GAMES: GameSpot GameFAQs MOVIES: Metacritic Movietome Comic-Con
Thursday, Oct 11, 2007

Sometimes coming up with a phrase to identify something as derogatory saves time and dissuades people from being identified as the pejorative term. So I would like to coin the phrase "cripple port" to identify games that sell you on a good name but are nothing like the system for which it was designed. Sure it has the same name as that awesome game you played before but when you pop the game in you realize you have just lost your money faster than betting on the professional wrestler with the name that sounds like it was made up five minutes before the match like "Tony the Tickler".

Game journalist often give one or two lines about the last generation SKU that will probably sell more than the fancy next gen version the review is really about. The one line is something like: "The PS2 version is not as sharp looking as the 360 version". No really? I thought the PS2 Emotion Engine would transport me into Virtual Reality like in that Aerosmith video with Alicia Silverstone. It would be really beneficial to know that a lot of features are missing, the controls stink, and it looks like garbage smeared on a television.

I like to list some examples to illustrate my point because people only read things in list form and most people already skipped this paragraph. All of my examples are from the DS because it's more interesting than writing about how how Beyond Good and Evil's PS2 version has the same frame rate as the filmstrip I had to watch on puberty in 1984. (I never get anywhere with the ladies because I keep waiting for the filmstrip ding noise to make my next move.)

Battles Prince of Persia

Awesome Prince of Persia on my DS! Whaa?? No platforming here but a card game?? I am a sucker for $10 games and I got suckered. I couldn't figure out how to play this game but to be fair I seem to have a mental block on card games. A friend of mine tried to explain Magic: The Gathering to me for twenty minutes but the byzantine rules only generated empty stares. I think my ability to understand Magic was hampered by the fact that we were in a loud bar, we had no actual cards except for napkin drawings, she had been drinking, I had been drinking, and I had absolutely no interest in actually learning how to play a game with dragons on cards.

Super Mario 64 DS

It's me poorly rendered Mario.

Super Mario 64 is a great game. This is not Super Mario 64. It should have been called Super Mario Cripple Port DS. The original being an early 3D platformer, already had suspect controls but the port to DS made it completely unplayable. I find it humorous that people knock the PSP for only having one analog nub when the DS sure could have used just one nub to save this disaster. I think the 64 is still in the name because it is the number of ways this game makes me want to curse at Mario. I think it only scored well in the gaming press because Nintendo delivered the game with attractive women carrying baskets of money.

DS MaddenCrippled Madden

I don't care if it makes me less "hardcore" to like Madden but I even liked the Wii version. (The only problem with the Wii version is that I kept slapping myself in the head with the nunchuck cord on field goals.) I have yet to find a GBA or DS version that isn't broken. The graphics make it impossible to see what is going on and after a while I realized it was easier to watch the X and O move on the bottom screen to pass. It is like I am playing one of those chalk drawings you always see in every football movie.

I know it is possible to play a good game of Madden on less powerful hardware because I played it in 1994 and it was called Madden 94'. Why doesn't EA just take the Super Nintendo code change the player names and put it on one of those cute little DS cartridges? We don't even need the expansion teams because nobody wants to play as the Jaguars anyway.


DS Racing Games

Here is a tip for readers looking for a DS racing game: if it doesn't say Mario Kart in the title the game is complete garbage. I think they called it Burnout Revenge DS, not because it has any resemblance to Burnout Revenge on a console or the PSP, but because it makes you want to take revenge out on the CEO of Electronic Arts. I won't go into details of my revenge plot after playing Burnout Revenge DS but it involves breaking the legs of EA's CEO in the exact same place with the exact same baseball bat every year and charging him $60 for the "new" version.

I think it was a mistake for Nintendo to include any kind of 3D capabilities in the DS because it almost always turns out bad. The 3D capabilities of DS are only really used well when it generates that creepy head of the "doctor" in Brain Age.


Metroid Prime Hunters & GoldenEye: Rogue Agent

One of things that made me go out and buy a DS during the short period when the PSP was cool and everyone was laughing at the DS, was playing the Metroid demo in a Target. The controls were awesome and I was sure that first person shooters would be better on the DS than even on dual stick consoles. I was wrong. The problem with Metroid isn't the controls but that all of the bad things about Metriod are here: backtracking, getting lost, long periods between saves, and scanning are now in portable form. The missions in Metroid are 30 minutes long which does not do well on an airplane when I am about to complete a mission and the stewardess makes me turn off the DS to prevent the plane from going down in a ball of flames. Playing Metroid for hours gives me Metroid shriveled hands the next day which makes people think I have some sort of new disease that needs it's own telethon.

Rouge Agent doesn't have all the Metroid problems but has a little problem in that the controls are unusable. Do you think someone at EA could have called up Nintendo and asked if they could cut and paste the good control code? This isn't Goldeneye on the N64 but more of a want to poke yourself in the eye with the stylus game. I think the perfect FPS on the DS would be a marriage between the two games and maybe that will happen with Halo DS. If Halo DS does come out, everyone should play through it really fast because the four horsemen of the apocalypse are not far behind.

DS Opera Web Browser

Not really a game unless you find frustrating yourself into wanting to see how far you can throw your DS out a window a game. The Web Browser would have been great if all websites were like they were in 1997. In 1997 the DS would only struggle to process the BLINK tag and that animated GIF of that dancing baby. However, in 2007 CNN will load but the news might be a couple of years out of date so you would be like twenty-three Britney Spears breakdowns behind.

Tony Hawk American Sk8land

Using numbers to spell your game does not make it cool. I never liked Tony Hawk so I have no idea why I bought this. Maybe my thinking was that since all the games I love on real consoles stink on the DS, a game I hate on the PS2 will be awesome on the DS. This game gets points for a cartoony look, not killing you with phony skate culture, or putting in any annoying Jackass characters. It fails for locking you into so many goals that my whole Tony Hawk strategy of pressing random buttons is totally blown. I don't know what a triple gab double aussie face belt dogtown 180 timeshift really is but I like to be really surprised when it happens.

The future of Tony Hawk should be a plastic skateboard controller on the floor. People will pay for it just like Guitar Hero. Just like Guitar Hero is for people who don't want to spend time learning real guitar, Tony Hawk Fake Plastic Skateboard Controller Edition will be for people who don't want to break their face.

Staying a generation behind for financial reasons probably won't save me money if I continue to buy more cripple ports. I will be buying a PSP this week mostly because it has Darth Vader on the back. I am sure it will be impossible to find any cripple ports in UMD format so I should be safe.


Note: Hyperlinks are provided for outdated references to readers under 20 years old.


Also I just realized that the DS game was actually Burnout Legends but that still didn't prevent me from fantasizing about injuring corporate executives.

Category: Editorial
Posted by FriedConsole, 11:31pm
44 Comments | Post a Comment

Comments

Page 1 
« prev  |  next »
That was a great editorial but I have one problem with it. All platforms have had their share of terrible ports and In my opinion the DS has had the least amount of "cripple ports" so why use it as your ONLY example? By the way i think "cripple port" is a great phrase and I'm going to start using it : )
Posted Oct 12, 2007 12:57 am PT
@Popadophalis - Thank you. I do agree all the platforms have cripple ports, however, the other console's cripple ports aren't crippled to the degree DS versions are.

Another thing that often happens is a DS version won't necessary be bad but despite have the same name it bears no resemblance to the console versions. Examples are Age of Empires, licensed games like Spider Man, and Tiger Woods.
Posted Oct 12, 2007 1:40 am PT
That was a very funny editorial, and I agree absolutely with most of your points. However, I think you missed a few even more hideous cripple ports. The Settlers DS, Spider-Man 2 & 3 for the DS, all of those idiotic pet-training games... it goes on. Now I love my DS anyway, because when a game works on it it works well. It's just a shame that the DS represents such extremes in games. You either get pure magic or complete and unmitigated cripple port crap.
Posted Oct 12, 2007 2:25 am PT
meh, if you want cripple ports, just come talk to us pc gamers... good example - halo 2. It could have been a good, even great game, for multiplayer at least. But no, they did a half assed job porting it, then made it vista so even less people will play it.
Thats the worst i can think of, but theres other examples, like lost planet, and games designed mainly for consoles but slightly changed for pc, like rainbow six vegas (and many other unreal engine 3 based games). They all require a much better system than they should, to get good performance with decent graphics. Some of them dont even bother to change the 'help' popups from telling you to 'push a' or 'move the right stick' or whatever. Its a real pity, since most of them are very good games.

Also that mario ds game is awesome. Not for the actual game at all, its probably as bad as you say. But the minigames rock!
Posted Oct 12, 2007 5:10 am PT
quote " I think it was a mistake for Nintendo to include any kind of 3D capabilities in the DS because it almost always turns out bad. The 3D capabilities of DS are only really used well when it generates that creepy head of the "doctor" in Brain Age."
Game. Set. Match.
Posted Oct 12, 2007 5:13 am PT
@ramsden33 - Yes, I agree there is huge range of quality on the DS.

@bmaisey - I totally forgot about bad PC ports. I played the Lost Planet PC demo and that was a sad joke. I am surprised PC Halo 2 is bad because I thought the original Halo was quite good on PC. The mini-games on New Super Mario are very similar but better than Super Mario 64 DS.
Posted Oct 12, 2007 7:50 am PT
"Cripple ports" are hellbent on destryoing out taste in games. IMO, they might not be as prominent as releasing a sports game every year (with downloadble content, just an updated roster is not an excuse for a plausible game anymore). Nice editorial and I support you in bringing more attention to the subject.
Posted Oct 12, 2007 8:35 am PT
I can't really comment on DS ports since I don't own one and never did but I can most definitelly relate to what you mean and the editorial was funny as hell. Well done.
Posted Oct 12, 2007 9:59 am PT
lol! that made me laugh, Hard.
Posted Oct 12, 2007 10:23 am PT
"Cripple port:" that's the perfect term for the editorial I'm writing on how lousy NHL 08 on PS2 is. Madden 08 on Xbox, not crippled, but definitely gimped.
Posted Oct 12, 2007 10:45 am PT
Oh, c'mon... if you want your term to be universally accepted (and possibly added to the ESRB ratings), you need to bring it down a politically-correct notch. Instead of "cripple"-port, you would use the less offensive "entertainment-challenged"-port. However, I would much rather see the ESRB label a bad port "C for crippled". Excellent editorial.
Posted Oct 12, 2007 12:20 pm PT
the psp is nothing but cripple ports of ps2 games
Posted Oct 12, 2007 12:28 pm PT
I agree to disagree...
Posted Oct 12, 2007 4:29 pm PT
LMAO, the Tony Hawk "section" was hilarious. However, I thoroughly enjoyed SM64DS a lot, but we are each entitled to our opinions. Very nice blog, hope to read another one!
Posted Oct 12, 2007 4:38 pm PT
Can you maybe change the title of your post? My mom is wheelchair-bound, and the term "cripple" is pretty offensive for someone who grew up in a household headed by someone who is handicapped.
Posted Oct 12, 2007 5:46 pm PT
Burnout Revenge and American Sk8land were awesome considering the somewhat new hardware they were on. I completed both games and enjoyed completing them too.

I'm not sure about the other games on the list though as I haven't played them. Oh, except for Mario 64 which I do agree was pretty much unplayable because the controls weren't suited to the game at all.
Posted Oct 12, 2007 6:22 pm PT
@xaos - I really don't like to engage in these kinds of things but I will for the sake of clarity. It would be offensive to refer to a person as a cripple but I would never do that. My term cripple port is really a variation on crippleware used to define disabled software. After looking at a Thesaurus, if I substituted another term like disabled, lame, handicapped, maimed, immobilized, mutilated, incapacitated or paralyzed they could easily be construed as offensive if somebody attributed them to a person instead of a video game. I am not trying to be coy and not cop to the fact that some terms are inexcusable in any use but I do not believe this is the case for the situation.

Again I mean no offense by the term because I am not referring to people.
Posted Oct 12, 2007 6:55 pm PT
Nintendo's previous handheld also suffered from "bad ports". Those bad ports is probably what is keeping me from getting a DS, heck it's keeping me from buying handheld games and systems period.
Posted Oct 12, 2007 7:01 pm PT
DS has some bad stuff and some good stuff
Posted Oct 12, 2007 8:50 pm PT
Fair enough; I doubt my mom (who is wheelchair-bound) would take offense at it, but sometimes I am more sensitive to such things than she is.
Posted Oct 12, 2007 10:05 pm PT
Doesn't the PSP have its number of bad PS2 ports as well??

I don't see why you're picking on the DS so much.
Posted Oct 13, 2007 12:53 am PT
What's even stranger is the bad PSP ports that PS2 have.. I'm sure people would be happier with the Grand Theft Auto games, if they just made proper "Add-ons" to the ps2 from the start , instead of the gimped psp versions..
Posted Oct 13, 2007 1:51 am PT
That's it, I'm going to review tons of cripple ports using that phrase. xD
Posted Oct 13, 2007 5:48 am PT
Well, I learned 2 things, and I like to learn at least one new thing a day, so thanks for upping my quota: 1, You play Tony Hawk like I play every sports game, so I'm glad I'm not the only random-button 'strategist,' and 2, we PC gamers aren't the only ones suffering from unreprogrammed ports. Your term is much better. I just always called them worthless #$%*^#@ crap. Thanks!
Posted Oct 13, 2007 9:06 am PT
I don't know. I feel like this is bashing the DS. Don't get me wrong, I've played most of those games you've mentioned. I don't really think Metroid or Battles of Prince of Persia count as Ports, since they are not the same thing you can play on other consoles.

Now, if you want a real "Cripple Port" on the DS, look at King Kong and Elf Bowling.
Posted Oct 13, 2007 10:36 am PT
I think the DS got called out unfairly on this. The PSP is much more culpable of this particular problem. Earlier this year, a friend of mine were arguing about which had the better lineup, and we were naming good games for both. I pointed out to him that 75 % of his choices were PS2 ports with worse controls or something stripped out (or minutes long load times!). And Metroid Prime Hunters is great for what it is. If you don't want to have the stewardess interrupt your gameplay and you know the missions are 30 minutes or more, then don't take that kind of game on an airplane. You knew what you were getting into when you boarded the plane.
Posted Oct 13, 2007 10:52 am PT
My editorial isn't part of some larger system war debate. I really hate that stuff. I like my DS. As a frequent traveler for work, I have played my DS more than anything else. To point out that some games were bad does not mean I am some kind of evil plant for Sony trying to bring down the DS. I don't really think forum posts or editorials like these really effect people's opinions on systems anyway. The only readers of these editorials are hard core gamers who apparently have already divided up into teams fighting for different corporations.

I just bought a PSP yesterday because there has been a real slowdown in good DS games and there are several PSP games I want to try out. If I had a PSP before I am sure several games would have made the list. But unlike many people I don't trash games that I haven't played. More people talk about Superman 64 and Big Rigs than copies of those games sold.

I thought my last line was pretty obviously sarcastic but I guess I shouldn't have labeled it with the BLINK tag because it no longer works. :-)
Posted Oct 13, 2007 11:16 am PT
FriedConsole, I definitely have to agree with you on this one, the DS is capable of being one of the most original consoles out there, with the capability for great games. But, as you've noted, so often it fails. Like the Wii, some of it is command decisions from Nintendo holding these systems down. Yes we get that neither the DS or the Wii is about graphics, but sometimes you can't tell what the hell is going on (i.e. Madden on DS, CoD3 on Wii *shudder*). These cripple ports are glitchy, they're frustrating because you know in your heart there is wasted potential in all of them...

DS games can shine (Phantom Hourglass, though not nearly as hard as, well, any Zelda game ever, is still very well done and a blast to play) and sometimes they SUCK. Wii has been completely denigrated to a party game system.... a "I have a bunch of friends over, and we can't play Halo 3 over LIVE, so.... umm.... who wants to bowl?" system.

Every system has its cripple ports, but the difference on DS is jaw-dropping. Theres potential there to make it different, to make it better dare I say.... then there is the very real, very painful letdown of "top screen is a map.... again." Nintendo always gets bad ports. On Gamecube, if you can find it (i may have the only copy not destroyed by angry owners over it's crappiness, which is why i saved it.) get Rainbow Six 3... "Now Saving, please do not remove your PS2 memory card from the memory card slot." It touches your soul to see it, albeit inappropriately.

I just think that sometimes, in their righteous crusade to be different, Nintendo forgets that the little loser kid who no one sat with at lunch in school was "different" too.
Posted Oct 13, 2007 4:20 pm PT
so basically what youre telling me is, that games made for powerful consoles really suck on the handheld DS theyre crapilly ported to just to make a quick buck from the 8billion DS owneers out there? thanks for the info i never knew that.

and oh yeah, i do want to play as the jaguars.so stfu and go buy a real console if you want to play good games

(dont even care if i get modded cuase no one disses the jaguars)
Posted Oct 13, 2007 5:24 pm PT
I hadn't even heard of the Jaguars before this blog, and I doubt I ever will again. That obscure team aside, I find the Sk8teland comments highly amusing. Button mashing was the only way I ever got through as much of Tony Hawk Pro Skate 3 as I did. I can't imagine the torture on the DS. My condolences to your thumbs.
Posted Oct 13, 2007 8:33 pm PT
@ White Mage, that's a matter of opinion, the OP's is different. But if it makes you feel better to say he was just picking on the DS, go ahead. But it would be nice if more of you guys were less ultra sensitive about these little plastic boxes full of wires.
Posted Oct 14, 2007 4:34 am PT
It was a good editorial, but Super Mario 64 is not broken it is harder to play but once you get used to it it plays about the same, also there is nothing wrong the Metroid formula.
Posted Oct 14, 2007 8:52 am PT
You should really start reading game reviews.
Posted Oct 14, 2007 9:02 am PT
I totally agree with you on several points, such as the racing game part. Actually it isn't just limited to the DS, if ANY racing game doesn't have Mario Kart in it, it's complete garbage ('cept for F-Zero).

And as for Metroid Prime: Hunters, it was a massive dissapointment. The controls made my hands sore and I was afraid of crippling myself so I stopped playing it. Now, is it smart to make a game that makes people NOT want to play it? NO!

And yes Tony Hawk is dumb. Go get a life you skate punks and stop using "leetspeak" it's stupid.
Posted Oct 14, 2007 9:33 am PT
I don't see how you can hate Nintendo more than Sony.
Posted Oct 14, 2007 8:06 pm PT
Does it make me a bad person for enjoying Super Mario 64 DS?

Most of your other examples I agreed with (although I think that arguing the problem with Metroid Hunters was that it used the same formula as every other Metroid game is a weird way to make your point), but Super Mario 64 DS is a game that I spent a lot of time playing. It got to the point where I could play it just as easily as the N64 version.

I suppose we could sit around arguing about how long it should take to learn controls to a game, but if you ask me the extra characters and levels in the DS game make it possibly the best version of Super Mario 64.

Just my opinion. To Tlygiwya:

"I just think that sometimes, in their righteous crusade to be different, Nintendo forgets that the little loser kid who no one sat with at lunch in school was "different" too."

Well if no one was sitting down with that poor kid then how the hell do you know he wasn't worth sitting with? I mean seriously--are you really using HIGH SCHOOL as a logical analogy for something? High School is filled with petty stupidity and people too busy trying to grow up to treat one another like human beings.

Hell, I was that little loser kid who no one would sit with.
Posted Oct 14, 2007 11:39 pm PT
The only true "cripple port" I have run into on the DS was GoldenEye: Rogue Agent, and yea that one hurt.

Though I must question why you are using just the DS as an example as there have been some truly horrific ports over the years that aren't on teh DS.
Posted Oct 15, 2007 11:54 am PT
I thought the controls killed Mario 64 DS as well. I've owned a DS and I agree with you that there are a lot of crippled ports on it. To give you a cripple port for the PSP, Ape Escape. The controls were bad. Also, this line:

"I don't know what a triple gab double aussie face belt dogtown 180 timeshift really is but I like to be really surprised when it happens."

Extremely funny!
Posted Oct 15, 2007 12:34 pm PT
Good read.
Posted Oct 15, 2007 12:42 pm PT
I sure did, because it's an experience everyone knows and can relate to. Analogies no one gets are pointless And maybe that kid is worth sitting with. Gamecube owners, Dreamcast owners.... they were happy with their systems while others were giving them hard times for it. But sometimes, they're just... *too* different.

Good point on the Metroid thing though, I missed that the first time.

All in all, I think the point of this whole editorial is there is wasted porting potential.... why play Tony Hawk, Super Mario, or whatever bad port on the DS or some other system when you could play it better elsewhere, and have a more enjoyable time with it?
Posted Oct 15, 2007 5:07 pm PT
Awesome post.
""I don't know what a triple gab double aussie face belt dogtown 180 timeshift really is but I like to be really surprised when it happens."
10/10.
Posted Oct 15, 2007 9:28 pm PT
I totally agree with cripple ports but you forgot to mention the big trend in Wii cripple ports. I love my Wii but I am tired of 3rd party developers who jumped on the band wagon after it was a success, slapped some waggle controls on a PS2 game, charge us $50 and then are mad because the game sucks and no one buys it. A good examples of this was "Prince of Persia: Rival Swords."
Now Capcom ported RE4 to the Wii but were smart enough to A) offer the addition content from the PS2 version. B) make it control WELL c) slash the price though I thought $30 was still a little high.
In the end developers simply try to make a little extra money off someone who already bought the original.
Posted Oct 16, 2007 9:29 am PT
Ditto to the Tony hawk reference, lol!
Posted Oct 16, 2007 12:18 pm PT
ha..i agree with ya mostly ..although i like super mario 64 DS. to each his own i guess
Posted Nov 11, 2007 3:38 am PT
Page 1 
« prev  |  next »
  • FriedConsole
  • Level: 1 (0%)
  • Rank: Mogwai
  • Forum Posts: 75
  • Messages Read: 0


advertisement