I haven't updated my blog in a while because no one reads it anyway. But I just felt like writing about Red Steel after getting frustrated playing FPS on standard consoles.
So if you've been following Wii gaming, you've probably heard of or at least played Red Steel to see what an FPS would be like on the Wii. It still did well, because of lack of competition and so Red Steel 2 should be on the horizon. So what would I like to see improved, added, or changed on Red Steel 2?
1) Revamped Controls - This is the most obvious thing. The shooting controls were better than normal console FPS but still lacked compared to the now MP3 or even MoH: Heroes 2. Good controls will definitely help this game gain some popularity. It was the biggest problem with Red Steel in my opinion. Other things of mention would be some updates on sword controls. Now, I don't know what should be done to sword controls, and if they can't come up with anything better, I wouldn't blame them on that because that is much more complicated. But at the very least, the shooting aspect MUST be fixed. With a good FPS control scheme, they can't lose.
2) Standard variety on missions - I never finished Red Steel, but I feel that like any good game, variety is a necessity. It's fun to just barge into a Yakuza stronghold and gun everyone down as they rush towards you. But it also can get old. There was some variety in the game, but it definitely needs more. One thing I personally enjoy is having some AI on your side. So in the next Red Steel I want to see some missions where there is much more of a yakuza war aspect rather than just a lone guy fighting through the horde. The lone guy thing is nice, but having guys follow you, fight with you and die by your side will make you feel more like a yakuza leader.
3) Better Boss Fights - Boss fights should be the most memorable part of every game. They should be tough, different and cool. Instead of every boss fight being a sword battle, it should mix things up with a gun battle now and then. There should also be a recurring boss(just one) thats tough, annoying but also fun to beat up. This way, you'll wind up fighting this guy over and over again, wondering, "Why won't he just die?"
4) More sex appeal - Let's face it. Sex sells. Now of course I don't want massive flaunting, but it'd be nice if the graphics were done in a way that the girls actually look attractive. I don't mind ugly guys, cause they'll be dead anyway. An alluring female lead always brings happiness during cutscenes.
5) Special techniques? - Gaming is meant to escape from reality. Therefore, shouldn't a game be as over the top as it can? This can go in many directions. For swordfighting, building up a rage guage and unleashing a super attack thats flashy to look at. For normal gunplay, the bullet time thing was good but you can take it to the next level with ricocheting bullets, blocking bullets with your sword, one shot kill.
6) Characters/Henchmen - This kind of ties in to the Mission variety. While its cool to fight memorable boss characters, it'd be also nice to see your own character. Yeah, I know. It's supposed to be you thats why you dont talk and they never show your face. But I prefer it if the main character was actually a character. Not to mention, it'd be cool to get henchmen of your own that will follow you and have different specialties. Such that by following the storyline, in the end you'll get a strong group that will help you out and carry out different mission objectives.
7) Online - It will probably not be very good. But I would still like an option. Plus bots will be nice as well. This is just one way to add replay value.
Grueling difficulty levels - This is a tried and true way to add replay value. Even if it is grueling, as long as there are checkpoints and restarts, it won't be as frustrating.
9) Coop - Once again, if there were more characters to choose from then it'll be possible to add coop. Coop will also add value because playing the same level again(possibly on harder difficulty) with a friend is fun. 2Player splitscreen(must) or online friend code coop(not a must).
There are other stuff that I would like to see, but for now this is what I can think of at the top of my head. Maybe I'll elaborate more on concepts later. I never bought Red Steel one, just because its lacking in so many areas. While I really want a good FPS for the Wii, I need something that will be memorable, fun, and replayable. Hopefully Red Steel 2 will be good enough to warrant a purchase.
