MoH: A Mission 1 Intro
MoH: A Mission 1 Gameplay
The difference between these videos and my first one is very very obvious, in the first video the framerate was erratic and choppy at times but now the game runs smoothly and at a better framerate (25+), also the textures looks sharper and way more detailed that before, the post processing effect are amazing (check the gun when in ironsight "mode", also the screen when you are getting your orders and the parachute at the end of the gameplay video), the water on the floor looks good too.
Settings
Before: All low @ 1024x768.
Now: Textures: high, Model detail and decals: Medium, post processing effects: Full and run effects (blur and so on): On @ 1024x768.
Also the performance boost is noticeable in source games like TF2 and Portal ( I have some issues with CS: S not applying automatically AA and AF, but nothing that can't be tweaked or solved after formatting my PC) with all settings on high (60+ fps @ 1024x768 ). I also tested BF2 -high profile- and I get 70+fps when the combat is not so intense and 35+ in heavy fire fights, not bat at all, too bad BF2 is not what it used to be anymore...
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Now, all I have to do is test these demos: CoD 4/UT3/TimeShift & Crysis, and replay R6: Vegas, but this time with all the eye-candy on
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One thing I'm thinking right now is that I'll be able to play GoW because the maps are smaller than the ones in Airborne (at least that's what I've seen in videos and SSs), so I'm a happy guy.
Note: Please keep in mind that due gamespot's encoding the quality of the video was reduced severely and do not represent the true performance/visual quality of the game in my PC.

markbelford22
*Edit- Just spotted your portal still alive video. I couldnt stop laughing when i finished Portal and it came on.... I listen to it whenever i can. Its just so funny!