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Sunday, Feb 18, 2007
For the majority of my gaming life, I have been an avid importer. If you where to graze through my collection, you would notice that about 98% of my games and systems are Japanese imports. The reason for this is one of purity: As many of you know, the localization process that a game goes through can be brutal on the original product, especially games of the 16-bit era. Without being long winded, let us just say that I have always preferred my games uncensored, and in the original light that they where indented.

With the gaming global market growing, we are seeing less and less editing in games that come to us from Japan. In fact, some of these games are coming to America first, unabated from their original vision, and in some cases with extra content. I’m sure this is the direct result of American gamers demanding more-serious content, and a greater awareness of the global industry in general.

It is with this continuing development that I decided to buy a few US versions of some games through the last few months. It was nice to see that the games where indeed 100% intact and un-edited. Games like Okami and God Hand where untouched save for cover art and English Language. A surprise, since Capcom used to be known for some of the vilest editing in history. Take a look at the Original Biohazard on the PSone, and compare it to the US version. Ouch!!!

So, with this development, I decided to buy the US version of Genji for the PS3 (I know, I’m probably the only person in the Gamspot community that digs the game. Deal with it). Not only was the US version of the original on the PS2 untouched, but since this game came out in a seven day difference between the Japanese and US release, I figured they would be 100% identical.

So I bought it, and started to play through. I’m about halfway though the game, when a package arrives from my friend in Japan. She bought me some great Devil May Cry stuff for my Birthday, and the Japanese version of Genji on the PS3. I thought to myself, “Cool! I’ll give this a try.” So I put the game in, and began playing what seemed to be the exact same game……at first.

I begin hacking some baddies up as usual, and something seemed different. “I don’t remember blood seething from the Heshi, splattering on the ground and walls rather realistically?” It continues: “Wait, there wasn’t this many enemies her,e and those weren’t there before!” I also noticed that the Japanese version supports uncompressed linear PCM audio with true 7.1 surround.

To make sure I wasn’t crazy, I popped in the US version again. Indeed, there is no linear PCM support, and indeed the blood is missing in the US version. I look again at the ESRB rating. Teen? Did they remove the blood to get a "Teen" rating? Suddenly I get flashbacks of the whole Sega/Nintendo/Mortal Kombat fiasco, and at that instant, I had a “Ralphie moment” from XMAS Story: “Son of a B!^$H!!!!”

I thought we where passed this crap? In a country where Gears of War and Grand Theft Auto reign supreme, we still need to remove the occasion splat of blood? All this for a game on a system that no “kid” could possibly mow enough laws to afford? What, pray tell is the reason for this? Did they really have to have another “teen” game so bad that removing the blood was an OK deal? And why, why was the linear PCM audio option removed?

I know, I know: The blood has no effect on game play, but what of the principle of giving us the product as originally intended? Good or bad game aside, I hate spending $60 on something that is edited, and incomplete. If you are going to remove something, let me know, and charge me less. You might say: “Who cares about 7.1 uncompressed audio? Who cares if it’s missing?”

I, the consumer do.

I’m sure no one wants to buy a book with pages ripped out, for the same reasons why I don’t want to buy a game with missing content. This may only be an isolated incident in a trend of keeping games “as they are” from Japan, but until I no longer have to question that, I’ll keep importing.

Category: Editorial
Posted by Baroque-Legacy, 8:01pm
7 Comments | Post a Comment

Comments

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Very good points.

It's worse in the UK however unfortunatly, not only do we not even see a large majority of games, but they are completely hacked to bits upon arrival.

Take Probotector for example (Contra) Now see, i've no problem with robots running around killing aliens, but that was not the games original intent, and so i do not wish to have any part of it. So much so infact, that despite being addicted to buying Virtual Console games, i have not only refused to buy Super Probotector: Alien Rebels (Contra 3: The alien Wars) and have contacted Nintendo to let them know that they have lost a sale due to not using the full potential of the VC (The ability to release the original versions of games to us is more than available to them) and as such will have to continue to play one of my favorite side scrollers illegally.

Also, i wasn't aware Biohazard underwent much editing? Mayhaps i was wrong.

Well, if i ever get into the industry, nobody, i say nobody, edits my games for a 'teen' rating, they get the game as i intended it, or not at all.

Unfortunatly, i don't have the money to import regularly, as much as i would love to, and only own one import game, Namco X Capcom for the PS2, which is kinda to me what Kingdom Hearts is to all the Square/Disney fans. So i had to have even, even if i couldnt play it (which i cant, currently)

They don't exactly make it easy for you to play import games either, what with all the region locks, i was in utter dismay when it was confirmed that the Wii was to be locked. Although i don't want one (right now, i didnt want te original xbox, or 360 until some good games came out) it is a step forward that the PS3 is not locked, and in my opinion, one of the only things Sony did right. (although keeping the lock on the PS1/2 games peeved me slightly)

I still have the original Ninja Gaiden, we weren't ready for the word 'Ninja' apparently, so it's called Shadow Warriors...
Posted Feb 19, 2007 12:15 am PT
I remember that Teenage Mutant Ninja Turtles was also called Teenage Mutant "Hero" Turtles in your part of the world. Crazy stuff man.
Posted Feb 19, 2007 12:53 am PT
Yeah there was that too, and lots of other stuff. Europe just kinda.... didnt acknowledge large parts of the eastern world.
Posted Feb 19, 2007 12:55 am PT
It can all be attributed to the ever growing politically correct state as well as the corporate shills. I think Sony feels safer with their newest product in Japan, so they weren't worried about lowering the rating, but with a "T" product (because we know some kids will have the console, let's face it there are lots of parents who'd do it) it's just easier to sell. My problem with imports, possibly with the exception of the original Resident Evil (gave that a spin a few weeks ago), is just the language. Don't speak the language, can't get into the game unless there are English subtitles. Now, I don't do much importing, so I wouldn't really know how accommodating such titles are in that respect. Still, it remains my only gripe. That and the cost of it.
Posted Feb 19, 2007 6:40 am PT
That's recockulous. I can kind of understand what they were thinking by taking the blood out (although I don't agree), but the uncompressed 7.1 sound? What, do they think Americans are offended by high-quality audio, or something?
Posted Feb 19, 2007 9:40 am PT
:
What, do they think Americans are offended by high-quality audio, or something?
Good one, Shifty_Pete! I remember the same debacle happening to Ninja Gaiden, although it was minor. But still the ability to cut off heads and not cut off heads is pretty apparent when the easiest way to kill soldiers is go for a 'flying swallow'. Great editorial, deserves to be featured.
Posted Feb 25, 2007 4:08 pm PT
digi_matrix:

Heads come off in my Ninja Gaiden O_o and mines a PAL one, although it might be because its NGB, dunno what the differences are.
Posted Feb 27, 2007 9:40 am PT
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  • Baroque-Legacy
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