A Little Bit of Rainbow Six Vegas 2

For one, I can't figure out what would be the short way of saying Rainbow Six Vegas 2. Is it R6V2? I can't say I've seen that around.

Anyhow, the game's pretty decent, once you get past a handful of bugs. Which surprises me for Ubisoft game or for a Tom Clancy game. Maybe I'm just ignorant or something (kinda like my total biff on knowing the World Cup was in South Africa... ).

Anyhow, this is the first game I've really gotten into where I control a team. I have GRAW, but I never got into the single-player because of having to control the team. I just played its multiplayer. That made me stear clear of these kinds of games in general. But with this one, I've gotten my mind wrapped around the fact that this is a tactical game and not a run-n-gun, so I'm working covertly, and have been making great use of the team to flank the enemies or draw their fire, etc. I have not tried controlling them with my voice, because although cool use of technology, I think that's a little queer.

Of course, controlling my guys is where thefrustrating bugs come in. Occasionally, they like to get stuck on a wall (a bad glitch that forces me to go it alone and die, or just restart because I'm going to die if I go it alone) or they get stuck tripping over each other (which isn't as bad because I can go back to them and get them untangled). With that second one, it's more an issue of the AI not being so intelligent...one of them will take cover at a corner, blocking the other one from passing his position, but the first one won't leave his cover unless the other one passes him. It can get frustrating because you're expecting their support in a firefight, and they're hanging out on the corner, leaving you high and dry.

Regrouping

Hey Guys, come back here! (this picture's off gamespot, but I wanted you to see the two yay-hoos that I get to call my tactical team.)

I'm also only a couple chapters in, and have had a couple other bugs, too...An 'invisible' enemy guy (showed up on my scan and on my infrared) but on normal sight, he was not there. And the typical floating guns, and whatnot. Of course, they fixed those earlyglitches like the infinite respawns that were getting people to 'Elite' level in a day, and I hope they fixed the achievement problems they had...I'll have to research that a bit more.

Still, though, it's a pretty cool game in terms of outfitting your dude with armor and camo and weapons. And the gameplay's not too hard, even on 'realistic'...so long as you keep thinking tactical.