Badman's UMD release looks improbable. At least the downloadable edition exists.
I'm in a good mood because Monster Farm 2 DS is finally being localized as Monster Rancher DS. With the utter failure of the Monster Rancher EVO it seemed like the series was going to be relegated to import-only. The DS game is supposed to be much in the vein of the first two games by using an unseen main character, having crossbreeding and raising a single monster at a time. It's a shame Hoppers aren't included in this version but at least it still has the Mew dolls. I like raising demented lemurs!
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Monster Hunter is awesome and the PS2 version was great until the servers got shut down. The PSP versions are pretty much enhanced PS2 ports with new features like the farms for easier gathering of materials. Unite even added AI kitty companions for those without local buddies or a way to get an adhoc connection working over the 'net. I'm wary of the Wii version's long term viability because Capcom are notorious for killing off their servers. I would rather Capcom charge for online access like they've done in Japan to give them more incentive not to kill them off.
Edit: What sort of game site cannot render Alt-130. WHO ARE YOOOOU?!
They could charge for online play or let players be the host, much like what happens with the the PSP. I think most Capcom games for the PS3 now follow a more lose structure in which you only need the PSN to find a a partner and to update your stats but the connection is created between the two players.
Capcom is still considering if they'll charge for Monster Hunter, given it's still not a major hit on the US or Europe. http://kotaku.com/5373867/no-fee-and-maybe-wiispeak-for-western-monster-hunter-3
I think the PS3 still uses the old method of making the publisher/developer maintain the multiplayer servers. Calling All Cars on PSN has already been shut down. It disturbs me. Demon's Souls even has a disclaimer in the TOS that they only have to maintain the servers until a certain date. After that the servers can be terminated with no notice.
The 360 doesn't work that way. The pub/dev supplies netcode but almost all games use MS's servers. The only exceptions are for MMOs, games with persistent conflicts and EA's games. Chromehounds is apparently totally dead because Sega wanted to handle both campaign mode AND matchmaking. Capcom was less idiotic and only used their own server for campaign mode in Steel Battalion: LoC on XBox so its matchmaking mode still works. EA is excessively stubborn and uses their own servers for 360 and PS3 titles and are very kill-happy. Nascar 08 is already dead across all platforms. Jerks.
akhorahill