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Friday, Jan 4, 2008

Because I haven't posted anything on here in far too long, I thought I'd talk about the gaming I did during the two-week span I was chilling (figuratively) in North Carolina over the break. There may be some spoilers, you've been warned, etc.

Mass Effect: I was ready for this game to be my favorite of the year, and although it's pretty flawed in a few aspects, it was probably the most enjoyable gaming experience I had in 2007. For every frame rate hitch or mind-numbing uncharted world I ran into, there were half a dozen brilliant dialogue sequences, dynamic combat scenarios, and satisfying plot revelations. I thought the last two hours were the best of the game, bringing the loose plot threads together quickly and sensibly amidst some really impressive action set pieces.

The game's narrative scope is so great, I sat one night for a couple of hours just reading through all of the codex entries to absorb the universe the writers fleshed out with such a stunning combination of breadth and specificity (check out the lengthy descriptions of the Turians' duty-bound militarized society). I'd love to see the Mass Effect property extended to other media, and it seems especially ripe for serialization in the Battlestar or Babylon 5 vein.

I hope EA can help Bioware shore up the technical areas in which ME is lacking, because while the game's lows are a little irksome, the highs are phenomenal.

Call of Duty 4: The multiplayer, anyway (I haven't finished the single-player because playing through it on 'hardened' is becoming a bit of a grind. Stupid infinite respawns!). I feel like all I need to say here is that I obsessively played COD4 online without the promise of any online-related Xbox Live achievements to strive for whatsoever. They dole out the imaginative perks and tasty new weapons at just the perfect rate to keep you hooked, and even without that carrot-on-a-stick thing going on, the core shooting model feels so perfect I stopped playing Halo 3 for it (and Halo 3 ain't no slouch).

If you want to level up quickly, play headquarters. Thanks for the power-leveling, Rich.

Switchball: The first few levels of this were surprisingly fun and addictive; it felt like a combination of Marble Madness and Mousetrap (or any Rube Goldberg-like contraption). I feel like this is the sort of game I'd want to make if I ever tried to make a game. I also feel like it's a game my mom could enjoy, although I never got her to sit down and try it. (My parents actually have a 360, believe it or not.)

Resident Evil 4 Wii: Holy crap does this game ever hold up! Even three years after its original release, RE4 on the Wii offered the most concentrated fun-per-minute rate of any game I played over the break. My cousin and I plowed through the storyline in two marathon sittings, just so we could open up the Mercenaries and other bonus modes to start trying for the elite weapons. You really can't say enough about how great RE4 is... it's probably in my top five (maybe three) games of all time. On one hand, I don't know how RE5 can live up to this. But on the other, if it does, wow.

Zelda: Phantom Hourglass: I was a vociferous complainer about Twilight Princess' similarity to Ocarina, and especially its staunch adherence to the old Zelda formula. You know, explore dungeon-find new item-fight boss-repeat. How many times can you really play the same fire temple and collect the same boomerang? So I feel a little hypocritcal having so much fun with Phantom Hourglass, which has been utterly delightful so far. I like that it doesn't take itself too seriously, with characters like Linebeck and the traveler adding some needed mirth. The controls are also totally refreshing and have worked beautifully so far. The map-annotation features is surprisingly useful. And probably more than anything else, I love its personality. The cel shading looks surprisingly good on the DS, and there are some great little touches like the characteristic poof of smoke when enemies die, or the way Link tamps down the earth with his foot when he fills in a hole with his shovel. Basically, I'm just glad the Wind Waker's cartoony visual aesthetic didn't die out. I for one thought Twilight Princess' return to realistic form was pretty well unnecessary.

I bought multiple copies of this game as Christmas gifts, and my girlfriend is now almost as far in it as I am.

--

Anyway, that's all the gaming I had time for during a surprisingly busy holiday break. What games did you play, and what did you think of them?

Posted by Brad, 4:54pm
16 Comments | Post a Comment

Comments

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6 hours into Mass Effect. Didn't think the vehicle sections would be so bad even though so many journalists said it was. They were right.

But still having fun, especially since I read the book (which is focused on Commander Anderson aka Keith David)
Posted Jan 4, 2008 5:06 pm PT
It's amazing how RE4 never seems to get old isn't it? . Been playing a lot of it lately myself, unlocked everything and I'm still not sick of it. Easily one of my top 5 as well, good lord I love it . I'm really hoping RE5 lives up to it and I think that it may actually do that, judging by the trailers.
Posted Jan 4, 2008 5:23 pm PT
Wow, June was a while ago. Sounds like a class A list of games there, wish I could say I've been playing some of them. I've just finished Ace Combat 5 (again) and was impressed (again) by it's surprisingly interesting story.
Posted Jan 4, 2008 5:37 pm PT
Brad! Finally! you should be ashamed of yourself for not posting anything here for so long!
Posted Jan 4, 2008 6:00 pm PT
Geez, I can't believe I've never played RE4, it sounds like it's a step away from the clunky controls of the past REs, I'll really have to give it a touch of the gameflu
Posted Jan 4, 2008 6:07 pm PT
I've just finished Mass Effect tonight and you are absolutely right, the last 2 hours of the game are what brings this masterpiece all together.
Posted Jan 4, 2008 7:36 pm PT
I am playing Phantom Hourglass too and I think it's much better than Twilight Princess....
...and post in this blog more often!
Posted Jan 5, 2008 2:15 am PT
I read all the codex too Such a thick universe they've created.
Posted Jan 5, 2008 2:36 am PT
I can only comment on Switchball, as it was the only one I played - it's great, indeed, well worth the price of admission. Oh wait... I got it for free! Woops.
Posted Jan 5, 2008 4:03 am PT
Mass Effect has been my favourite game of the year. Absolutely incredible.
Posted Jan 5, 2008 8:12 am PT
I don't read the Codex, but the story in Mass Effect is amazing. Even though I do hate the driving sequences the game makes up for it in every way. And I should probably check out Switchball right now. Off to download it
Posted Jan 5, 2008 2:18 pm PT
i've been playing a ton of Skate. I know it's been out for awhile, but it's definately addicting, especially since youtube "hidden" areas are being explored and documented. Also, Unreal Tournament, I'm trying to play as much of the standard maps as I can, because once the ability to "cook" maps is readily available, you can kiss goodbye to socialism for a good chunk of time.
Posted Jan 5, 2008 11:52 pm PT
Resident Evil 4: Wii Edition is really an awesome game. Even after playing another version. And for those who didn't play another version of this modern-classic, this version is probably the finest action-adventure game released since The Legend of Zelda: Ocarina of Time for the N64, in 1998. Or at least that's my opinion.
I've been playing God of War II and Super Mario Galaxy this Christmas. Both also awesome games, especially Galaxy.
Posted Jan 7, 2008 10:28 am PT
I've been playing Rock band. That game is so awesome, i'm sure you already know. (buy it already!)
Posted Jan 8, 2008 4:31 pm PT
Hey thanks for that tip about CoD4 HQ tip. Really helps out, I still suck at online FPS games.
Posted Jan 27, 2008 10:58 am PT
Call of Duty 4's single is good no???
Posted Oct 24, 2008 8:38 am PT
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