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Friday, Dec 19, 2008

For the longest time I didn't care about kill ratios in multiplayer shooters. I think I developed a complex from my counterstrike days in college where I was mercilessly slaughtered by, judging from the amount of genital jokes, pre-pubescent children. At some point I think I started to consider myself a human bullet detector for skilled players on my team. But now I realize that games like counterstrike were enablers for my low shooting self-esteem. Quick round times and fast re-spawns let me get away with a lot of crud and still have fun.

Americas Army changed all that for me. AA is an abusive, abusive, abusive, drill sergeant for new players. You die fast and you stay dead for a long time. You probably won't even have fun, but for some inconceivable reason, you will desire in the height of your agony, to be the guy who is shooting you, to seek revenge and make sure he's the guy sitting there twiddling his thumbs on the sideline while you make the rest of his team your bi-hatch. It is a painful journey in which you will end up, thanks to indistinct looking friends and foes, shooting your own team in the back and loosing hours of progress before making progress. When you finally get to the point where you have the luxury of having fun in this game, you will be a better shooter for it. Here is what I learned so you don't have to.

Top ten lessons of a Newb shooter: other than don't join the Army unless you enjoy boredom and getting shot.

10) If you're loosing every round change games or you'll keep loosing every round.

9) Keep moving or someone will shoot you in the back, seriously.

8 ) Know your effective range. If you don't have a scope, don't get into long range sniping battles, you'll loose.

7) Never be where they think you are. If someone spots you, anticipate how they are going to come at you and be somewhere better.

6) Shoot from the dark recesses of a building, never be in a window, corner, or on an open roof position where your outline is easy to spot.

Know when you're about to loose a ranged gunfight and disengage, then follow lesson seven.

6) Move smart, don't get caught out in the open period. If you have to cross out in the open, scan the area first, then run like hell. (You'll still die but less often.)

5 ) Aim low and to the left with machine guns because they kick up and to the right.

4) If someone gets the drop on you, duck, turn fire. It works on a really lucky day and if they're holding a machine gun it will be kicking up and away from you.

3) If you find yourself in an inferior position, i.e. shot and survived, maneuver to a better position before re-engaging, don't just go back to the same corner and get shot again. If you need to go back, wait at least ten to fifteen seconds to make your opponent think you've moved on.

2) If you are unfamiliar with a map, spend an entire night going one direction until you learn it, then spend another entire night going another direction until you learn it.

1) Hold your fire until you know you can make a kill so as not to give away an inferior position. Don't shoot at everything that moves.

Category: Editorial
Posted by AirDog80, 3:50pm
8 Comments | Post a Comment

Comments

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I'm not familiar with the game "America's Army" (thought you were referring to the US Army at first), but this 'review' makes a lot of sense to me.

Years ago when I showed a friend DOOM, he went through the level in a very deliberate (and, I thought, excrutiatingly slow) manner. But, he was a prior US Army guy, and he was staying unharmed; conserved his ammo; and was doing a superb job of taking down the bad guys, even though that was his first try at a first person shooter. Maybe going through an America's Army traning (bootcamp?) is just what I need.

Ahhh...the dream of a gamer is to have (and take) the time to do such a project, but, alas, real life makes that highly impractical and unlikely.
Posted Dec 20, 2008 10:13 pm PT
Um that's more like 12 lessions...

I remember awhile back playing AA, I could not for the life of me get the sharpshooter requirement to become SpeOps or do the parachute drop properly, still a fun game and I'm still terrible at online shooters.
Posted Dec 20, 2008 11:16 pm PT
Nice tips, AA for the win.
I don't play it anymore though....
Posted Dec 21, 2008 10:55 pm PT
I used to be amazing at AA. Now I play Combat Arms.
Posted Dec 22, 2008 6:59 am PT
AA isn't a bad game, but the community is by far the worst I have ever seen. Some people may think the childish swearing and namecalling on live is bad, but it is nothing compared to the serious hate by the AA community.
Posted Dec 23, 2008 3:47 pm PT
Basically, play smart, know the maps and your enemy. Dont shoot randomly and dont play conspicuously. Also, aim the machinegun to the left, cause it kicks to the right..

Sound advice, did i miss anything!
Posted Dec 27, 2008 7:27 pm PT
cool good tips, i usually don't play shooters but it sounds like good advice!
Posted Jan 1, 2009 11:24 am PT
That's funny you mentioned Combat Arms "TheHierarchs." I am now obsessed with that game and have taken my lessons from AA to their servers. At first I just enjoyed the fast paced combat and extremely well balanced maps that are the perfect size in my opinion, but now I'm all about finding new ledges to shoot from. I still think that Waverider is my favorite map of all time being that the roof combat is intense and by taking the bell tower you can shift the focus of fire from one side of the map or the other.
Posted Jan 6, 2009 1:49 pm PT
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  • AirDog80
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