Hey Guys,
So im slowly working my way through Magna Carta 2 ( currently stuck early on in Disc 2 ) and i gotta say there are things that annoy me about the game like, bland portraits of characters talking infront of a somewhat plain bakcground instead of cutscenes or the unoriginal Story ( typical JRPG stuff ).. but there are things i feel people arn't giving enough credit, like how the Quest system helps avoid the retitivness if grinding or the FF XII/ Ifinite Undiscovery Battle system ( and i hated FF XII ). Basically although it doesnt try to be ewpic is deffiently enoyable.
- I know that alot of Korean '' anime '' women have large breasts but seriously >_>. There not even that big in the game.
Anyway moving on to my quick thoughts with the Dragonball Raging Blast Demo that hit the XBLM today...
I think the game has seriously improved over burst limit...
- Slightly better enviroments and effects
- Slightly more destrucibility ( no nearly enough in my opinion though )
- Animations look alot better
- Im liking the new Right stick control scheme.
However, even though it's only a demo i could already see room for large improvment..
- It worries me that you couldnt transform into a Super saiyan when playing as regular goku ( only a demo, but still )
- the Enviroments look like they always have mostly
- Needs more Destructibility ( the fighters are firing high energy lasers into the walls and floor, atleast show some kind of deformation... )
Not facts, just my opinion on what i feel worked and didnt work in the short demo but we shall see when its released in about 3 weeks
.
Kleeyook