Two games have captured my complete and total attention this year. but I have learned their dark secrets behind the trailers. I'm talking about Halo Wars and Tom Clancy's End War. Both look absolutly amazing from their first trailers, but then when revealing the gameplay, its a RTS. WTF? RTS? Both these series are Shooters. What makes the developer think that they can make a RTS? Why can't a game companie make a shooter thats just all out war?
Never in my lifetime have I seen just one big War go on. When I saw the teaser for End war, I had a orgasim, Bullets flying everywhere, people getting downed everywhere, Commands being yelled, dog fights above you, just everything in a war being done all at the same time, like a real war. But then I saw the gameplay for this and I was like WTF? Same with Halo wars.
Does it cost to much Money or something to make a chaotic war going on all at the same time and not make it a RTS? Whats the Deal here? Then again, I guess thats why they call it a teaser.
Pastehunter