produce a perfectly good game. Step 3 : Set your revenue goals high--you've got a perfectly good game to sell. Step 4 : Ship your game on the same exact...
Posted Sep 10, 2004 5:23 am PT
|
29 comments
"I Work Late""I work late." With these words, Hephaestus, the ugly Greek god of the forge, convinced the unspeakably beautiful goddess of love, Aphrodite, to marry him, of all people--and gods. Or so I heard...
Posted Sep 9, 2004 4:55 am PT
|
11 comments
Our Highest-Rated Game of the Year (So Far....)This is why we're "tough" on games: So that there's plenty of room in the upper portion of our rating scale for the rare games like Burnout 3 to stand, rightfully, head and shoulders above the...
Posted Sep 8, 2004 2:03 am PT
|
28 comments
According to PlanSeptember all of a sudden is bringing tons of promising new releases, after several months of near-drought. It's interesting just how quickly the new games piled on, and it's definitely...
Posted Sep 4, 2004 5:50 pm PT
|
23 comments
A Farewell to AcclaimMy most recent editorial summarizes my thoughts on the recent events surrounding Acclaim. In short: The death of Acclaim isn't exactly the most tragic news of the week , but relative to our own...
Posted Sep 4, 2004 1:04 am PT
|
12 comments
"The Jerk Store Called..."This evening it was my pleasure to meet Ron Gilbert, who worked on such games as Total Annihilation and the Monkey Island series. When he's not making games, Ron updates Grumpy Gamer , which...
Posted Sep 3, 2004 5:32 am PT
|
18 comments
Presenting GameSpot JournalsWe're very pleased to present a brand-new feature available for free to all registered GameSpot users: your very own personal journals. Your journal is for you to share or explore your thoughts...
Posted Sep 2, 2004 6:43 pm PT
|
64 comments