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Sunday, Oct 11, 2009

OK, so I finished playing Mirror's Edge...for a while at least. I completed the game twice...first time on Easy without shooting anyone, and the second time on Hard. That got me an unbelievable amount of achievements. I also did a bunch of the other achievements for specific maneuvers.

This is an image of my favorite chapter (although this picture is off Gamespot and is of a Time Trial):

I did a Speedrun of the Prologue chapter only. I could eventually go back and do a couple more speedruns, but they're supposed to be really hard. (Speedruns are when you complete a story-line chapter within a set time.)

I played enough of the Time Trials to get 20 stars. The Time Trials can be tough. Maybe more annoying then tough really. Time trials are where you have to run through an obstacle course of sorts within a certain time limit. If you beat the time limit, you get a star, 2 stars, or 3 stars depending on how fast you go. There's 23 total that come with the game, and you can get more with DLC. To get 3 stars, you pretty much have to do everything perfectly AND be sure you're running the course on the shortest path.Two stars iskind of like doing theobstacle course achievementon CoD4. Three stars is like doing Mile High Club on CoD4 (except no one is shooting at you). They're really tough, but the key is repitition and knowing what NOT to do.

So if I go back to play some more, I would have to decide whether to do Speedruns or Time Trials. Doing the time trials definitely would help me to a faster Speedrun. We'll see.

The game was enjoyable. There's something pleasant about running and jumping and knowing you hit the timing perfectly because you don't slow down. I think they did a pretty good job of translating the smooth motion of parkour into the game. However, the combat sucked. And the graphics were so-so. I'm an Architect, so the buildings and whatnot they had in their city were kinda poor, and the renderings of the city were kinda poor, too. But not bad since they were trying to portray realistic rooftops and offices, etc. I think it's easier when you get to create the setting for something like Gears where it just doesn't exist in real life. (I will say that on Hard, the bright red "jump-on-me" clues go away, so the world looks a little more real then, but still bland.)

Here's a picture on the 'hard' setting where most of the bright-red stuff is turned off.

Now I'm back to trying to decide what to play. Last night I picked up Rainbow Six Vegas 2 and played a little of that. And then I stuck in GH:WT on my drums. Of course alot of other games are calling to me from my stack of old, unplayed games. Like GTA IV...barely got onto the 2nd island on that, so I could try to finish that up, or the half-life series in Orange Box. Decisions decisions.

Posted by 10below, 12:36pm
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Comments

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I've played Mirror's Edge a fair bit and I enjoyed it for the most part...other than the horrific gunplay it is a great title and worthy of a purchase.
Posted Oct 11, 2009 3:28 pm PT
congrats on beating it.
Posted Oct 11, 2009 4:29 pm PT
Congrats on beating it. I'll buy it when they don't release new games like MW2 in this years, yea i agree with you it's easier to create the setting for unreal games like Gears, I'm playing GTA4 now it's awesome you should try it
Posted Oct 11, 2009 5:13 pm PT
Awesome. I beat Mirror's Edge during the summer, I had a pretty good time with it, not perfect but fun. Glad you enjoyed it. You gotta complete GTA IV man, it's a great game. Plus, there's new DLC content coming out at the end of the month.
Posted Oct 12, 2009 5:37 am PT
As refreshingly differently Mirror's Edge was, it really did suck in places.
Posted Oct 12, 2009 7:57 am PT
Play GTA IV... I still need to finish that myself lol.... so Mirror's Edge is just running around getting through obstacles? What about killing people?
Posted Oct 13, 2009 12:49 pm PT
@dan_scfc: yea, there were definitely some tough spots...mostly surrounding the combat - where you'd have to kill a bunch of guys (hopefully not die) then do some jumps (and still hopefully not die or else you'd have start over with killing a bunch of guys again). And a few spots where I was like, where do I go. I think the Time Trials and Speedrun idea was OK, but too hard. You would have to be a Mirrors Edge fanatic to beat the whole thing.

@theslimdavylp: the killing people sucks. You know how combat in GTA series is simplified (compared to CoD or Gears or something)...well Mirrors Edge is the same, except you can't just keep a weapon on you, so you always have to start off by disarming someone to get a gun. To do that, you have to run up to them before they shoot you (good luck) and then hit 'disarm' at the right moment before they pummel you (double good luck). It didn't add anything to the game like it does for the GTA series, so it was annoying. The running/jumping is the game's strong suit, but it's not a platform game per se.

@s84: After I posted the blog, I started up Rainbow Six Vegas 2. So I may get a little further with that before I decide whether to pull out GTA4.
Posted Oct 13, 2009 4:01 pm PT
I've been really interested in Mirror's Edge, but I just have so many games on my plate. Since copies are only $20 at this point, I suppose it wouldn't hurt to buy it and have it sitting there until I'm ready to play it.
Posted Oct 15, 2009 7:56 am PT
@blargsman: Yeah, it probably won't drop below $20 new retail for quite some time. And I did exactly that...bought it at $20 and sat on it for a while. And since it was so different then my other games, when I went for a break from the norm, it was an easy choice.
Posted Oct 16, 2009 5:25 pm PT
@10below

True, I think the fact that Mirror's Edge is so much different than the average FPS is the reason why I'm interested in it. If I did get the game, I would probably use it as a break from Halo 3 or Gears 2.
Posted Oct 16, 2009 6:02 pm PT
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  • 10below
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