The PC developers seem to be very reluctant to support their games.
It's not that they don't make the necessary patches, although those come very late at times. No, the big problem is, that unless you've bought the games through an online service like Steam, that supplies (and installs) the patches automatically, you'll have to find and install the patches yourself.
It must be almost impossible to make an auto-updater to the game, or the developers have problems serving the files - whatever the problem, we as consumers are left to look fort he patches ourselves - depending on the developer and/or distribution method.
The reason I mention this is because I have a rather large collection of games - many of them in the goodole' DVD (and even CD) format. Those are the games that I've bought at the usual games retailers. Many PC games are flawed at the release, and as such you'll have to find the patches in order to enjoy the games as bug-free as possible. Logic would dictate that these patches should be readily available at the developers website, or even the publishers website. But this is not a logical world, and online services still have a long way to go - because patches are usually very difficult to come by, and when you finally find one, you usually have to register in order to get them - which I refuse to do, as I could've easily be a member of 15+ sites with different policies on privacy. And when you finally do find a place to download the patch (at, let's say, The Patches Scrolls), the DL speed is usually somewhere between 1/10th or 1/100th of your connection speed, making you wait for 30+ minutes, when it could've taken seconds. Hey, and the problem just gets bigger the larger your collection is, and if (and when) you have to reinstall your game collection after, let's say, a harddrive format or OS install, to name a few.
In short, it doesn't work,which in turn just means that in the future, I'll buy my games through Steam and hope that the service will last, and that the games retailers in the city will find something else to sell.
All because the developers and publishers seem unable to support their products on their own.