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FC:3651 8411 0202 Game name:Brandon
Monday, Jun 1, 2009

The state of affairs has been frustrating as of late.Nothing particularly bad has been happening,but there are small,but corrosive frustrations that keep haunting me.I've been falling short of expectations as of late,my frustrations aregetting to the point that looking in a mirror is giving me the temptations to smash whatever is looking back in it.To top it off,the only boy in my sight sits,the best of the very few people I call freind here,unattainable.But he jokes and smiles with me,even making me laugh in one of the few highpoints of the day..Whenever he waves,I become uncertain as to whether or not it's more than the assurance of a good freind's acknowledgement,but alsothe universe giving me the Iranian(or so I've heard) b****** sign.

Sorry for that,needed to dump my emotional baggage somewhere.I'll try and lighten up the mood by demoralizing Nintendo's E3 presentation like every old school Nintendo elitist should tomorrow.

Thursday, May 28, 2009

haha.ANYWAY! To the point.Here are my E3 expectations.


***SPOILER***


The problem is the age old case of overraised expectations,and time after time I end up severely disappointed (fires hyper beam at 200 so,from now on,I will give no expectations to any particular part of e3.So don't be surprised at my apathy.That's it I guess.I have finals next friday through to the 10th...joy.

Friday, May 15, 2009

Alright,Item awards,now!

2nd best collectible.(The Jiggy reigns supreme,period)

JINJO!!! These are also one of the most important to the quest,collecting all the Jinjos in a level/family got you jiggies in the first two games.(Not so for Nuts and Bolts)

Best egg:

The most useful of the eggs,these buggers contain remote control bombs modeled after Kazooie herself.The items were used quite a bit in thelater sections of Banjo Tooie.(extensively in Terrydactyland,possibly in Grunty industries,on several occaisions in cloud Cuckooland,and during the final battle.)A weapon few Tooie players want to go without

Best Shoe

Turbo Trainers.Race the fastest enemies,races and even walk on water (tooie only)with this sucker,what elsecould you realistically ask for?

MOVES

Best Banjo-Kazooie move

Flight.Do I really need a reason?

Runner up:Talon trot.Fast,easy,convenient,and hardly ever annoying.

Best Banjo Tooie moves

Hmm...this is hard,too many excellent moves.Break 'em down!

Best Upgrade:

Bill Drill:Like BK's wonderful beak buster attack,except.IT CAN DRILL STUFF MAN!

Best water move:

Talon Torpedo.A potent weapon against any of Jolly Roger Lagoon's aquatic antagonists,cool to see Kazooie act as a controllable weapon without relying entirely on Banjo.

Best egg based move:Egg aim (any form).One of BK's most annoying limitations solved with this wonderous early game Gem.

Best Mobility ability:Glide,you no longer have to look for flight pads to go airborne.

Bestoddball move:Breegull blaster mode.The game transforms into a very Goldeneye like First person shooter,the motif of the BK series only adds to the hilarity and charm of the move.It's also one of the few things hardly any platformer has really tried to replicate since.This actually inspired me to try Metroid Prime and later play some of the 360's shooters.

I can't really say much on what's the best,since they're so radically different it's hard and probably unfair to try and pick one.

Best Minigame:Saucer of Peril.A frantic ride through Witchyworld on the same named machine,how many targets can you obliterate?

Best regular boss:

Mr. Patch:I'm a sucker for the aerial segments,and Mr. Patch's battle is the one of the largest of all.If only Rare had implemented airborne egg aiming in the original Banjo-Kazooie,could you imagine fighting Grunty that way?Well,this is as close as we can get right now,so this is why it wins in my book.

Best Final Boss:

Grunty(in Banjo Kazooie)

Ah,this battle mixes a lot of things a final boss should have.Amazing,memorable music, plenty of variety,a funny bit,and decent difficulty.The Hag1 was close and shared many of the Grunty Battle's charms,but there wasn't enoughvariety in what you had to doto damage her,and with a repetoire nearing 40 moves,that's hard to excuse.N&B's pathetically easy 5 vehicle end of game showdown with her never happened.

Next,part three Dubious honors and closure.Meanwhile,enjoy this wonderous educational video on the dangers of happiness.(not meant for the faint of heart)

http://www.youtube.com/watch?v=LCQSpzjHxpQ&feature=channel_page

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Today's lesson:If I post a video unrelated to the primary subject,don't watch it.

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