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Monday, Oct 22, 2007

It's not often that I find myself especially blindsided by a game's quality these days. Working in this business as I do, I usually have some kind of insight ahead of time as to whether a game is total garbage or kind of awesome. This past weekend I worked on Zack & Wiki for the Wii, a game I knew next to nothing about, and only had vague claims of "that game looked kind of neat" to go on from folk around the office. That's a real vague claim as claims around here go. I've played plenty of games that "looked kind of neat" only to end up sucking, and sucking hard. And, of course, the opposite is true as well. Frankly, I took the assignment because I had the most time this weekend, it had a Monday embargo, and it just made sense. I was not, in any sense, looking forward to this one.

And yet, here is the review, altogether positive and wholeheartedly recommending the product. Again, I expected very little out of this game, and yet the more I played it, the more I was simply shocked as to how well the whole thing was put together. I'm notoriously bad about playing games over the weekend. My ADD goes absolutely haywire when I'm at home and left to my own devices, and I can rarely focus on anything for more than a few minutes at a time, but with Zack & Wiki, I stuck with it. Not just because I had to for work, but because I seriously wanted to get through all the game's excellent puzzles. I was legitimately hooked. Pretty much the last sensation I was expecting from this one.

It just goes to show you that as predictable as this industry can be, sometimes something comes from out of left field and knocks you back on your coal-mining ass. Puzzle Quest did that to a lot of people earlier in the year, and more recently, Portal has kind of taken on this kind of mythic level of praise from practically everyone who plays it. But you know what? I'd dare say that both those games, though maybe better than expected, were still expected to be pretty rad. Zack & Wiki, for all its "looked kind of neat" comments, never really built up much hype. Maybe a few of those crazy forum kids knew something I didn't, but it's safe to say that general expectations were low. Now, I would hope, expectations will raise, as will sales. This is a game absolutely worth owning. I can't say I've said that about a whole lot of Wii games thus far.

Now, let's be fair, the game ain't perfect. Zack & Wiki as characters are kind of lame, and for as much trouble as Capcom went to creating this new property, it sure didn't spend much time on the script. But what it did spend the time on was the gameplay--and the presentation too, but more importantly, gameplay. Specifically, it did something most third-party developers haven't really done with the Wii. It took the time to make the control mechanics work, and work well. Every now and again I'd encounter an off-feeling mechanic, or a stage that didn't feel quite as great as the other 20-some-odd stages (I think there was one boss fight I legitimately disliked, and maybe one or two puzzles that bugged me--that was about it), but those were, by and large, aberrations in an otherwise great game.

To me, this begs a question: How many Dewy's Adventures' and Dragon Blade: Wrath of Fire's were people going to put up with before enough was enough? I've seen some people complain that we hate the Wii and that our scores are always lower than everyone else's and blahblahblah. Whatever. While I understand that's the typical forum kid rabblerousing, I'd like to think that Zack & Wiki proves a point. It proves that it's not a matter of disliking the Wii, so much as it is a matter of being pissed off at how few developers were really putting this console through its paces, taking the time to build something unique and awesome, something that isn't from the Mario Factory and yet smacks of the kind of quality we've come to expect from the console builder's software over the years. I mean, let's face it: Occasional Barrel Blast aside, it's been practically all Nintendo coming out with the hot games for this thing, with a very few exceptions. Zack & Wiki shows that when you put in the time, you can make controls that are intuitive and fun, you can make a game that looks truly excellent, however limited the system's hardware might be, and you can do it all without shoving standard Nintendo characters into the mix--even if this game's hero could have used a bit of tweaking.

Now the question is, will it sell? One would hope, given the insane number of Wii consoles out there. Given the $40 price tag, it seems almost criminal to think that people might ignore this one. And yet, at the same time, I can't help but get a Psychonauts-like "critics darling" vibe off this one. I don't want that feeling, but it's there, nagging at me, the same way it did when I played that fateful game. I'd like to see Capcom get rewarded for going out on a limb here, much the same way I want to see publishers who shovel utter dreck onto Wii shelves like compost onto a pile lose a good deal of money and be forced to rethink their strategies. To the nearly 150,000 people who dropped $50 on the utter mediocrity that was Cooking Mama: Cook Off, and the more than 350,000 people who put down full price on the buggy, mindless, altogether unpleasant garbage that was Red Steel, you are hereby required to pick up Zack & Wiki, or I'm coming to all your houses, and it's going to be extremely unpleasant.

I guess my main motivation for writing this was to make a semi-plea to all the Wii owners of the world not to ignore this one. I know the review should be enough, but, you know, the review should have been enough for Psychonauts too, and look how well that went. If the cute is too much for you, I get it, I really do. But even still, it's worth giving this game a look if you like challenging adventure games.

Category: Editorial
Posted by AlexN, 10:48pm
41 Comments | Post a Comment

Comments

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I think the core problem for the Wii is that it's essentially become the dumping ground for any crappy game that didn't have the money to go on the 360 or PS3. Not to say there aren't bad games for those systems as well, but the Wii has a much higher problem of just having garbage games that sucker people into buying them. It's a fault of the developers (for pushing this garbage out to begin with), but also a fault of Nintendo, because they don't offer any real incentive for people to develop quality titles and their own titles are few and far between.
Posted Oct 22, 2007 11:00 pm PT
It looks alright. I may play it eventually.
Posted Oct 22, 2007 11:08 pm PT
I never heard about Zack & Wiki until a while ago. This game looks o.k probobly give it a rent
Posted Oct 22, 2007 11:25 pm PT
If I owned a Wii, I would get this game - I remember seeing the coverage for it during GS@E3 07, and it looked like a game my wife and I could both get very interested in (a category currently occupied by Puzzle Quest).
Posted Oct 22, 2007 11:39 pm PT
I'm gonna raise my hand as one of the people who have been pumped for Zack & Wiki for quite a while. I absolutely loved the pants off of the classic point-and-click adventure games of yore (Monkey Island, King's Quest, etc.), and I wholeheartedly approve of any attempt to bring those back into vogue. I'm glad to hear that the game is great; I'll be getting it as soon as possible tomorrow barring some unforeseen circumstances.

Truth be told, I'm hoping and praying that this game sells well for the exact reasons you stated, in that it looks like the very first real third-party Wii game, by which I mean it actually looks like it was made with the Wii in complete consideration instead of just making a game that's all "you've played this before, but it uses the Wiimote this time lol". I've been kind of disappointed lately because I've felt after seeing Wario Ware: Smooth Moves that the possibilities for the Wiimote and Nunchuck are innumerable, but I didn't see anyone actually bothering to make use of them. I'm hoping that it's like the DS where people just scratched their head at first and threw crap at it, but then finally started to figure it out later.
Posted Oct 23, 2007 12:24 am PT
Zack & Wiki is one of the few games out for the Wii that generally interests me. I *love* adventure games. Not sure if the story and voice acting would get on my nerves after five minutes, though. The cutesy factor is a bit high for my tastes.

I'll put this on my list of "Wii games that I'll buy once the machine hits 99 bucks." I waited to pull the trigger on the 'Cube until it hit rock bottom and it was the best move. Bought the few games I wanted, played 'em, then sold the system when I was done.
Posted Oct 23, 2007 12:46 am PT
Now that I get review assignments I find myself playing a lot of games I wouldn't otherwise and getting surprised as well. Outside of review-writing I don't have as much time to play games on my own time, so I generally skip out on the ones I'm unsure about, but I end up missing a lot.

From what I've seen of Zack & Wiki, it doesn't seem as intimidating at Psychonauts. It looks more cutesy and approachable, especially for a more casual Wii crowd. I think it could sell well; it's definitely not out of the question.
Posted Oct 23, 2007 12:54 am PT
What really frustrates me are the number of people saying things like "It looks okay," or (my favorite) "I'll rent it."

Okay, so you don't have the money for it right now. Fair enough I guess. But if you DO have the money buy the game for the love of all that is holy. I hear so many people complaining about lackluster software for the Wii--this is time to show all those developers what you want. A GOOD, ORIGINAL, game.
Posted Oct 23, 2007 1:57 am PT
It is nice to know that sometimes a game comes along that you know very little about and hence you predict its going to suck surprise you in many ways like this one. It looks interesting to me judging by the gameplay footage and its an actual good third-party Wii title for once. Ain't out here until December but sure to check it out when the time comes.
Posted Oct 23, 2007 3:15 am PT
I kind of expected this game to be a sleeper hit... now to see if the consumer agrees with the reviewer(s)!
Posted Oct 23, 2007 3:57 am PT
the world was out of joint.. I was halucinating... I wanted jsut to get inside my head and scratch out the pain..

anyways hi friend
Posted Oct 23, 2007 4:34 am PT
I'd never heard of it but, upon reading the review, I think Zack & Wiki might be one my wife and I would enjoy. Thanks for pointing it out in your blog!
Posted Oct 23, 2007 7:17 am PT
yea Alex, this game got a lot of good buzz when it was shown at TGS. it's one of those games that will surprise people like with Katamari and Puzzle Quest, i bet.
Posted Oct 23, 2007 7:41 am PT
I honestly have never heard anything about this Wii game. But then again I don't own a Wii, go figure. But from I have heard of it now, I can say I am a great fan of adventure games. If I do ever get a Wii, I might say it couldn't hurt to take a look at it.
Posted Oct 23, 2007 7:52 am PT
Maybe it'll do OK because it's a Capcom game?
Posted Oct 23, 2007 8:05 am PT
skrutop: Okami was a Capcom game and that game bombed.

I might see about getting Zack & Wiki as a Christmas present, but otherwise, my plate is too full to think about getting another game right this minute. But at $40, I hope people pick it up en masse. I do think that Capcom is one of the few third party companies that treated Wii games with care and respect from the start and has yet to hit us with anything that could be considered undercooked or shovelware, and that's another reason that Zack & Wiki and the development team behind it deserve a lot of support.
Posted Oct 23, 2007 9:27 am PT
We should all buy 2-3 copies of zack & Wiki just in case. Oh, and as to my knowledge, didn't Red Steel sell over a million?
Posted Oct 23, 2007 9:36 am PT
ExilRock - I think Red Steel did worldwide 1mil sales after so long, but the ultimate point is that this is a game that pretty much any/all Wii owners should buy ASAP.

Capcom makes a unique game that is built from the ground up for the system, made it a very solid game in all regards, made it actually reasonably lengthy with replayability, and then they make it all for $40 bucks in the face of many other sub-par games that sell for 10-20 dollars more on the Wii and other platforms.

It's a business practice and mentality that should be supported in the only way we can as consumers, by people buying it, and buying it in large numbers.
Posted Oct 23, 2007 9:53 am PT
here's to hoping good word of mouth will get the ball arolling for this little urchin. it's not the first time it happened for a Capcom game on a Nintendo platform... the game I'm referring to has the third title in the franchise being released these very days and a vocal and faithful (and hefty) following.

hopefully Zack and Wiki will be another success story. It's just nice, as AN said to see honest, hard-working developers rewarded for their efforts.

everyone should buy this, not just so that Capcom is rewarded (this will hopefully happen as a result) but first and foremost so they enjoy a really great and unique game.
Posted Oct 23, 2007 10:08 am PT
I hope it does sell well, but is Capcom even attempting to market this game? I don't think I've seen any ads for it.
Posted Oct 23, 2007 10:18 am PT
LordAndrew - I've seen commercials and such for the game for the Japanese audiences, I'm just not sure how they can market the game in the US effectively outside of web/magazine ads.

So it could go the way of Okami, which also wasn't marketed well.

Then again, they didn't market Phoenix Wright 1 at all, and look at what happened due to word of mouth.
Posted Oct 23, 2007 11:01 am PT
If this title had launched at full retail, it very well would've become just another critic's darling, despite likely being worth every penny. I also believe the whimsical style which may put off the hardcore is just the hook needed to land the casual and core consumers currently supporting the Wii.

Still, it presents me with a problem. . .I had just started on Sly 2, with Jak 2 and Ratchet & Clank 2 recently acquired and on the shelf. I've been waiting years for the chance to finally get back to these series. But now. . .they may very well have to wait.

*debates whether to scout town's only Wal-Mart for a copy now, tonight, or tomorrow*
Posted Oct 23, 2007 11:09 am PT
I'll get Zack and Wiki for Christmas this year. As of now I'm too busy with Baten Kaitos and Zelda: Collector's Editon.
Posted Oct 23, 2007 12:10 pm PT
Fiiiiiiiine... I'll get my Wii back from my friend and eventually buy Zak and Wiki. You win.
Posted Oct 23, 2007 1:15 pm PT
This one's been on my list for a while now, because everything I've heard about the game has been positive. It's rare you get that kind of positive feedback for a graphic adventure title, and that, combined with apparently smart use of Wii-mote technology, sounded too good to pass up. The only title I want to play more right now is Super Mario Galaxy.

By the way, IGN's been running a "Buy Zak and Wiki" campaign for months now, trying to generate attention for a game that people tend to overlook. This game is going to bomb at retail, though. How is this game, with its generic character designs and lame title, suppose to attract people who want a smart, challenging puzzler? It also lacks the forum hype that can save titles that lack obvious appeal.
Posted Oct 23, 2007 1:43 pm PT
its sad to think that people would simply ignore a well made game. its as if no one cares about quality as much as they care about flashiness. hopefully, zak and wiki wont meet the same fate psychonauts did, as psychonauts was just too good a game to have sold so little. god, and to think theyre churning out another mundane crash bandicoot game, and it will probably sell better.
Posted Oct 23, 2007 2:29 pm PT
I'm very glad that you're jumping on the, "Please, please, buy this awesome game and not that other crappy one" bandwagon for Zack & Wiki, Alex. This game certainly seems to deserve it.

I'd run out and buy it right now, but I don't have my Wii with me (I'm at school. The Wii is at home, still waiting for me to play Metroid). I'll definitely grab it when I get a chance, though. Looks great.
Posted Oct 23, 2007 2:44 pm PT
I'll pick up Zack & Wiki next time I have 50 bucks to throw around.
Posted Oct 23, 2007 3:39 pm PT
zack and wiki looks cool
Posted Oct 23, 2007 3:52 pm PT
ign has been doing a buy zack and wiki campaign for months now somebody will buy it
Posted Oct 23, 2007 5:46 pm PT
I killed a friend who bought Far Cry for Wii.
Posted Oct 24, 2007 9:40 am PT
I'm going to buy it!
Psychonauts would have selled more if they released it for the Gamecube instead of the PC.
Keep up the superb work Alex!
Posted Oct 24, 2007 10:08 am PT
I'm suprised so few people know about this game. Matt and Bozon over at IGN have been raving about this game for ages, and gt.com has had 2-3 videos of it per week. It's sad, but this game will probably share the same fate as ICO and Beyond Good and Evil.
Posted Oct 24, 2007 10:25 am PT
Zack and Wiki for life! This game wasn't really on my radar until this past weekend but I'll certainly be getting it.


For the record: I did buy Psychonauts and Beyond Good and Evil, but I did not buy or rent Red STeel or Cooking Mama.


Also, I wish more people had purchased Phantom Dust and Stranger's Wrath.
Posted Oct 24, 2007 12:06 pm PT
I already see this getting a "Best Game No One Played" GOTY Award.
Posted Oct 24, 2007 3:33 pm PT
Red Steel really is trash. I can't believe so many people bought that game. I'll definitely pick Zack and Wiki up when I have the chance.
Posted Oct 24, 2007 5:39 pm PT
I applaud your effort, Alex, but you're right. This game is going to suffer the same fate as Psychonauts and all the other truly excellent games, because people just don't buy into games they've never heard of. Casual gamers (read: The Wii-owner) tend to ignore the games that don't have big licenses behind them for the most part. However, being that there isn't much out there for the Wii, maybe some of those consumers will end up picking it up, simply because there isn't much else out for the system, right now. Here's hoping.
Posted Oct 25, 2007 1:09 pm PT
I've heard nothing but good things about this game, but this poor college student only has sooo much money to spend on games. The last spending spree I had was last year when I bought the Wii with Zelda, Trauma Center, and CoD3. My last game purchase since then was Phantom Hourglass.

This summer, I played and beat 6 games using Gamefly. These were games I wasn't sure about buying, but I knew I had to play them. What did I rent? I rented God of War 2, Sonic and the Secret Rings (sucked), Bully, Super Paper Mario, Lunar Knights, Okami (convinced my friend to buy it), Fatal Frame:III, and Phoenix Wright: Justice For All.

I sometimes rent high quality games because I can't just lay down $50 for every game I want to play. I am willing to lay down the cash for Manhunt 2, Super Mario Galaxy, Trauma Center: New Blood, and RE: Umbrella Chronicles this year, and this is very unusual because I sometimes only BUY 1 or 2 games a year.

So yes, as good as I know Zack & Wiki will be, I think it's going to be a gamefly rental for me. I do hope lots of people buy this game though.
Posted Oct 27, 2007 1:03 pm PT
Just to let you know, Slick_gio. Zack and Wiki is a $40 game.
Posted Oct 31, 2007 6:25 pm PT
I will get ZAW, but the Australian release date is Feb 08, i think.
And knowing us, it will be changed to "TBA"..
Officially, Trauma Centre: Under The Knife was never released here.
Posted Dec 18, 2007 11:12 pm PT
No! Zack & Wiki gets a 10! >.
Posted Jan 17, 2008 8:55 am PT
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